Ping.
On Mon, May 5, 2014 at 8:54 PM, Evgeny Stupachenko <evstu...@gmail.com> wrote: > Assuming first part of the patch is committed. Is the following patch > ok? It passes bootstrap and make check. > > diff --git a/gcc/config/i386/i386.c b/gcc/config/i386/i386.c > index 91f6f21..475448e 100644 > --- a/gcc/config/i386/i386.c > +++ b/gcc/config/i386/i386.c > @@ -42808,6 +42808,7 @@ expand_vec_perm_pshufb (struct expand_vec_perm_d *d) > } > > static bool expand_vec_perm_vpshufb2_vpermq (struct expand_vec_perm_d *d); > +static bool expand_vec_perm_palignr (struct expand_vec_perm_d *d); > > /* A subroutine of ix86_expand_vec_perm_builtin_1. Try to instantiate D > in a single instruction. */ > @@ -42943,6 +42944,10 @@ expand_vec_perm_1 (struct expand_vec_perm_d *d) > if (expand_vec_perm_vpermil (d)) > return true; > > + /* Try palignr on one operand. */ > + if (d->one_operand_p && expand_vec_perm_palignr (d)) > + return true; > + > /* Try the SSSE3 pshufb or XOP vpperm or AVX2 vperm2i128, > vpshufb, vpermd, vpermps or vpermq variable permutation. */ > if (expand_vec_perm_pshufb (d)) > @@ -43040,22 +43045,36 @@ expand_vec_perm_palignr (struct expand_vec_perm_d > *d) > else > return false; > > - min = 2 * nelt, max = 0; > - for (i = 0; i < nelt; ++i) > + /* For a rotaion permutation with one operand like: {5 6 7 0 1 2 3 4} > + PALIGNR is better than any other permutaion expand. > + Check for a rotation in permutation. */ > + if (d->one_operand_p) > { > - unsigned e = d->perm[i]; > - if (e < min) > - min = e; > - if (e > max) > - max = e; > + min = d->perm[0]; > + for (i = 1; i < nelt; ++i) > + if (d->perm[i] != ((min + i) & (nelt - 1))) > + return false; > } > - if (min == 0 || max - min >= nelt) > - return false; > + /* For a 2 operand permutaion we check if elements fit within one vector. > */ > + else > + { > + min = 2 * nelt, max = 0; > + for (i = 0; i < nelt; ++i) > + { > + unsigned e = d->perm[i]; > + if (e < min) > + min = e; > + if (e > max) > + max = e; > + } > + if (min == 0 || max - min >= nelt) > + return false; > > - /* Given that we have SSSE3, we know we'll be able to implement the > - single operand permutation after the palignr with pshufb. */ > - if (d->testing_p) > - return true; > + /* Given that we have SSSE3, we know we'll be able to implement the > + single operand permutation after the palignr with pshufb. */ > + if (d->testing_p) > + return true; > + } > > dcopy = *d; > shift = GEN_INT (min * GET_MODE_BITSIZE (GET_MODE_INNER (d->vmode))); > @@ -43089,6 +43108,14 @@ expand_vec_perm_palignr (struct expand_vec_perm_d *d) > } > > > + /* For a rotaion permutation with one operand like: {5 6 7 0 1 2 3 4} > + the rest single operand permutation is just move. */ > + if (d->one_operand_p) > + { > + emit_move_insn (d->target, gen_lowpart (d->vmode, target)); > + return true; > + } > + > dcopy.op0 = dcopy.op1 = gen_lowpart (d->vmode, target); > dcopy.one_operand_p = true; > > > On Wed, Apr 30, 2014 at 6:25 PM, Evgeny Stupachenko <evstu...@gmail.com> > wrote: >> On Tue, Apr 29, 2014 at 9:39 PM, Richard Henderson <r...@redhat.com> wrote: >>> On 04/29/2014 10:13 AM, Evgeny Stupachenko wrote: >>>> + /* For a rotaion permutation with one operand like: {5 6 7 0 1 2 3 4} >>>> + PALIGNR is better than PSHUFB. Check for a rotation in permutation. >>>> */ >>>> + for (i = 0; i < nelt; ++i) >>>> + if ((((d->perm[(i + 1) & (nelt - 1)] - d->perm[i])) & (nelt - 1)) != >>>> 1) >>>> + return false; >>>> + >>>> + min = d->perm[0]; >>> >>> Why are you running this loop NELT times instead of NELT-1 like I suggested? >>> Why is that test expression so complicated? >>> >>> Obviously d->perm[0] is the anchor and everything else can be computed >>> relative >>> to that. I'd expect no more than >>> >>> min = d->perm[0]; >>> for (i = 1; i < nelt; ++i) >>> if (d->perm[i] != ((min + i) & (nelt - 1))) >>> return false; >> >> Agree on this. The loop is less complicated. >> >>> >>> Now that I think of it, >>> >>>> + /* PALIGNR of 2 128-bits registers takes only 1 instrucion. >>>> + Requires SSSE3. */ >>>> + if (GET_MODE_SIZE (d->vmode) == 16) >>>> + { >>>> + if (!TARGET_SSSE3) >>>> + return false; >>>> + } >>>> + /* PALIGNR of 2 256-bits registers on AVX2 costs only 2 instructions: >>>> + PERM and PALIGNR. It is more profitable than 2 PSHUFB and PERM. */ >>>> + else if (GET_MODE_SIZE (d->vmode) == 32) >>>> + { >>>> + if (!TARGET_AVX2) >>>> + return false; >>>> + } >>>> + else >>>> + return false; >>>> + >>>> + if (!d->one_operand_p) >>>> + return false; >>> >>> The comments are wrong. Move the operand_p test to the top, >>> where it should be, and they're more obviously wrong: >>> >>> "must have one operand" >>> "palignr of two operands..." >>> >>> I think your comment >>> >>> /* For a rotaion permutation with one operand like: {5 6 7 0 1 2 3 4} >>> we want to use PALIGNR. */ >>> >>> belongs up there instead of those two incorrect comments. >>> >> >> What I mean in the comments >> 16 bytes case: >> For 1 operand permutation >> Rotation will cost "palignr" which is better than "pshufb" as >> has smaller opcode (6 vs 9) and always costs 1 tick (pshufb takes 3-5 >> ticks on some x86 archs). >> For 2 operands permutation >> If "palignr" is applicable it reduces instructions from: "2 >> pshufb and or" to "palignr and pshufb". Profitable for the same >> reasons as above. >> 32 bytes case: >> For 1 operand permutation >> Rotation will cost only 2 instruction "palignr and perm" which >> is better than "2 pshufb and perm". >> For 2 operands permutation >> If palignr is applicable it reduces instructions from: "4 pshufb >> 2 perm and or" to "palignr, 2 pshufb, perm and or" and profitable for >> the same reasons as above. >> >> So the final reason is the same for 1 and 2 operands case. However I >> agree to extend the comments as they are not clear. >> Maybe we should unite one and two operand case into 1 function? I can >> submit such patch when patch 1/2 is committed. >> >> Thanks, >> Evgeny >> >>> >>> >>> r~