Le 28/02/2013 21:29, Elektro Moon a écrit :
Cyrille,

I am totally aware of this limitation. What I thought, if I closed the first 
Gem window before opening the second from the 2nd patch, it would have worked. 
No luck.
nope, all gemhead render in the only gemwindows.

If I open 2 pd, can I send bang from one PD to the other pd as well?
yes, use netsend / netreceive.

cheers
c


Thanks for your advice!

Popesz

On Thu, Feb 28, 2013 at 9:23 PM, Cyrille Henry <[email protected] 
<mailto:[email protected]>> wrote:

    hello,
    gem is not able to create 2 gem window.
    all gemwin object control the same window.
    that a known limitation.

    when creating "gemwin 1" you just ask for 1fps, so it look slow.

    you can use 2 pd if you wish 2 gem windows.

    cheers
    c


    Le 28/02/2013 21:10, Elektro Moon a écrit :

        Gents,

        I would like to control 2 patches with 2 separate Gemwins, where with 
one bang from a [send] object I create from 1 patch a gemwin while destroying 
the other Gemwin in the other patch.
        For some reason the processor is extremely slow when I add to gemwin a 
numeric sign like [gemwin 1] and [gemwin 2]. If I do not indicate gemwin any 
way, the sender switches off both gemwin at once or printing that Gem window is 
already created.
        What is the right solution?

        Thanks in advance:

        Popesz


/
/




_______________________________________________
GEM-dev mailing list
[email protected]
http://lists.puredata.info/listinfo/gem-dev


_______________________________________________
GEM-dev mailing list
[email protected]
http://lists.puredata.info/listinfo/gem-dev

Reply via email to