Hi Nilay,

        You are mostly correct. I believe this patch contains two things

1. Support in SLICC to allow waiting and stalling on messages in message buffer when the directory is in "blocking" state for that address (i.e. can not process the message at this point), until some event occurred that can make consumption of the message possible. When the directory "unblocks", it provides the support for waking up the messages that were hitherto waiting (this is the precise reason why u did not see pop of mandatory queue, but see WakeUpAllDependants).

2. It contains changes to MOESI_hammer protocol that leverages this support.

For the purpose of this particular discussion, the 1st part is the relevant one.

As far as I understand, the support in SLICC for waiting and stalling was introduced primarily to enhance "fairness" in the way SLICC handles the coherence requests. Without this support when a message arrives to a controller in blocking state, it "recycles", which means it polls again (and thus looks up again) in 10 cycles (generally recycle latency is set to 10). If there are multiple messages arrive while the controller was blocking state for a given address, you can easily see that there is NO "fairness". A message that arrived latest for the blocking address can be served first when the controller "unblocks". With the new support for stalling and waiting, the blocked messages are put in a FIFO queue and thus providing better fairness. But as you have correctly guessed, another major advantage of this support is that it reduces unnecessary "lookup"s to the cache structure that happens due to polling (a.k.a "recycle"). So in summary, I believe that the problem you are seeing with too many lookups will *reduce* when the protocols are adjusted to take advantage of this facility. On related note, I should also mention that another fringe benefit of this support is that it helps in debugging coherence protocols. With this, coherence protocol traces won't contains thousands of debug messages for recycling, which can be pretty annoying for the protocol writers.

I hope this helps,

Thanks
Arka



On 01/22/2011 06:40 AM, Nilay Vaish wrote:
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I was thinking about why the ratio of number of memory lookups, as reported by 
gprof,
and the number of memory references, as reported in stats.txt.

While I was working with the MESI CMP directory protocol, I had seen that the 
same
request from the processor is looked up again and again in the cache, if the 
request
is waiting for some event to happen. For example, suppose a processor asks for 
loading
address A, but the cache has no space for holding address A. Then, it will give 
up
some cache block B before it can bring in address A.

The problem is that while the cache block B is being given, it is possible that 
the
request made for address A is looked up in the cache again, even though we know 
it
is not possible that we would find it in the cache. This is because the 
requests in
the mandatory queue are recycled till they get done with.

Clearly, we should remove the request for bringing in address A to a separate 
structure,
instead of looking it up again and again. The new structure should be looked up 
whenever
an event, that could possibly affect the status of this request, occurs. If we 
do this,
then I think we should see a further reduction in the number of lookups. I 
would expect
almost 90% of the lookups to the cache to go away. This should also mean a 5% 
improvement
in simulator performance.

Brad, do agree with the above reasoning? If I am reading the patch correctly, I 
think
this patch is trying to do that, though I do not see the mandatory queue being 
popped.
Can you explain the purpose of the patch in a slightly verbose manner? If it is 
doing
doing what I said above, then I think we should do this for all the protocols.

- Nilay


On 2011-01-06 16:19:46, Brad Beckmann wrote:
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(Updated 2011-01-06 16:19:46)


Review request for Default, Ali Saidi, Gabe Black, Steve Reinhardt, and Nathan 
Binkert.


Summary
-------

ruby: support to stallAndWait the mandatory queue

By stalling and waiting the mandatory queue instead of recycling it, one can
ensure that no incoming messages are starved when the mandatory queue puts
signficant of pressure on the L1 cache controller (i.e. the ruby memtester).


Diffs
-----

   src/mem/protocol/MOESI_CMP_token-L1cache.sm 9f9e10967912
   src/mem/protocol/MOESI_hammer-cache.sm 9f9e10967912
   src/mem/ruby/buffers/MessageBuffer.hh 9f9e10967912
   src/mem/ruby/buffers/MessageBuffer.cc 9f9e10967912
   src/mem/slicc/ast/WakeUpAllDependentsStatementAST.py PRE-CREATION
   src/mem/slicc/ast/__init__.py 9f9e10967912
   src/mem/slicc/parser.py 9f9e10967912
   src/mem/slicc/symbols/StateMachine.py 9f9e10967912

Diff: http://reviews.m5sim.org/r/408/diff


Testing
-------


Thanks,

Brad




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