hello, both examples 08 and 09 of 10.glsl work fine now when i send a |quality 0( message to the |pix_texture| on the |mesh_square| render chain before starting rendering.
the message is there in the original help patches, but not connected to a |loadbang|. best erich On Mon, 2010-04-12 at 14:07 +0200, IOhannes m zmoelnig wrote: > On 2010-04-12 13:48, erich wrote: > > On Mon, 2010-04-12 at 13:24 +0200, cyrille henry wrote: > >> hello, > >> > >> the only explanation i can find is that this Gem version was not compile > >> with the good openGL header. > >> but i'm not a specialist. > > the idea of openGL is, to allow for runtime (as opposed to compile time) > use of hardware acceleration. so the headers should(!) not matter at all. > > > > > after compiling the latest without performance gain i thought the same > > and found out that i did not have the nvidia devs which i downloaded > > and then recompiled gem - without success. > > > > i also checked the lib > > /usr/lib/xorg/modules/extensions/libglx.so -> libglx.so.185.18.36 > > this is ok. > > > > is there some other thing i could/need to check ? > > > > do you have "libglew" installed? > if so, does it help to uninstall it (or disable it with "--without-GLEW")? > > > do you have an old Gem lying around that is known to have had hw > acceleration in these patches? does it still have? (e.g. can we rule out > that the problem is due to some driver upgrade?) > > > fga,sdr > IOhannes > > _______________________________________________ > GEM-dev mailing list > [email protected] > http://lists.puredata.info/listinfo/gem-dev _______________________________________________ GEM-dev mailing list [email protected] http://lists.puredata.info/listinfo/gem-dev
