Levente wrote:

I think you should morph the polygon into its pieces, then use the f-key

to highlight those that are connected

This is what I did on the top side, since a big polygon was not drawn.

Anyways, thanks for your help, and again, for implementing this clipping thing!

I think you may have misunderstood me. When I said "morph" I mean use the command "MorphPolygon(Object)" which converts all of the broken polygon pieces into separate polygons for you.

On the top side, there is some geometric computation error (that I'm trying to track down) when the polygon covers the whole side. I can't seem to get the error if I cover the side with two overlapping polygons.




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