DJ Delorie wrote: >> I guess I'd have to do some reading of the code to see exactly what >> photo-mode is doing though. > > It's pretty straight forward. It renders each layer into a separate > pbm, then composites them into a single ppm. The compositing loop is > around line 688 in hid/png/png.c. There's a little extra code for > figuring top/bottom shadows, computed by ts_bs() and ts_bs_sm(), and > for texturing the copper (the call to random()).
It seems then that we're just missing the shading and texturing. gerbv already will take a list of colors either in RGB or RGBA for each of the layers that you give on the command line and produce a single png (or pdf or postscript). _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user