On 21 Nov 2023, at 11:22, Iain Sandoe <i...@sandoe.co.uk> wrote: > > Hello Simon, Arno, > >> On 17 Nov 2023, at 13:43, Simon Wright <si...@pushface.org> wrote: >> >>> >>>> Apple’s naming is definitely confusing in this area! >>>> >>>> In current SDKs, TARGET_OS_MAC means code is being generated for a Mac OS >>>> X variant, >>>> which covers OSX, IOS, Watch … ; to determine which kind of device, you >>>> have to check the >>>> specific define for that device - OSX corresponds to macOS, i.e. laptops, >>>> desktops. >>>> >>>> In older SDKs (specifically Xcode 3, for macOS Leopard (darwin 9) as >>>> mentioned by Iain) >>>> TARGET_OS_MAC means code is being generated for "Mac OS", i.e. laptops, >>>> desktops as >>>> above; TARGET_OS_OSX is undefined (as are TARGET_OS_IOS etc). >>>> >>>> If we are compiling for macOS, using a current macOS SDK, then >>>> TARGET_OS_MAC is >>>> set to 1 and TARGET_OS_OSX is set to 1. >>>> >>>> If we were compiling for iOS, using a current iOS SDK as supplied with >>>> current Xcode, then >>>> TARGET_OS_MAC would be set to 1, TARGET_OS_OSX would be set to 0, and >>>> TARGET_OS_IOS would be set to 1. >>> >>> OK so then the following is sufficient for our needs: >>> >>> #elif defined (__APPLE__) >>> /* By default, macOS volumes are case-insensitive, iOS >>> volumes are case-sensitive. */ >>> #if TARGET_OS_IOS >>> file_names_case_sensitive_cache = 1; >>> #else >>> file_names_case_sensitive_cache = 0; >>> #endif >>> #else /* Neither Windows nor Apple. */ >>> file_names_case_sensitive_cache = 1; >>> #endif >>> >>> We want the default to be 0, and we only care about setting it to 1 on iOS >>> for recent >>> SDKs, the case of an old SDK and iOS isn't interesting at this stage, so >>> it's fine if we set >>> the var to 0 in this scenario. >> >> I can’t speak for Darwin maintainers, so I’ll leave it to Iain to comment on >> this suggestion. > > * We are far away from having support for watchOS (32b Arm64) so I think that > is a bridge > that can be crossed later. > > * It seems to me that the proposed solution is better matched to the defaults > on macOS/iOS. > > * It would be better to have an automatic solution for folks (like me) who do > use case- > sensitive file systems on macOS, but we do not have the resources right now > to figure > out what is not working on the earlier systems. I looked briefly, and found > that the libcalls > are thin wrappers on a syscall, so that the different behaviours we are > seeing on earlier > OS versions reflects the kernel’s handling of the provided path, rather than > some improvement > in newer library functions. That suggests to me that we will need to wrap > the call in some more > complex logic to obtain the correct response. > > So, I think that (with a test across the range of supported OS versions) the > proposed > solution is an incremental improvement and we should take it. > > When there’s a final proposed patch, I can add it into my testing across the > systems. > > Iain
Herewith my proposed patch (still in thread, though the subject of the thread isn’t still appropriate): In gcc/ada/adaint.c(__gnat_get_file_names_case_sensitive), the current assumption for __APPLE__ is that file names are case-insensitive unless __arm__ or __arm64__ are defined, in which case file names are declared case-sensitive. The associated comment is "By default, we suppose filesystems aren't case sensitive on Windows and Darwin (but they are on arm-darwin)." This means that on aarch64-apple-darwin, file names are treated as case-sensitive, which is not the default case. The true default position is that macOS file systems are case-insensitive, iOS file systems are case-sensitive. Apple provide a header file <TargetConditionals.h> which permits a compile-time check for the compiler target (e.g. OSX vs IOS); if TARGET_OS_IOS is defined as 1, this is a build for iOS. gcc/ada/Changelog: 2023-11-21 Simon Wright <si...@pushface.org <mailto:si...@pushface.org>> * gcc/ada/adaint.c (__gnat_get_file_names_case_sensitive): Split out the __APPLE__ check and remove the checks for __arm__, __arm64__. For Apple, file names are by default case-insensitive unless TARGET_OS_IOS is set. Signed-off-by: Simon Wright <si...@pushface.org> --- gcc/ada/adaint.c | 15 +++++++++++---- 1 file changed, 11 insertions(+), 4 deletions(-) diff --git a/gcc/ada/adaint.c b/gcc/ada/adaint.c index bb4ed2607e5..0222791ed68 100644 --- a/gcc/ada/adaint.c +++ b/gcc/ada/adaint.c @@ -84,7 +84,7 @@ #endif /* VxWorks */ #if defined (__APPLE__) -#include <unistd.h> +#include <TargetConditionals.h> #endif #if defined (__hpux__) @@ -613,11 +613,18 @@ __gnat_get_file_names_case_sensitive (void) else { /* By default, we suppose filesystems aren't case sensitive on - Windows and Darwin (but they are on arm-darwin). */ -#if defined (WINNT) || defined (__DJGPP__) \ - || (defined (__APPLE__) && !(defined (__arm__) || defined (__arm64__))) + Windows or DOS. */ +#if defined (WINNT) || defined (__DJGPP__) file_names_case_sensitive_cache = 0; +#elif defined (__APPLE__) + /* By default, macOS volumes are case-insensitive, iOS + volumes are case-sensitive. */ +#if TARGET_OS_IOS + file_names_case_sensitive_cache = 1; #else + file_names_case_sensitive_cache = 0; +#endif +#else /* Neither Windows nor Apple. */ file_names_case_sensitive_cache = 1; #endif } -- 2.39.3 (Apple Git-145)