wow, cool. I have no time to test for now, but this look promising. thanks c
Le 05/01/2012 19:35, IOhannes m zmoelnig a écrit :
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 i just pushed a changeset to sourceforge, that adds some possibilities to 3d model loading to Gem. first, model-loading is now factored out into plugins as well. the old .obj loader code has been ported into a new "gem_modelOBJ" plugin. then i tried to create another asset importer plugin based on assimp. the plugin is (not surprisingly) called "gem_modelASSIMP". assimp [1] should allow us to read a large number of 3d model formats (including dfx, 3ds, md5, blender, collada,...) what works: - - loading of models - - UV-textures what needs to be done: - - check for other texcoord generations. - - allow feedback on which textures should be loaded - - probably do the texture loading within the model-importer (on user-request) - - implement animations - - improve performance cudos to hans for bringing assimp to my attention. check and have fun (and report back any problems...) fg,asdr IOhannes [1] http://assimp.sourceforge.net there are also debian packages, and ubuntu (starting with precise(!)) -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.11 (GNU/Linux) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iEYEARECAAYFAk8F7YIACgkQkX2Xpv6ydvTwtwCgyE8VPOReImeMmypUSJru4Qig 7IIAn1ZOYqVRe7SgsNaGfe77Uzm8//ER =NhqH -----END PGP SIGNATURE----- _______________________________________________ GEM-dev mailing list [email protected] http://lists.puredata.info/listinfo/gem-dev
_______________________________________________ GEM-dev mailing list [email protected] http://lists.puredata.info/listinfo/gem-dev
