Didn't bother with any kind of scripted footprint generator as I wanted to know exactly what the file format was for footprints. Once I discovered how easy it was I felt it wasn't worth fighting with a script that may or may not do what i needed to do. It's been working fine for me and I haven't had any problems with footprints thus far and I spent very little time making footprints compared with the rest of the layout process.
On Tue, Apr 6, 2010 at 10:12 AM, Stefan Salewski <m...@ssalewski.de> wrote: > On Tue, 2010-04-06 at 09:41 -0700, Anthony Shanks wrote: >> In my opinion it's worth spending an hour going over the footprint >> file format and just making your footprints in an ASCII editor. Once >> you know the file format it's very fast (< 10 min per footprint on >> average) and you get the exact dimensions you need specified by the >> datasheet. Making footprints with this method in my opinion is easier >> and faster than most closed source tools I have used. >> > > Do you really work on the *.fp files with your text editor? > > In early days I have done some fine tuning of existing footprints this > way -- it was no fun. > > I really suggest using an generator script like footgen.py, sfg.rb, > scripts from John Luciani or your own. That makes live much easier, you > can generate whole families of footprints, and you can modify them in a > few seconds. > > > > > _______________________________________________ > geda-user mailing list > geda-user@moria.seul.org > http://www.seul.org/cgi-bin/mailman/listinfo/geda-user > _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user