> + > +/* Get the mask for merge approach. > + > + Consider such following case: > + {a, b, a, b, a, b, a, b, a, b, a, b, a, b, a, b} > + To merge "a", the mask should be 1010.... > + To merge "b", the mask should be 0101.... > +*/ > +rtx > +rvv_builder::get_merge_mask_bitfield (unsigned int index) const > +{ > + uint64_t base_mask = (1ULL << index); > + uint64_t mask = 0; > + for (unsigned int i = 0; i < (sizeof (uint64_t) * 8 / npatterns ()); i++) > + mask |= base_mask << (i * npatterns ()); > + return gen_int_mode (mask, inner_int_mode ());
Does it means we assume inner_int_mode is DImode? (because sizeof (uint64_t)) or it should be something like `for (unsigned int i = 0; i < (GET_MODE_SIZE(inner_int_mode ()) * 8 / npatterns ()); i++)` ? > +} > + > /* Subroutine of riscv_vector_expand_vector_init. > Works as follows: > (a) Initialize TARGET by broadcasting element NELTS_REQD - 1 of BUILDER. > @@ -1226,6 +1307,107 @@ expand_vector_init_insert_elems (rtx target, const > rvv_builder &builder, > } > } > > +/* Emit vmv.s.x instruction. */ > + > +static void > +emit_scalar_move_op (rtx dest, rtx src, machine_mode mask_mode) > +{ > + insn_expander<8> e; > + machine_mode mode = GET_MODE (dest); > + rtx scalar_move_mask = gen_scalar_move_mask (mask_mode); > + e.set_dest_and_mask (scalar_move_mask, dest, mask_mode); > + e.add_input_operand (src, GET_MODE_INNER (mode)); > + e.set_len_and_policy (const1_rtx, false); > + e.expand (code_for_pred_broadcast (mode), false); > +} > + > +/* Emit merge instruction. */ > + > +static void > +emit_merge_op (rtx dest, rtx src1, rtx src2, rtx mask) > +{ > + insn_expander<8> e; > + machine_mode mode = GET_MODE (dest); > + e.set_dest_merge (dest); > + e.add_input_operand (src1, mode); > + if (VECTOR_MODE_P (GET_MODE (src2))) > + e.add_input_operand (src2, mode); > + else > + e.add_input_operand (src2, GET_MODE_INNER (mode)); > + > + e.add_input_operand (mask, GET_MODE (mask)); > + e.set_len_and_policy (NULL_RTX, true, true, false); > + if (VECTOR_MODE_P (GET_MODE (src2))) > + e.expand (code_for_pred_merge (mode), false); > + else > + e.expand (code_for_pred_merge_scalar (mode), false); > +} > + > +/* Use merge approach to initialize the vector with repeating sequence. > + v = {a, b, a, b, a, b, a, b}. > + > + v = broadcast (a). > + mask = 0b01010101.... > + v = merge (v, b, mask) > +*/ > +static void > +expand_vector_init_merge_repeating_sequence (rtx target, > + const rvv_builder &builder) > +{ > + machine_mode mask_mode = get_mask_mode (builder.mode ()).require (); > + machine_mode dup_mode = builder.mode (); > + if (known_gt (GET_MODE_SIZE (dup_mode), BYTES_PER_RISCV_VECTOR)) > + { > + poly_uint64 nunits > + = exact_div (BYTES_PER_RISCV_VECTOR, builder.inner_units ()); > + dup_mode = get_vector_mode (builder.inner_int_mode (), nunits).require > (); > + } Do you mind give more comment about this? what it checked and what it did? > + else > + { > + if (FLOAT_MODE_P (dup_mode)) > + { > + poly_uint64 nunits = GET_MODE_NUNITS (dup_mode); > + dup_mode > + = get_vector_mode (builder.inner_int_mode (), nunits).require (); > + } Why this only hide in else? I guess I have this question is because I don't fully understand the logic of the if condition? > + } > + > + machine_mode dup_mask_mode = get_mask_mode (dup_mode).require (); > + > + /* Step 1: Broadcast the 1st-pattern. */ > + emit_len_op (code_for_pred_broadcast (builder.mode ()), target, > + force_reg (builder.inner_mode (), builder.elt (0)), NULL_RTX, > + mask_mode); > + > + /* Step 2: Merge each non 1st pattern. */ > + for (unsigned int i = 1; i < builder.npatterns (); i++) > + { > + /* Step 2-1: Generate mask register v0 for each merge. */ > + rtx mask_bitfield = builder.get_merge_mask_bitfield (i); > + rtx mask = gen_reg_rtx (mask_mode); > + rtx dup = gen_reg_rtx (dup_mode); > + if (builder.inner_size () >= builder.full_nelts ().to_constant ()) > + { > + /* Use vmv.s.x. */ > + emit_scalar_move_op (dup, mask_bitfield, dup_mask_mode); > + } > + else > + { > + /* Use vmv.v.x. */ > + unsigned int mask_num = CEIL (builder.full_nelts ().to_constant (), > + builder.inner_size ()); > + rtx vl = gen_int_mode (mask_num, Pmode); > + emit_len_op (code_for_pred_broadcast (dup_mode), dup, > + force_reg (GET_MODE_INNER (dup_mode), mask_bitfield), > vl, nit: builder.inner_mode () rather than GET_MODE_INNER (dup_mode)? And I would like have more commnet to explain why we need force_reg here. I guess it's corresponding to FLOAT_MODE_P, but it's not easy to understand at frist moment without comment.