As you noted, when the scheduler decides between stores and adds it always
prefers the adds (first at t = 5), due to its critical path heuristic. In
Jon's example, stores seem "costly" as one cannot issue a load or store
immediately following a store. Perhaps the scheduler could take the
(resource-related) "cost" of candidates into consideration (in addition to
their latency-related critical path) when making such decisions. Still
heuristically speaking, of-course.

Ayal.

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