Hi Tushar,
Even I observed that the network behavior kind of stabilized by 10M
cycles. I was not sure if the behavior would change for large
simulation cycles. I just wanted to check for my self that the
behavior holds for some very large number of simulation cycles. Now
that you told me that the network behavior stabilizes by 10M cycles, I
need not go to the extent of 10^11 cycles.
I have another question. When injecting synthetic traffic we control
the injection rate via the --injectionrate argument. Is it possible to
control the injection rate of benchmark traffic too?
Thanks,
Pavan
On Apr 30, 2012, at 12:02 PM, Tushar Krishna wrote:
Hmm, you probably need to take a look at
src/sim/simulate.cc
where num_cycles gets maxed out at MaxTick (not sure where this is
defined, you can grep for it) if there is an overflow.
You might need to change Tick to long long int here.
BTW am curious why you need to simulate a network-only protocol
(with no real application) for 10^11 cycles? From my experience the
network behavior stabilizes by 1M or 10M cycles.
- Tushar
On 04/30/2012 02:48 PM, Pavan Poluri wrote:
Hello,
I would like to run the network test protocol for simcyles = 10^11
and greater. Currently simcycles is of type Tick and it is not able
to hold the value of 10^11. My question is where do I need to
change the type for simcycles so that it is reflected globally. I
tried changing the type of simcycles from Tick to long long int in
networktest.hh to see if it works. It did not work. It still
reported the same thing it reported when simcycles was of type Tick.
Thanks for your time.
Thanks,
Pavan
On Sun, Apr 29, 2012 at 1:57 PM, Tushar Krishna
<[email protected]> wrote:
You can specify --random_seed=xxx in the command line.
Yes numPacketsSent in networktest.cc is a fine stat to use.
I thought you were estimating this from ruby.stats
Control packets in vnet0 and vnet1 are also converted into flits.
All I was saying is that control packets from vnet 0 and vnet 1 get
converted into 1 flit, while data packets in vnet 2
get converted into 5 flits.
So if you look at ruby.stats, the number of total packets injected
will be = flits_injected_vnet0 + flits_injected_vnet1 +
(flits_injected_vnet2)/5
- Tushar
On Apr 29, 2012, at 4:43 PM, Pavan Poluri wrote:
Hi Tushar,
Thanks for the quick reply. So if I run the experiment with
different random seeds over a large number of cycles the average
number of packets over all the runs should be
injection_rate*simCycles.
I see networktest.cc calls a function random() to get the random
number. Where do I change the seeds so that random() runs on these
different seeds?
Dividing the number of flits stat in ruby.stats by 5 gives the
total number of packets injected. But I want to know the number of
packets injected by each node. That is why I started using
numPacketsSent in networtest.cc as the indicator for number of
packets sent by a node.
So the control packets inserted into Vnet 0 and Vnet 1 are not
converted into flits and these flits do not count in the total
flits injected stat in ruby.stats?
Thanks for your time.
Thanks,
Pavan
On Sun, Apr 29, 2012 at 1:05 PM, Tushar Krishna <[email protected]
> wrote:
Hi Pavan,
A couple of things to note:
1) 0.01 is an average injection rate. So a node *could* inject
more than 10 packets (but not a lot more).
The implementation is basically a bernoulli trial, where every
cycle you generate a random number and decide to inject or not
based on whether it is less than or greater than the injection rate.
If you run the experiment with different random seeds, (and for
large number of cycles each time), the average should be
(injection_rate * simCycles).
2) Vnet 2 injects 5-flit packets. So you should divide the flits
injected stat from it by 5 to get packets injected.
Let me know if you have more questions.
- Tushar
On Apr 29, 2012, at 3:25 PM, Pavan Poluri wrote:
> Hello,
>
> I am trying to simulate the interconnection network using the
Network_test protocol. My question is on the file networktest.cc
that is responsible for generating and sending the packets. I
understand that if I use --fixed-pkts and --maxpackets options
together I enforce each cpu node to only inject maxpackets number
of packets. So even before the simulation, if simCycles is
sufficiently large I know that each node will inject maxpackets
number of packets. I wanted the number of packets injected by each
node to be random. So I did not use --fixed-pkts and --maxpackets
options.
>
> Consider the following case. I gave the injection rate to be
0.01 and simCycles to be 1000. I did not use --fixed-pkts and --
maxpackets options. As a result at the end of simulation each node
injected different number of packets. But, some nodes injected
more packets than 1000*0.01 = 10 packets. This is where I am
confused. How can a node inject more packets than the product of
injectionrate and simCycles even though the maxpackets option is
not enabled?
>
> Thanks for your time.
>
> Thanks,
> Pavan
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