hello,
[...]
ok, think i have found some problems in my code.
if i switch to asynchronous capturing, then i get way better framerates
(e.g. 100fps and more; no easy way to really measure this)
cool!
- latency is worse than expected (see attached feedback image)
yes, this is not really usable...
ok, with asynchronous capturing this seems to get better as well.
(see attached feedback image)
what is Gem framerate, your screen framerate, and do you use sync to vblank?
all of this can increase latency of the screen side...
ok, so i discovered that i _sometimes_ get dropouts as well.
i seem to remember, that i even got the dropouts with halcon's HDevelop
tool, which i consider the reference implementation.
this would indicate that the problems are either with the API itself
(which i somehow doubt), or with the networking configuration (jumbo
frames or the like)
i think the manufacturer recommendation is to use only an intel ethernet card!
Cyrille
i'll investigate.
fgmasdr
IOhannes
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