> From: Matthew Brand <[EMAIL PROTECTED]>
> 
> Hi All,
> 
> I have spent the day trying to install various linux distributions on
> virtual box on a macBook Pro to try to use J64. Needless to say, as
> with most of my linux experiences, it has been a complete waste of
> time and bandwidth.
> 
> I have managed to get Damn Small Linux (DSL) working, but it complains
> that the Jconsole binary cannot be executed. I tried to install Java
> on it, but gave up after an hour. Then I installed Arch Linux 64, but
> could not get it to connect to the internet. Ubuntu complains that the
> kernel is for x86 rather than i686 so that does not work, I cannot
> find an Ubuntu which has got the i686 kernel.
> 
> What is involved in making a 64 bit J64 bit binary for the Mac anyway?
> Is it possible to just put the source code onto a 64 bit mac and press
> compile/build to make a dmg file and upload it to the download page
> for J?

Note: there is no "64-bit Mac". There are 64-bit applications that
run on the same Mac. It may be easier on Intel Leopard, 
though Tiger should support it too. It may require Xcode 3+.

http://developer.apple.com/macosx/64bit.html

http://www.apple.com/macosx/technology/64bit.html

There is one big caveat with 64-bit apps.
Typically you don't need 64-bit ints or even
individual arrays with >4 bil iteams, because in
J large ints are automatically coerced to doubles.
It is the address space limitation that is overcome,
as in JDB. However, undesirably with 64-bit you also 
double the storage for ints, which puts the burden on
your physical RAM, and disk swapping descends.

Is that a viable rationale?


      
----------------------------------------------------------------------
For information about J forums see http://www.jsoftware.com/forums.htm

Reply via email to