It's not because it's read only, but rather because by default there is a copy on write layer that holds any disk writes in RAM and throws them away at the end of simulation. If you're interested in not having this behavior, change CowDiskImage is FSConfig.py to RawDiskImage and your changes should end up on the disk image.
Ali On Jan 4, 2011, at 9:40 PM, Ong Wen Jian wrote: > > Hi Ali ,, > > I did execute a mount command after the filesystem is booted up. I installed > gcc compiler in the disk image for alpha architecture, trying to evaluate and > perform software testing, verification & validation of my PCI based GPU > plugin into M5 simulator. I tried to compile the OpenGL code using gcc, and > able to run and the file exist on the virtual machine. I want to get the > binaries out of the disk image by mounting the disk image using my PC to the > directory /mnt/pnt. > > However, I couldnt locate the binaries in the mounted disk image to /mnt/pnt > and I discover that when i restart the M5 simulator, the compiled binaries > also dissappear. Do a modification of the code need to be done on the > existing M5 simulator file ? > > > Pls Advice. > > regards > wj > _______________________________________________ > m5-users mailing list > [email protected] > http://m5sim.org/cgi-bin/mailman/listinfo/m5-users _______________________________________________ m5-users mailing list [email protected] http://m5sim.org/cgi-bin/mailman/listinfo/m5-users
