On Mon, Oct 29, 2012 at 2:46 PM, Lawrence Crowl <cr...@googlers.com> wrote:

> Okay, but I point out that there is an awful lot of #if 0 code
> out there.  I would rather have done such removal in a followup
> patch.

Sure.  But the point is not to add more.  We should mechanically strip
all the #if 0 code from the tree, btw.  No point keeping all that
garbage around.

> The sbitmap popcount function is only used in ebitmap, which is
> itself not used.  If we do anything, removing them might be the
> thing to do.

Yes, please.

> The bitmap.h iterators set and the sbitmap.h iterator set intersect
> in one element.  I would rather treat the iterator conversion as
> a separate patch.

OK, but this would be for 4.8, right?

> Richard said in an earlier mail, "I'd rather not mix this with
> any kind of further C++-ification (that is introduction of member
> functions or operator overloads)."  So, exactly what are you
> all after?

I'm after full unification.  The patch seemed to stop short of doing
that.  If you are going to do follow-up patches, that would be fine.
But stage 1 is closing, and I'd like to have this done for 4.8.  I
want to minimize partial transitions.  We have too many of those
already.

> Yes, I meant that.  There are no functional changes here.  Why is
> contrib/config-list.mk not sufficient?

Just to make sure.  Testing on ppc should be fast, for example.


Diego.

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