On Thu, 2010-10-28 at 20:29 -0400, Bob Paddock wrote: > Nothing else at the wiki jumped out at me. I'll try to make some time > on the weekend to try and build the sample.
They didn't bother passing their "args" constructor parameter into the parent class (wxGLCanvas) constructor. On my machine at least, this results in WxWidgets assigning a single-buffered OpenGL visual, and death upon the SwapBuffers() call. I'm sure my OpenGL code makes all sorts of unreasonable assumptions about features I use too.. without properly checking / asking for them. (Off the top of my head... FBOs, VBOs, pixel shaders, non power of 2 textures etc..) -- Peter Clifton Electrical Engineering Division, Engineering Department, University of Cambridge, 9, JJ Thomson Avenue, Cambridge CB3 0FA Tel: +44 (0)7729 980173 - (No signal in the lab!) Tel: +44 (0)1223 748328 - (Shared lab phone, ask for me) _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user