On Wednesday 28 January 2009 01:11:08 Peter Clifton wrote: > On Wed, 2009-01-28 at 00:56 +0000, Alexander Gvozdev wrote: > > I'm maintain pcb for pan-russia/ukrainian/belorussian distro (AltLinux). > > Many people want "jump-up" from "ugly" GTK. > > Still just as ugly for now ;) > > > I may test pcb on various PC. > > I develop PCBs with 6-8 layers and think, what OpenGL increace randering > > speed. > > Yes, it does.. although it doesn't fix the time we spend computing > polygon fills.. which is another common performance problem > > Give the works so far a try: > > http://repo.or.cz/w/geda-pcb/pcjc2.git > > git clone git://repo.or.cz/geda-pcb/pcjc2.git > git checkout before_pours origin/before_pours > > (Then build as usual). thanks! > > The origin/master branch has some other crazy stuff there, like support > for pour fills which do island removal by connectivity - and keep any > piece culled piece of a poured region which is connected to other > entities such as nets, pins etc.. > > (This allows me to do one copper fill for the whole board, and not worry > about having to fill in all the gaps which get culled by PCB's standard > "keep the largest piece" heuristic). > > > Some question: > > What about migrating to QT3/4 and C++? > > Nothing stopping someone from writing a GUI in QT (PCB supports multiple > front-ends). I don't know anyone keen to do the work. May be I try...
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