On Wed, Jul 25, 2012 at 1:59 PM, Steven Bosscher <stevenb....@gmail.com> wrote:
> On Wed, Jul 25, 2012 at 1:49 PM, Richard Guenther
> <richard.guent...@gmail.com> wrote:
>> Oh, bigger bitmap_head?  That's bad ... :/  So much for '#ifdefs are bad' :/
>
> Bigger bitmap_head isn't a problem. A bigger bitmap_element would be bad.
>
> For GGC allocated bitmaps, nothing changed (rounding, etc.).

I think we have extra buckets for 32bytes (before) and 40bytes (after).

> If you think it's a problem anyway, I can eliminate desc from bitmap head...

We embed bitmap_heads in core DF data structures for example, so eliminating
it would be nice.

Thanks,
Richard.

> Ciao!
> Steven

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