Hi Suwa-san,

On Wed, Jan 18, 2023 at 7:50 PM Takayuki 'January June' Suwa
<jjsuwa_sys3...@yahoo.co.jp> wrote:
>
> In the previous patch, if insn is JUMP_INSN or CALL_INSN, it bypasses the reg 
> check (possibly FAIL).
>
> =====
> In the case of the CALL0 ABI, values that must be retained before and
> after function calls are placed in the callee-saved registers (A12
> through A15) and referenced later.  However, it is often the case that
> the save and the reference are each only once and a simple register-
> register move (the frame pointer is needed to recover the stack pointer
> and must be excluded).
>
> e.g. in the following example, if there are no other occurrences of
> register A14:
>
> ;; before
>         ; prologue {
>   ...
>         s32i.n  a14, sp, 16
>   ...
>         ; } prologue
>   ...
>         mov.n   a14, a6
>   ...
>         call0   foo
>   ...
>         mov.n   a8, a14
>   ...
>         ; epilogue {
>   ...
>         l32i.n  a14, sp, 16
>   ...
>         ; } epilogue
>
> It can be possible like this:
>
> ;; after
>         ; prologue {
>   ...
>         (deleted)
>   ...
>         ; } prologue
>   ...
>         s32i.n  a6, sp, 16
>   ...
>         call0   foo
>   ...
>         l32i.n  a8, sp, 16
>   ...
>         ; epilogue {
>   ...
>         (deleted)
>   ...
>         ; } epilogue
>
> This patch introduces a new peephole2 pattern that implements the above.
>
> gcc/ChangeLog:
>
>         * config/xtensa/xtensa.md: New peephole2 pattern that eliminates
>         the use of callee-saved register that saves and restores only once
>         for other register, by using its stack slot directly.
> ---
>  gcc/config/xtensa/xtensa.md | 62 +++++++++++++++++++++++++++++++++++++
>  1 file changed, 62 insertions(+)

There are still issues with this change in the libgomp:

FAIL: libgomp.c/examples-4/target-1.c execution test
FAIL: libgomp.c/examples-4/target-2.c execution test

They come from the following function:

code produced before the change:
       .literal_position
       .literal .LC8, init@PLT
       .literal .LC9, 400000
       .literal .LC10, 100000
       .literal .LC11, -800000
       .literal .LC12, 800000
       .align  4
       .global vec_mult_ref
       .type   vec_mult_ref, @function
vec_mult_ref:
       l32r    a9, .LC11
       addi    sp, sp, -16
       l32r    a10, .LC9
       s32i.n  a12, sp, 8
       s32i.n  a13, sp, 4
       s32i.n  a0, sp, 12
       add.n   sp, sp, a9
       add.n   a12, sp, a10
       l32r    a9, .LC8
       mov.n   a13, a2
       mov.n   a3, sp
       mov.n   a2, a12
       callx0  a9
       l32r    a7, .LC10
       mov.n   a10, a12
       mov.n   a11, sp
       mov.n   a2, a13
       loop    a7, .L17_LEND
.L17:
       l32i.n  a9, a10, 0
       l32i.n  a6, a11, 0
       addi.n  a10, a10, 4
       mull    a9, a9, a6
       addi.n  a11, a11, 4
       s32i.n  a9, a2, 0
       addi.n  a2, a2, 4
       .L17_LEND:
       l32r    a9, .LC12
       add.n   sp, sp, a9
       l32i.n  a0, sp, 12
       l32i.n  a12, sp, 8
       l32i.n  a13, sp, 4
       addi    sp, sp, 16
       ret.n

--------------------

with the change:
       .literal_position
       .literal .LC8, init@PLT
       .literal .LC9, 400000
       .literal .LC10, 100000
       .literal .LC11, -800000
       .literal .LC12, 800000
       .align  4
       .global vec_mult_ref
       .type   vec_mult_ref, @function
vec_mult_ref:
       l32r    a9, .LC11
       l32r    a10, .LC9
       addi    sp, sp, -16
       s32i.n  a12, sp, 8
       s32i.n  a0, sp, 12
       add.n   sp, sp, a9
       add.n   a12, sp, a10
       l32r    a9, .LC8
       s32i.n  a2, sp, 4
       mov.n   a3, sp
       mov.n   a2, a12
       callx0  a9
       l32r    a7, .LC10
       l32i.n  a2, sp, 4
       mov.n   a10, a12
       mov.n   a11, sp
       loop    a7, .L17_LEND
.L17:
       l32i.n  a9, a10, 0
       l32i.n  a6, a11, 0
       addi.n  a10, a10, 4
       mull    a9, a9, a6
       addi.n  a11, a11, 4
       s32i.n  a9, a2, 0
       addi.n  a2, a2, 4
       .L17_LEND:
       l32r    a9, .LC12
       add.n   sp, sp, a9
       l32i.n  a0, sp, 12
       l32i.n  a12, sp, 8
       addi    sp, sp, 16
       ret.n

the stack pointer is modified after saving callee-saved registers,
but the stack offset where a2 is stored and reloaded does not take
this into an account.

After having this many attempts and getting to the issues that are
really hard to detect I wonder if the target backend is the right place
for this optimization?

-- 
Thanks.
-- Max

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