Yep, good new ! ++ Jack
Le lundi 14 février 2011 à 12:12 +0100, cyrille henry a écrit : > > Le 14/02/2011 10:23, IOhannes m zmoelnig a écrit : > > -----BEGIN PGP SIGNED MESSAGE----- > > Hash: SHA1 > > > > i thought it might be a good idea to inform you: > > > > glsl_ objects now stopped emitting the shader-IDs for each and every frame. > nice > > instead, the shaderID is emitted only once, when the shaders are loaded. > > thus you won't need the [change] object anymore, to prevent > > [glsl_program] to link a new program for each frame. > > > > caveat: currently only valid shaders are sent; if linking fails, you > > don't know (should be (if needed): 0) > if it fail, there is an error in pd log. I think it's ok. > > thanks > c > > > > > fgamsdr > > IOhannes > > -----BEGIN PGP SIGNATURE----- > > Version: GnuPG v1.4.10 (GNU/Linux) > > Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ > > > > iEYEARECAAYFAk1Y9JIACgkQkX2Xpv6ydvR5qwCdGswUxLOAoXpBokLqDQbZmDAO > > A3kAoLMjtN8KoHbQ+AuCTwQp+cm1XlYQ > > =0OXa > > -----END PGP SIGNATURE----- > > > > > > > > > > _______________________________________________ > > GEM-dev mailing list > > [email protected] > > http://lists.puredata.info/listinfo/gem-dev > > _______________________________________________ > GEM-dev mailing list > [email protected] > http://lists.puredata.info/listinfo/gem-dev
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