*Anti-Aliasing* The quality of the screen presentation iis strongly improved with the anti-aliasing-technology. Edges are smoothed and the layout is looking much more realistic, even in small zoom modes.
*Automatic Ground Plane* This function fills unused areas of a layout with copper automatically. This accelerates the corroding process and saves corroding material. You may also use this function to create a screen for HF-boards. You can also define thermal-pads on the automatic ground-plane. *Test function* This function is very helpful to check your layout. You can click on any position of your layout, and Sprint-Layout will find all connected layout-elements, and light them up. This makes it very easy to check the signal flow of the layout. *Connections (Rubberbands)* With the help of the connections, you can simplify the routing process. Straight rubberband lines are used to indicate connections that have not yet been routed. This may help you not to forget any tracks. The rubberband lines are also helpful to find a suitable position for components. You may use them to avoid crossing tracks when placing the components on the board. *The Autorouter* There is simple point-to-point autorouter integrated in Sprint-Layout. This autorouter is able to connect two points of your layout. These two points are defined with a connection (rubberband). The autorouter was not designed, to generate whole boards at once. This is usually not possible. To create a proper layout, you have to design it mostly by yourself. The autorouter in Sprint-Layout is designed as an easy to use autorouter. You don't have to make obscure specifications and options. The autorouter is as simple as the whole software. *High resolution and accuracy* The resolution and the accuracy of Sprint-Layout was increased substantially. This concerns also the grid settings and the maximum zoom factor. It is now possible to define a grid-value up to 1m. So it is no problem to design even very fine layout structures. Also the selection of a special grid-value with the grid-menu is very easy. Just select the desired value from the popup-menu, which is filled with all default grid-values, either in inch or metric values. Of course you can easily extend this grid-menu with your own-defined grid-values. You can change the current grid also with the numeric keys 1-9 on your keyboard. Thes keys are working as hotkeys with predefined grid-values. *Several boards* A Sprint-Layout file can contains several boards. So you can add all boards of a project to one file. With a single click you get access to any board of your project. *The Footprint-Wizard* The footprint-wizard helps you to create special footprints for components. You can specify the footprint-type and the parameters and the wizard creates your footprint automatically. Every footprint-type has different parameters. These parameters are displayed and explained in a little picture in the footprint-wizard. All changes that you made will be displayed in the preview immediately. If you have set all parameters, the footprint-wizard creates the footprint and you can place it on your layout. *Properties-Panel* The properties-panel offers the possibility to edit all important properties of your layout-elements without calling special dialogs. Besides you can edit here special properties like positions, etc. The properties-panel responds on the current selection on your layout. Just select the desired element and edit its properties directly in this panel. All changes that you make in this panel will be displayed on your layout immediately, so you can always see the result of your changes. With the help of the multi-selection possibilty, you can even change properties of as many elements as you like at one go. *The Selector* The Selector is a mighty tool. You can use it to search and select special elements on your layout. So it is possible to search and select all pads with a special shape or size. If the desired elements are selected, they can be changed in common with the properties-panel. The Selector can also help to analyze your layout. So you can list e.g. all tracks sorted by their widths. Such lists can help you to find unwanted elements. *Design-Rule-Check (DRC)* Because of little inaccuracies while a PCB will be produced, there are some tolerances and limitations to keep, to get a usable Board. These values are named "Design Rules". Sprint-Layout is able to check some important design rules, e.g. the minimum clearance distance between 2 copper tracks, etc. After a DRC is finished, all detected problems are listed in clear text and the problem-areas will be marked with a white hatch. Now you can examine the problems one after the other and correct them. *Scanned copies* You can load a bitmap in the background of your layout. This bitmap can be a scanned-copy from an existing layout. You can use this bitmap as an original to trace the layout. The bitmap must be available as a bitmap file (BMP or JPG). The resolution should be between 300-600 dpi. A pure B/W color depth is recommended, but not absolutely necessary. *Printing* Various options are available to print your layouts, solder masks, component-mounting-plans, silk-screens or drilling-plans on paper sheets or transparent film. The printout position is adjustable and the tile-option allows you to repeat the printout of small designs in x- and y-direction, to save film and material. The printout can be scaled. All changes you make will be displayed in the preview immediately. *Higher resolution and accuracy* The resolution and the accuracy of Sprint-Layout is increased tenfold. This concerns also the grid settings and the maximum zoom factor. So there is no problem to design very fine layout structures. *Selector* The new selector is a powerful tool. With this tool you can find and select specific elements of your layout, and edit them simultaneously with the help of the new multiselect-function. For example, you can select and edit all pads with a specific shape or drilling. *Automatic capture mode* This new capture mode makes it easier to place pads or tracks. Whenever the mouse gets close to a capture-point, the mouse will be captured to this point, and helps you to connect exactly. This is particularly very helpful, if some connections are lying out of the grid. *New Crosshair* The new crosshair is now consistently involved in every action. It can display additional 45 lines and the numeric values of the coordinates directly on the crosshair. *Circular arrangement* The exact circular arrangement is a tricky and invidious job. Sprint-Layout has now a special assistant for that. You will only have to define the necessary parameters, and you can see the results of your parameters in a preview before you complete the action. *Isolation milling* The isolation milling was completely revised. All individual jobs like isolation milling, drilling or cut-out will now be written in one plotfile. So typical problems with the origin in various files will be prevent. If you create your *circuit board layout* with the *Sprint Layout* program from ABACOM, please observe the following tips. Basically, it makes sense to use all the *prescribed standard-layers of sprint Layout*. We are happy to take care of* generating the production data* (Extended Gerber) for you. You just have to send us your* *.lay file* along with your order. All further steps are taken care of *by our CAM engineers*. So I am making a new map and I add the basic sprint layout as shown in the image below and now whenever I start I always start out going the sprint speed. Once I am moving and I press shift which is supposed to make me spring nothing happens, but when I let go then I go to walk speed. If that did not make sense this is a summary: Sprint layout makes me sprint at start instead of walking and sprint button makes me walk normally. The issue seems to be that the layout is working when i preview it as I run the game, but it is not registered until I hit the sprint button the first time. So until I hit shift I am sprinting and after that it works. Hi. Our active sprint board looks a little wonky, with the stories occupying horizontal rows across the swimlanes (instead of being represented as cards.) Does anyone know what configuration is required to get back to the basic view where stories are shown as cards and subtasks indent beneath each story? You can click on board button at the top right of your screen and then click on config and then at the left side click on swimlanes. Here you can change your view by choosing on of the option in dropdown. (in this picture it is based on stories) With Sprint-Layout, you can design your PCBs quickly and easily. The software comes with everything; a software design tool should need and have; there are zero restrictions to the software on designing your circuit board. Even professional features like the export of Gerber-files (which are supported by almost every PCB manufacturer. If you own a CNC milling machine) or isolation-milling that have HPGL created for them are included. Two layers exist (Copper and silkscreen) for each side of the board. You have the option to use an outline layer for the board contour or two additional inner layers for multilayer boards. Extra features are solder masks, SMD masks, automatic ground planes, signal flow tests. Many options are selectable when printing the design, the component mounting plan, or the solder mask on paper or film. The software also has an extensive and comfortable printing option that allows you to print your layouts or component mounting plans on paper or foil. -- You received this message because you are subscribed to the Google Groups "Geb User Mailing List" group. To unsubscribe from this group and stop receiving emails from it, send an email to geb-user+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/geb-user/e9ec525e-ccad-4bf3-b820-b1b232c11e0an%40googlegroups.com.