+1 (non-binding)

Good luck!

On Wed, May 25, 2022 at 2:42 PM Daniel Widdis <wid...@gmail.com> wrote:

> This was stated in the other thread: Unified/Universal Shuffle
>
> On 5/24/22, 10:04 PM, "XiaoYu" <xia...@apache.org> wrote:
>
>     Hi
>
>     Uniffle  as a project name, What does he mean~
>
>     thanks
>
>     Weiwei Yang <w...@apache.org> 于2022年5月25日周三 12:57写道:
>     >
>     > +1 (binding)
>     > Good luck!
>     >
>     > On Tue, May 24, 2022 at 8:49 PM Ye Xianjin <advance...@gmail.com>
> wrote:
>     >
>     > > +1 (non-binding).
>     > >
>     > > Sent from my iPhone
>     > >
>     > > > On May 25, 2022, at 9:59 AM, Goson zhang <gosonzh...@apache.org>
> wrote:
>     > > >
>     > > > +1 (non-binding)
>     > > >
>     > > > Good luck!
>     > > >
>     > > > Daniel Widdis <wid...@gmail.com> 于2022年5月25日周三 09:53写道:
>     > > >
>     > > >> +1 (non-binding) from me!  Good luck!
>     > > >>
>     > > >> On 5/24/22, 9:05 AM, "Jerry Shao" <js...@apache.org> wrote:
>     > > >>
>     > > >>    Hi all,
>     > > >>
>     > > >>    Due to the name issue in thread (
>     > > >>
> https://lists.apache.org/thread/y07xjkqzvpchncym9zr1hgm3c4l4ql0f),
>     > > we
>     > > >>    figured out a new project name "Uniffle" and created a new
> Thread.
>     > > >> Please
>     > > >>    help to discuss.
>     > > >>
>     > > >>    We would like to propose Uniffle[1] as a new Apache incubator
>     > > project,
>     > > >> you
>     > > >>    can find the proposal here [2] for more details.
>     > > >>
>     > > >>    Uniffle is a high performance, general purpose Remote
> Shuffle Service
>     > > >> for
>     > > >>    distributed compute engines like Apache Spark
>     > > >>    <https://spark.apache.org/>, Apache
>     > > >>    Hadoop MapReduce <https://hadoop.apache.org/>, Apache Flink
>     > > >>    <https://flink.apache.org/> and so on. We are aiming to make
>     > > >> Firestorm a
>     > > >>    universal shuffle service for distributed compute engines.
>     > > >>
>     > > >>    Shuffle is the key part for a distributed compute engine to
> exchange
>     > > >> the
>     > > >>    data between distributed tasks, the performance and
> stability of
>     > > >> shuffle
>     > > >>    will directly affect the whole job. Current “local file
> pull-like
>     > > >> shuffle
>     > > >>    style” has several limitations:
>     > > >>
>     > > >>       1. Current shuffle is hard to support super large
> workloads,
>     > > >> especially
>     > > >>       in a high load environment, the major problem is IO
> problem
>     > > (random
>     > > >> disk IO
>     > > >>       issue, network congestion and timeout).
>     > > >>       2. Current shuffle is hard to deploy on the disaggregated
> compute
>     > > >>       storage environment, as disk capacity is quite limited on
> compute
>     > > >> nodes.
>     > > >>       3. The constraint of storing shuffle data locally makes
> it hard to
>     > > >> scale
>     > > >>       elastically.
>     > > >>
>     > > >>    Remote Shuffle Service is the key technology for enterprises
> to build
>     > > >> big
>     > > >>    data platforms, to expand big data applications to
> disaggregated,
>     > > >>    online-offline hybrid environments, and to solve above
> problems.
>     > > >>
>     > > >>    The implementation of Remote Shuffle Service -  “Uniffle”  -
> is
>     > > heavily
>     > > >>    adopted in Tencent, and shows its advantages in production.
> Other
>     > > >>    enterprises also adopted or prepared to adopt Firestorm in
> their
>     > > >>    environments.
>     > > >>
>     > > >>    Uniffle's key idea is brought from Salfish shuffle
>     > > >>    <
>     > > >>
>     > >
> https://www.researchgate.net/publication/262241541_Sailfish_a_framework_for_large_scale_data_processing
>     > > >>> ,
>     > > >>    it has several key design goals:
>     > > >>
>     > > >>       1. High performance. Firestorm’s performance is close
> enough to
>     > > >> local
>     > > >>       file based shuffle style for small workloads. For large
> workloads,
>     > > >> it is
>     > > >>       far better than the current shuffle style.
>     > > >>       2. Fault tolerance. Firestorm provides high availability
> for
>     > > >> Coordinated
>     > > >>       nodes, and failover for Shuffle nodes.
>     > > >>       3. Pluggable. Firestorm is highly pluggable, which could
> be suited
>     > > >> to
>     > > >>       different compute engines, different backend storages, and
>     > > different
>     > > >>       wire-protocols.
>     > > >>
>     > > >>    We believe that Uniffle project will provide the great value
> for the
>     > > >>    community if it is accepted by the Apache incubator.
>     > > >>
>     > > >>    I will help this project as champion and many thanks to the 3
>     > > mentors:
>     > > >>
>     > > >>       -
>     > > >>
>     > > >>       Felix Cheung (felixche...@apache.org)
>     > > >>       - Junping du (junping...@apache.org)
>     > > >>       - Weiwei Yang (w...@apache.org)
>     > > >>       - Xun liu (liu...@apache.org)
>     > > >>       - Zhankun Tang (zt...@apache.org)
>     > > >>
>     > > >>
>     > > >>    [1] https://github.com/Tencent/Firestorm
>     > > >>    [2]
>     > > >>
> https://cwiki.apache.org/confluence/display/INCUBATOR/UniffleProposal
>     > > >>
>     > > >>    Best regards,
>     > > >>    Jerry
>     > > >>
>     > > >>
>     > > >>
>     > > >>
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>     > >
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