> Don't know, maybe the pcb coders will join this discussion :) You'll need Harry to chime in; he wrote the polygon clipper.
> But I'd guess it's the result of different implementations. PCB uses real gerber polygons, not lines, to draw polygons. They're stored as the original polygons, and "clipped" into smaller polygon subsets. Thus, those "sharp points" exist as the intersection of two polygon edges at some point. > Protel pours the whole copper plane in about 15 seconds on a Pentium > III 800 MHz machine. PCB does it in real time, as you edit :-) _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user