I have to admit, this is one of the few aspects of Orcad I actually liked better than pcb. When creating a copper fill you got (amongst other things) a drop down list of nets, and you chose which one you wanted the polygon connected to. This makes the connectivity dependent on the net, rather than some flag in the many bits of track on the board, which sort of made sense to me.
Not that I would want to go back to Orcad... > >For that matter, why > > isn't it just automatic > > that lines and arcs in the same net as the polygon > > merge, and others clear? > > Well, before the poly exists, or before any lines > connect to it, how do you know what net it belongs to? > > If the net is unknown, it would mean no polygons could > ever connect to anything - they begin life not > belonging to any net so all nets would be prohibited > from connecting to them. _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user