hi,

i am not sure, but i think FSAA is only for NVIDIA (maybe you should specify this in the documentation). also some time ago, Cyrille sent an email concerning a problem with FSAA:

------------------------------

hello,

with latest (v177 or 180) nvidia proprietary driver under linux, anti-aliasing 
did not work.

i don't really understand why, but removing the line 144 : setenv("__GL_FSAA_MODE", svalue, 1); from Base/GemWinCreateXWin.cpp does solve the problem : it allow nvidia-setting to control the application aliasing.

it look like a bug in nvidia driver, but it would be nice if Gem could have a 
workaround.
i propose changing :
setenv("__GL_FSAA_MODE", svalue, 1);
to : if (fsaa!=0) setenv("__GL_FSAA_MODE", svalue, 1);

that should not harm anyone.

any objection?

Cyrille

------------------------------

still without answer.
pat




_______________________________________________
GEM-dev mailing list
[email protected]
http://lists.puredata.info/listinfo/gem-dev

Reply via email to