Brian Schott wrote:
>       How do I get return values from gl3 verbs like the
> following for opengl?
> 
> glIsEnabled=: ' glIsEnabled > c i' & (15!:0)
> 
> glGetIntegerv=: ' glGetIntegerv > n i *i' & (15!:0)
> glGetLightfv=: ' glGetLightfv > n i i *f' & (15!:0)

See also the User Manual, DLLs and Memory Management, Calling DLLs.

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