Does anyone have experience compiling PCB on OS X? I've been able to do it in the past, but am now getting this error on configure:
./configure --prefix=/opt/geda --with-gui=gtk --enable-maintainer-mode --enable-doc --disable-update-desktop-database ... checking GL/gl.h usability... no checking GL/gl.h presence... no checking for GL/gl.h... no configure: error: You don't seem to have the GL library headers installed. They're definitely there: ls /System/Library/Frameworks/OpenGL.framework/Headers/ CGLContext.h CGLProfiler.h gl.h gluContext.h CGLCurrent.h CGLProfilerFunctionEnum.h glext.h gluMacro.h CGLDevice.h CGLRenderers.h gliContext.h CGLIOSurface.h CGLTypes.h gliDispatch.h CGLMacro.h OpenGL.h glu.h Any ideas? TIA, Craig _______________________________________________ geda-user mailing list geda-user@moria.seul.org http://www.seul.org/cgi-bin/mailman/listinfo/geda-user