On Aug 9, 2012, at 1:22 AM, Richard Guenther wrote:
> Ah.  For simple objects like double_int I prefer to have either all ops 
> mutating
> or all ops non-mutating.

wide_int, which replaces double_int for int types, is always non-mutating, by 
value interface.  In C++, it will be const & input parameters, to avoid the 
copies and retain the performance. We maintain a cache under it, and reuse out 
of it for the long lived objects, for short lived, we just allocate the on the 
stack as needed.

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