On Wed, Nov 9, 2022 at 10:06 PM Michael Collison <colli...@rivosinc.com> wrote: > > Richard, > > Thanks for your feedback. I want to make sure I am following what you > are recommending. Are you suggesting changing: > > (for op (bit_xor bit_ior) > (simplify > (cond (eq (bit_and @0 integer_onep@1) > integer_zerop) > @2 > (op:c @3 @2)) > (if (INTEGRAL_TYPE_P (type) > && (INTEGRAL_TYPE_P (TREE_TYPE (@0)))) > (op (bit_and (negate (convert:type (bit_and @0 @1))) @3) @2)))) > > > to > > (for op (bit_xor bit_ior) > (simplify > (cond (eq zero_one_valued_p@0 > integer_zerop) > @1 > (op:c @2 @1)) > (if (INTEGRAL_TYPE_P (type) > && (INTEGRAL_TYPE_P (TREE_TYPE (@0)))) > (op (bit_and (negate (convert:type (bit_and @0 { build_one_cst > (type); }))) @2) @1))))
in the replacement you'd simply use (op (bit_and (negate (convert:type @0)) @2) @1))) that is, convert the [0,1] valued @0 to 'type' directly. At least I can't see how that can go wrong? > > > On 11/9/22 02:41, Richard Biener wrote: > > On Tue, Nov 8, 2022 at 9:02 PM Michael Collison <colli...@rivosinc.com> > > wrote: > >> This patches transforms (cond (and (x , 0x1) == 0), y, (z op y)) into > >> (-(and (x , 0x1)) & z ) op y, where op is a '^' or a '|'. It also > >> transforms (cond (and (x , 0x1) != 0), (z op y), y ) into (-(and (x , > >> 0x1)) & z ) op y. > >> > >> Matching this patterns allows GCC to generate branchless code for one of > >> the functions in coremark. > >> > >> Bootstrapped and tested on x86 and RISC-V. Okay? > >> > >> Michael. > >> > >> 2022-11-08 Michael Collison <colli...@rivosinc.com> > >> > >> * match.pd ((cond (and (x , 0x1) == 0), y, (z op y) ) > >> -> (-(and (x , 0x1)) & z ) op y) > >> > >> 2022-11-08 Michael Collison <colli...@rivosinc.com> > >> > >> * gcc.dg/tree-ssa/branchless-cond.c: New test. > >> > >> --- > >> gcc/match.pd | 22 ++++++++++++++++ > >> .../gcc.dg/tree-ssa/branchless-cond.c | 26 +++++++++++++++++++ > >> 2 files changed, 48 insertions(+) > >> create mode 100644 gcc/testsuite/gcc.dg/tree-ssa/branchless-cond.c > >> > >> diff --git a/gcc/match.pd b/gcc/match.pd > >> index 194ba8f5188..722f517ac6d 100644 > >> --- a/gcc/match.pd > >> +++ b/gcc/match.pd > >> @@ -3486,6 +3486,28 @@ DEFINE_INT_AND_FLOAT_ROUND_FN (RINT) > >> (cond (le @0 integer_zerop@1) (negate@2 @0) integer_zerop@1) > >> (max @2 @1)) > >> > >> +/* (cond (and (x , 0x1) == 0), y, (z ^ y) ) -> (-(and (x , 0x1)) & z ) > >> ^ y */ > > Please write the match as a C expression in the comment, as present > > it's a weird mix. So x & 0x1 == 0 ? y : z <op> y -> (-(typeof(y))(x & > > 0x1) & z) <op> y > > > >> +(for op (bit_xor bit_ior) > >> + (simplify > >> + (cond (eq (bit_and @0 integer_onep@1) > >> + integer_zerop) > >> + @2 > >> + (op:c @3 @2)) > >> + (if (INTEGRAL_TYPE_P (type) > >> + && (INTEGRAL_TYPE_P (TREE_TYPE (@0)))) > >> + (op (bit_and (negate (convert:type (bit_and @0 @1))) @3) @2)))) > > Since you are literally keeping (bit_and @0 @1) and not matching @0 with > > anything I suspect you could instead use > > > > (simplify (cond (eq zero_one_valued_p@0 integer_zerop) ... > > > > eventually extending that to cover bit_and with one. Do you need to guard > > this against 'type' being a signed/unsigned 1-bit precision integer? > > > >> + > >> +/* (cond (and (x , 0x1) != 0), (z ^ y), y ) -> (-(and (x , 0x1)) & z ) > >> ^ y */ > >> +(for op (bit_xor bit_ior) > >> + (simplify > >> + (cond (ne (bit_and @0 integer_onep@1) > >> + integer_zerop) > >> + (op:c @3 @2) > >> + @2) > >> + (if (INTEGRAL_TYPE_P (type) > >> + && (INTEGRAL_TYPE_P (TREE_TYPE (@0)))) > >> + (op (bit_and (negate (convert:type (bit_and @0 @1))) @3) @2)))) > >> + > >> /* Simplifications of shift and rotates. */ > >> > >> (for rotate (lrotate rrotate) > >> diff --git a/gcc/testsuite/gcc.dg/tree-ssa/branchless-cond.c > >> b/gcc/testsuite/gcc.dg/tree-ssa/branchless-cond.c > >> new file mode 100644 > >> index 00000000000..68087ae6568 > >> --- /dev/null > >> +++ b/gcc/testsuite/gcc.dg/tree-ssa/branchless-cond.c > >> @@ -0,0 +1,26 @@ > >> +/* { dg-do compile } */ > >> +/* { dg-options "-O2 -fdump-tree-optimized" } */ > >> + > >> +int f1(unsigned int x, unsigned int y, unsigned int z) > >> +{ > >> + return ((x & 1) == 0) ? y : z ^ y; > >> +} > >> + > >> +int f2(unsigned int x, unsigned int y, unsigned int z) > >> +{ > >> + return ((x & 1) != 0) ? z ^ y : y; > >> +} > >> + > >> +int f3(unsigned int x, unsigned int y, unsigned int z) > >> +{ > >> + return ((x & 1) == 0) ? y : z | y; > >> +} > >> + > >> +int f4(unsigned int x, unsigned int y, unsigned int z) > >> +{ > >> + return ((x & 1) != 0) ? z | y : y; > >> +} > >> + > >> +/* { dg-final { scan-tree-dump-times " -" 4 "optimized" } } */ > >> +/* { dg-final { scan-tree-dump-times " & " 8 "optimized" } } */ > >> +/* { dg-final { scan-tree-dump-not "if" "optimized" } } */ > >> -- > >> 2.34.1 > >> > >> > >> > >>