It is perlexing why the fix works when you run it manually, but not when applied automatically. If you are still working on this could you please run the following experiments and report the reuslts:

delete j601 directory and reinstall (clean state)

start J
verify failure for:   %0 1 2 3

start J
run:    'kernel32 CloseHandle % i i' 15!:0 [0
verify success for:   %0 1 2 3

open profile.ijs script file:   open 'profile.ijs'
after last line (0!:0 <........boot.ijs'
add the kernel line:    'kernel32 CloseHandle % i i' 15!:0 [0
save the script
exit J

start J
try line:   %0 1 2 3

You have reported that the above fails but I want to be absolutely sure that is the case.

If it fails, please do the following:

start J
run:    'kernel32 CloseHandle % i i' 15!:0 [0
verify success for :   %0 1 2 3
run plot, grid, and opengl demos
try again to see if damage has been done again:   %0 1 2 3

----- Original Message ----- From: "Claude Bélanger" <[EMAIL PROTECTED]>
To: "General forum" <[email protected]>
Sent: Friday, June 23, 2006 10:42 AM
Subject: Re: [Jgeneral] Crash on % 0 1 2 3


Hi,
Could you tell me in which file should I add the line between wd'mbopen' and 0 e. _ __ _.
I think I did not tried this.

----- Original Message ----- From: "bill lam" <[EMAIL PROTECTED]>
To: "General forum" <[email protected]>
Sent: Wednesday, June 21, 2006 12:15 PM
Subject: Re: [Jgeneral] Crash on % 0 1 2 3


Eric Iverson wrote:
A wild guess is that some action is damaging the floating point state. 'kernel32 CloseHandle % i i' 15!:0 [0

Yes, you are correct. adding this line between wd'mbopen' and 0 e. _ __ _. is the solution. When it is removed, J crash again. I test on win xp and I will later test on win me as well.

regards,
bill

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