Le 14/02/2011 12:32, IOhannes m zmoelnig a écrit :
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On 2011-02-14 12:06, cyrille henry wrote:
hello
Le 14/02/2011 09:30, IOhannes m zmoelnig a écrit :
some of my patch are more than 2 times slower...
darn.
does that mean "this is a huge problem, i put it on top of my priority".
or "oups, we're doomed"
?
i'm not sure yet.
it's not on TOP of my priority list, but it is something i need to
evaluate and probably come up with a better solution.
the architectural change was done in order to make the render-chain more
modular, so 3rd party objects could be used with various Gem releases
without the need to re-compile.
ok, cool.
right now, i think that only pix_ objects should be affected by the
slow-down; is this correct?
no.
using patch in help folder/02.advanced/22.double-iterative.pd
changing "20" to "100" in both message in order to render lot's more cube.
using Gem svn from 20101231, it use about 68% of my CPU
using current svn gives 104%
i've got other patch where the difference is more important, but none of them
use pix objects.
C
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