I'm not too surprised there are bugs in the FALRU code, as it is
pretty old and isn't tested.  The results with the regular LRU cache
should be the same, it will just be slower since it's doing a linear
search and not a hash lookup.

Steve

On Mon, Jun 28, 2010 at 8:07 AM, sheng qiu <[email protected]> wrote:
> hi Steve,
>
> Thanks for your response, but when i set the number of blocks equal to the
> assoc, it has segment fault. So i changed the codes of build.cc, and still
> use LRU for fully associative cache. This won't have segment fault. but i do
> not know whether this affect the simulation result.
>
> Thanks,
> Sheng
>
>
>
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