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On 2012-03-01 09:25, IOhannes m zmoelnig wrote:
> i'm still reluctant to include "random" simple objects into streamline Gem.
> in the given case i will most likely include it, but be prepared that
> once i find a decent [pix_expr] implementation that object will be
> replaced by an abstractions.
> not a bit deal, i guess :-)


so i did include the object, with a noteable modification:
color ranges in Gem are always normalized!
e.g. it should be "1 1 1 1" rather than "255 255 255 255".

this change will break your (riccardo's) patch, so take care!

PS: [pix_equal] could have been done with [pix_curve] and is virtually
identical to [pix_alpha]


vhmysdr
IOhannes
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