On Wed, Jul 25, 2012 at 1:59 PM, Steven Bosscher <stevenb....@gmail.com> wrote: > On Wed, Jul 25, 2012 at 1:49 PM, Richard Guenther > <richard.guent...@gmail.com> wrote: >> Oh, bigger bitmap_head? That's bad ... :/ So much for '#ifdefs are bad' :/ > > Bigger bitmap_head isn't a problem. A bigger bitmap_element would be bad. > > For GGC allocated bitmaps, nothing changed (rounding, etc.).
I think we have extra buckets for 32bytes (before) and 40bytes (after). > If you think it's a problem anyway, I can eliminate desc from bitmap head... We embed bitmap_heads in core DF data structures for example, so eliminating it would be nice. Thanks, Richard. > Ciao! > Steven