commit:     33180eb382cd1669cf3b1ea5b4983aa85dc25e97
Author:     Paul Zander <negril.nx+gentoo <AT> gmail <DOT> com>
AuthorDate: Fri May 16 09:39:45 2025 +0000
Commit:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Sat May 17 14:41:54 2025 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=33180eb3

dev-libs/optix: update license to version from 13.06.2017

See-also: https://github.com/NVIDIA/optix-dev/blob/v8.1.0/LICENSE.txt
See-also: https://github.com/NVIDIA/optix-dev/blob/v9.0.0/LICENSE.txt
Signed-off-by: Paul Zander <negril.nx+gentoo <AT> gmail.com>
Part-of: https://github.com/gentoo/gentoo/pull/42090
Closes: https://github.com/gentoo/gentoo/pull/42090
Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>

 dev-libs/optix/optix-8.1.0-r1.ebuild |  6 ++--
 dev-libs/optix/optix-9.0.0-r1.ebuild |  6 ++--
 licenses/NVIDIA-SDK-v2017.06.13      | 66 ++++++++++++++++++++++++++++++++++++
 profiles/license_groups              |  2 +-
 4 files changed, 75 insertions(+), 5 deletions(-)

diff --git a/dev-libs/optix/optix-8.1.0-r1.ebuild 
b/dev-libs/optix/optix-8.1.0-r1.ebuild
index 320d3b1b453f..ca652a09c5f4 100644
--- a/dev-libs/optix/optix-8.1.0-r1.ebuild
+++ b/dev-libs/optix/optix-8.1.0-r1.ebuild
@@ -10,10 +10,12 @@ SRC_URI="
 "
 S="${WORKDIR}/${PN}-dev-${PV}"
 
-LICENSE="NVIDIA-SDK BSD"
+LICENSE="NVIDIA-SDK-v2017.06.13 BSD"
 SLOT="0/$(ver_cut 1)"
 KEYWORDS="~amd64 ~arm64"
-RESTRICT="test"
+# TODO license mentions distribution rights
+# check if it fits in BINARY-REDISTRIBUTABLE
+RESTRICT="bindist mirror test"
 
 src_install() {
        insinto "/opt/${PN}"

diff --git a/dev-libs/optix/optix-9.0.0-r1.ebuild 
b/dev-libs/optix/optix-9.0.0-r1.ebuild
index 320d3b1b453f..ca652a09c5f4 100644
--- a/dev-libs/optix/optix-9.0.0-r1.ebuild
+++ b/dev-libs/optix/optix-9.0.0-r1.ebuild
@@ -10,10 +10,12 @@ SRC_URI="
 "
 S="${WORKDIR}/${PN}-dev-${PV}"
 
-LICENSE="NVIDIA-SDK BSD"
+LICENSE="NVIDIA-SDK-v2017.06.13 BSD"
 SLOT="0/$(ver_cut 1)"
 KEYWORDS="~amd64 ~arm64"
-RESTRICT="test"
+# TODO license mentions distribution rights
+# check if it fits in BINARY-REDISTRIBUTABLE
+RESTRICT="bindist mirror test"
 
 src_install() {
        insinto "/opt/${PN}"

diff --git a/licenses/NVIDIA-SDK-v2017.06.13 b/licenses/NVIDIA-SDK-v2017.06.13
new file mode 100644
index 000000000000..f37c14d13194
--- /dev/null
+++ b/licenses/NVIDIA-SDK-v2017.06.13
@@ -0,0 +1,66 @@
+SOFTWARE DEVELOPER KITS, SAMPLES AND TOOLS LICENSE AGREEMENT (with 
distribution rights)
+
+IMPORTANT - READ BEFORE DOWNLOADING, INSTALLING, COPYING OR USING THE LICENSED 
SOFTWARE
+READ CAREFULLY: This Software Developer Kits, Samples and Tools License 
Agreement ("Agreement"), made and entered into as of the time and date of click 
through action ("Effective Date"), is a legal agreement between you and NVIDIA 
Corporation ("NVIDIA") and governs the use of the following NVIDIA deliverables 
to the extent provided to you under this Agreement: API's, source code and 
header files, data sets and assets (examples include images, textures, models, 
scenes, videos, native API input/output files), binary software and/or 
documentation (collectively, "Licensed Software"). By downloading, installing, 
copying, or otherwise using the Licensed Software, you agree to be bound by the 
terms of this Agreement. If you do NOT AGREE TO THE TERMS OF THIS AGREEMENT, DO 
NOT DOWNLOAD, INSTALL, COPY OR USE THE NVIDIA LICENSED SOFTWARE. IF YOU ARE 
ENTERING INTO THIS AGREEMENT ON BEHALF OF A COMPANY OR OTHER LEGAL ENTITY, YOU 
REPRESENT THAT YOU HAVE THE LEGAL AUTHORITY TO BIND THE ENTITY TO T
 HIS AGREEMENT, IN WHICH CASE "YOU" WILL MEAN THE ENTITY YOU REPRESENT. IF YOU 
DON'T HAVE SUCH AUTHORITY, OR IF YOU DON'T ACCEPT ALL THE TERMS AND CONDITIONS 
OF THIS AGREEMENT, THEN NVIDIA IS UNWILLING TO LICENSE THE LICENSED SOFTWARE TO 
YOU, AND YOU MAY NOT DOWNLOAD, INSTALL, COPY OR USE IT.
+
+1. LICENSE.
+
+1.1 License Grant. Subject to the terms of this Agreement, NVIDIA hereby 
grants you a nonexclusive, non-transferable, worldwide, revocable, limited, 
royalty-free, fully paid-up license during the term of this Agreement to:
+       (i) install, use and reproduce the Licensed Software delivered by 
NVIDIA plus make modifications and create derivative works of the source code 
and header files delivered by NVIDIA, provided that the software is executed 
only in hardware products as specified by NVIDIA in the accompanying 
documentation (such as release notes) as supported, to develop, test and 
service your products (each, a "Customer Product") that are interoperable with 
supported hardware products. If the NVIDIA documentation is silent, the 
supported hardware consists of certain NVIDIA GPUs; and
+       (ii) incorporate Licensed Software as delivered by NVIDIA (including 
source code and header files as modified by you) into a Customer Product in 
binary format only and sub-license and distribute a Customer Product for use by 
your recipients only in the hardware products specified by NVIDIA as supported, 
provided that: (a) all such distributions by you or your distribution channels 
are consistent with the terms of this Agreement; and (b) you must enter into 
enforceable agreements with your recipients that binds them to terms that are 
consistent with the terms set forth in this Agreement for their use of the 
software binaries, including (without limitation) terms relating to the license 
grant and license restrictions, confidentiality and protection of NVIDIA's 
intellectual property rights in and to the software you distributed. You are 
liable for the distribution and the use of distributed software if you failed 
to comply or enforce the distribution requirements of this Agreeme
 nt. You agree to notify NVIDIA in writing of any known or suspected use or 
distribution of the Licensed Software that are not in compliance with the terms 
of this Agreement.
+
+1.2 Enterprise and Contractor Usage. Under this Agreement you may allow (i) 
your Enterprise employees, and (ii) individuals who work primarily for your 
Enterprise on a contractor basis and from your secure network (each a 
"Contractor") to access and use the Licensed Software pursuant to the terms in 
Section 1 solely to perform work on your behalf, provided further that with 
respect to Contractors: (i) you obtain a written agreement from the Contractor 
which contains terms and obligations with respect to access to or use of 
Licensed Software no less protective of NVIDIA than those set forth in this 
Agreement, and (ii) such Contractor's access and use expressly excludes any 
sublicensing or distribution rights for the Licensed Software. You are 
responsible for the compliance with the terms and conditions of this Agreement 
by your Enterprise and Contractors. Any act or omission that if committed by 
you would constitute a breach of this Agreement shall be deemed to constitute a 
breach of
  this Agreement if committed by your Enterprise or Contractors. "Enterprise" 
means you or any company or legal entity for which you accepted the terms of 
this Agreement, and their subsidiaries of which your company or legal entity 
owns more than fifty percent (50%) of the issued and outstanding equity.
+
+1.3 No Support. NVIDIA is under no obligation to provide support for the 
Licensed Software or to provide any error corrections or updates to the 
Licensed Software under this Agreement.
+
+1.4 Product Specific Terms. With respect to the Iray Developer Edition 
Licensed Software, a separate license is required from NVIDIA to enable or use 
the Iray runtime in any given machine.
+
+1.5 Notification. You are required to notify NVIDIA prior to use of the NVIDIA 
DesignWorks Licensed Software in a commercial application (including a plug-in 
to a commercial application). Please send notification by visiting 
https://developer.nvidia.com/sw-notification and submitting the web form 
requested information. NVIDIA will request company name, DesignWorks software 
and version used, platform, commercial application release date, and weblink to 
product/video. Failure to notify NVIDIA pursuant to this section shall be 
considered a material breach of this Agreement.
+
+2. LIMITATIONS.
+
+2.1 License Restrictions. Except as expressly authorized in this Agreement, 
you agree that you will not (nor authorize third parties to): (i) copy and use 
software that was licensed to you for use in one or more devices in other 
unlicensed devices (provided that copies solely for backup purposes are 
allowed); (ii) reverse engineer, decompile, disassemble (except to the extent 
applicable laws specifically require that such activities be permitted) or 
attempt to derive the source code, underlying ideas, algorithm or structure of 
software provided to you in object code form; (iii) sell, transfer, assign, 
distribute, rent, loan, lease, sublicense or otherwise make available the 
Licensed Software or its functionality to third parties (a) as an application 
services provider or service bureau, (b) by operating hosted/virtual system 
environments, (c) by hosting, time sharing or providing any other type of 
services, or (d) otherwise by means of the internet; (iv) modify, translate or 
otherwi
 se create any derivative works of any of the Licensed Software; (v) remove, 
alter, cover or obscure any proprietary notice that appears on or with the 
Licensed Software or any copies thereof; (vi) use the Licensed Software, or 
allow its use, transfer, transmission or export in violation of any applicable 
export control laws, rules or regulations; (vii) distribute, permit access to, 
or sublicense the Licensed Software as a stand-alone product; (viii) bypass, 
disable, circumvent or remove any form of copy protection, encryption, security 
or digital rights management or authentication mechanism used by NVIDIA in 
connection with the Licensed Software, or use the Licensed Software together 
with any authorization code, serial number, or other copy protection device not 
supplied by NVIDIA directly or through an authorized reseller; (ix) use the 
Licensed Software for the purpose of developing competing products or 
technologies or assisting a third party in such activities; (x) use the Licen
 sed Software with any system or application where the use or failure of such 
system or application can reasonably be expected to threaten or result in 
personal injury, death, or catastrophic loss including, without limitation, use 
in connection with any nuclear, avionics, navigation, military, medical, life 
support or other life critical application ("Critical Applications"), unless 
the parties have entered into a Critical Applications agreement; (xi) 
distribute any modification or derivative work you make to the Licensed 
Software under or by reference to the same name as used by NVIDIA; or (xii) use 
the Licensed Software in any manner that would cause the Licensed Software to 
become subject to an Open Source License. Nothing in this Agreement shall be 
construed to give you a right to use, or otherwise obtain access to, any source 
code from which the software or any portion thereof is compiled or interpreted. 
You acknowledge that NVIDIA does not design, test, manufacture or certify 
 the Licensed Software for use in the context of a Critical Application and 
NVIDIA shall not be liable to you or any third party, in whole or in part, for 
any claims or damages arising from such use. You agree to defend, indemnify and 
hold harmless NVIDIA and its affiliates, and their respective employees, 
contractors, agents, officers and directors, from and against any and all 
claims, damages, obligations, losses, liabilities, costs or debt, fines, 
restitutions and expenses (including but not limited to attorney's fees and 
costs incident to establishing the right of indemnification) arising out of or 
related to you and your Enterprise, and their respective employees, 
contractors, agents, distributors, resellers, end users, officers and directors 
use of Licensed Software outside of the scope of this Agreement or any other 
breach of the terms of this Agreement. "Open Source License" includes, without 
limitation, a software license that requires as a condition of use, 
modification, an
 d/or distribution of such software that the software be (x) disclosed or 
distributed in source code form; (y) be licensed for the purpose of making 
derivative works; or (z) be redistributable at no charge.
+
+2.2 Third Party License Obligations. You acknowledge and agree that the 
Licensed Software may include or incorporate third party technology 
(collectively "Third Party Components"), which is provided for use in or with 
the software and not otherwise used separately. If the Licensed Software 
includes or incorporates Third Party Components, then the third-party 
pass-through terms and conditions ("Third Party Terms") for the particular 
Third Party Component will be bundled with the software or otherwise made 
available online as indicated by NVIDIA and will be incorporated by reference 
into this Agreement. In the event of any conflict between the terms in this 
Agreement and the Third Party Terms, the Third Party Terms shall govern. 
Copyright to Third Party Components are held by the copyright holders indicated 
in the copyright notices indicated in the Third Party Terms.
+
+Audio/Video Encoders and Decoders. You acknowledge and agree that it is your 
sole responsibility to obtain any additional third party licenses required to 
make, have made, use, have used, sell, import, and offer for sale your products 
or services that include or incorporate any Third Party Components and content 
relating to audio and/or video encoders and decoders from, including but not 
limited to, Microsoft, Thomson, Fraunhofer IIS, Sisvel S.p.A., MPEG-LA, and 
Coding Technologies as NVIDIA does not grant to you under this Agreement any 
necessary patent rights with respect to audio and/or video encoders and 
decoders.
+
+2.3 Limited Rights. Your rights in the Licensed Software are limited to those 
expressly granted in Section 1 and no other licenses are granted whether by 
implication, estoppel or otherwise. NVIDIA reserves all rights, title and 
interest in and to the Licensed Software not expressly granted under this 
Agreement.
+
+3. CONFIDENTIALITY. Neither party will use the other party's Confidential 
Information, except as necessary for the performance of this Agreement, nor 
will either party disclose such Confidential Information to any third party, 
except to personnel of NVIDIA and its affiliates, you, your Enterprise, your 
Enterprise Contractors, and each party's legal and financial advisors that have 
a need to know such Confidential Information for the performance of this 
Agreement, provided that each such personnel, employee and Contractor is 
subject to a written agreement that includes confidentiality obligations 
consistent with those set forth herein. Each party will use all reasonable 
efforts to maintain the confidentiality of all of the other party's 
Confidential Information in its possession or control, but in no event less 
than the efforts that it ordinarily uses with respect to its own Confidential 
Information of similar nature and importance. The foregoing obligations will 
not restrict either 
 party from disclosing the other party's Confidential Information or the terms 
and conditions of this Agreement as required under applicable securities 
regulations or pursuant to the order or requirement of a court, administrative 
agency, or other governmental body, provided that the party required to make 
such disclosure (i) gives reasonable notice to the other party to enable it to 
contest such order or requirement prior to its disclosure (whether throu gh 
protective orders or otherwise), (ii) uses reasonable effort to obtain 
confidential treatment or similar protection to the fullest extent possible to 
avoid such public disclosure, and (iii) discloses only the minimum amount of 
information necessary to comply with such requirements.
+
+"Confidential Information" means the Licensed Software (unless made publicly 
available by NVIDIA without confidentiality obligations), and any NVIDIA 
business, marketing, pricing, research and development, know-how, technical, 
scientific, financial status, proposed new products or other information 
disclosed by NVIDIA to you which, at the time of disclosure, is designated in 
writing as confidential or proprietary (or like written designation), or orally 
identified as confidential or proprietary or is otherwise reasonably 
identifiable by parties exercising reasonable business judgment as 
confidential. Confidential Information does not and will not include 
information that: (i) is or becomes generally known to the public through no 
fault of or breach of this Agreement by the receiving party; (ii) is rightfully 
known by the receiving party at the time of disclosure without an obligation of 
confidentiality; (iii) is independently developed by the receiving party 
without use of the discl
 osing party's Confidential Information; or (iv) is rightfully obtained by the 
receiving party from a third party without restriction on use or disclosure.
+
+4. OWNERSHIP.
+
+4.1 Ownership of Licensed Software. The Licensed Software, and the respective 
intellectual property rights therein, is and will remain the sole and exclusive 
property of NVIDIA and its licensors, whether the Licensed Software is separate 
from or combined with any other products or materials. You shall not knowingly 
engage in any act or omission that would impair NVIDIA's and/or its licensors' 
intellectual property rights in the Licensed Software or any other materials, 
information, processes or subject matter proprietary to NVIDIA. NVIDIA's 
licensors are intended third party beneficiaries with the right to enforce 
provisions of this Agreement with respect to their Confidential Information 
and/or intellectual property rights.
+
+4.2 Modifications. You have no obligation to provide your permitted 
modifications to NVIDIA. You hold all rights, title and interest in and to the 
modifications to and derivative works of the NVIDIA source code and header 
files that you create as permitted hereunder, subject to NVIDIA's underlying 
intellectual property rights in and to the NVIDIA software; provided, however 
that you grant NVIDIA, its affiliates and their respective customers an 
irrevocable, perpetual, nonexclusive, worldwide, royalty-free paid-up license 
to make, have made, use, have used, reproduce, sell, license, distribute, 
sublicense, transfer and otherwise commercialize modifications and derivative 
works including (without limitation) with the Licensed Software or other 
products, technologies or materials.
+
+5. FEEDBACK. You have no obligation to provide Feedback to NVIDIA. However, 
NVIDIA and/or its affiliates may use and include any Feedback that you provide 
to improve the Licensed Software or other NVIDIA products, technologies or 
materials. Accordingly, if you provide Feedback, you agree that NVIDIA and/or 
its affiliates may at their option, and may permit its licensees, to make, have 
made, use, have used, reproduce, sell, license, distribute, sublicense, 
transfer and otherwise commercialize the Feedback in the Licensed Software or 
in other products, technologies or materials without the payment of any 
royalties or fees to you. All Feedback becomes the sole property of NVIDIA and 
may be used in any manner NVIDIA sees fit, and you hereby assign to NVIDIA all 
of your right, title and interest in and to any Feedback. NVIDIA has no 
obligation to respond to Feedback or to incorporate Feedback into the Licensed 
Software. "Feedback" means any and all suggestions, feature requests, comments
  or other feedback relating to the Licensed Software, including possible 
enhancements or modifications thereto.
+
+6. NO WARRANTIES. THE LICENSED SOFTWARE IS PROVIDED BY NVIDIA "AS IS" AND 
"WITH ALL FAULTS," AND NVIDIA EXPRESSLY DISCLAIMS ALL WARRANTIES OF ANY KIND OR 
NATURE, WHETHER EXPRESS, IMPLIED OR STATUTORY, INCLUDING, BUT NOT LIMITED TO, 
ANY WARRANTIES OF OPERABILITY, CONDITION, VALUE, ACCURACY OF DATA, OR QUALITY, 
AS WELL AS ANY WARRANTIES OF MERCHANTABILITY, SYSTEM INTEGRATION, WORKMANSHIP, 
SUITABILITY, NON-INFRINGEMENT, FITNESS FOR A PARTICULAR PURPOSE, OR THE ABSENCE 
OF ANY DEFECTS THEREIN, WHETHER LATENT OR PATENT. NO WARRANTY IS MADE BY NVIDIA 
ON THE BASIS OF TRADE USAGE, COURSE OF DEALING OR COURSE OF TRADE. NVIDIA DOES 
NOT WARRANT THAT THE LICENSED SOFTWARE WILL MEET YOUR REQUIREMENTS OR THAT THE 
OPERATION THEREOF WILL BE UNINTERRUPTED OR ERROR- FREE, OR THAT ALL ERRORS WILL 
BE CORRECTED. YOU ACKNOWLEDGE THAT NVIDIA'S OBLIGATIONS UNDER THIS AGREEMENT 
ARE FOR THE BENEFIT OF YOU ONLY. Nothing in this warranty section affects any 
statutory rights of consumers or other recipients to t
 he extent that they cannot be waived or limited by contract under applicable 
law.
+
+7. LIMITATION OF LIABILITY. TO THE MAXIMUM EXTENT PERMITTED BY LAW NVIDIA OR 
ITS LICENSORS SHALL NOT BE LIABLE FOR ANY SPECIAL, INCIDENTAL, PUNITIVE OR 
CONSEQUENTIAL DAMAGES, OR ANY LOST PROFITS, LOSS OF USE, LOSS OF DATA OR LOSS 
OF GOODWILL), OR THE COSTS OF PROCURING SUBSTITUTE PRODUCTS, ARISING OUT OF OR 
IN CONNECTION WITH THIS AGREEMENT OR THE USE OR PERFORMANCE OF THE LICENSED 
SOFTWARE, WHETHER SUCH LIABILITY ARISES FROM ANY CLAIM BASED UPON BREACH OF 
CONTRACT, BREACH OF WARRANTY, TORT (INCLUDING NEGLIGENCE), PRODUCT LIABILITY OR 
ANY OTHER CAUSE OF ACTION OR THEORY OF LIABILITY. IN NO EVENT WILL NVIDIA'S 
TOTAL CUMULATIVE LIABILITY UNDER OR ARISING OUT OF THIS AGREEMENT EXCEED THE 
GREATER OF THE NET AMOUNT NVIDIA RECEIVED FOR YOUR USE OF THE LICENSED SOFTWARE 
ONE HUNDRED U.S. DOLLARS (US $100). THE NATURE OF THE LIABILITY, THE NUMBER OF 
CLAIMS OR SUITS OR THE NUMBER OF PARTIES WITHIN YOUR ENTERPRISE THAT ACCEPTED 
THE TERMS OF THIS AGREEMENT SHALL NOT ENLARGE OR EXTEND THIS LIMIT
 . THE FOREGOING LIMITATIONS SHALL APPLY REGARDLESS OF WHETHER NVIDIA OR ITS 
LICENSORS HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES AND REGARDLESS OF 
WHETHER ANY REMEDY FAILS ITS ESSENTIAL PURPOSE.
+
+8. TERM AND TERMINATION. This Agreement and your licenses hereunder shall 
become effective upon the Effective Date and shall remain in effect unless and 
until terminated as follows: (i) automatically if you breach any of the terms 
of this Agreement; or (ii) by either party upon written notice if the other 
party becomes the subject of a voluntary or involuntary petition in bankruptcy 
or any proceeding relating to insolvency, receivership, liquidation or 
composition for the benefit of creditors, if that petition or proceeding is not 
dismissed with prejudice within sixty (60) days after filing, or if a party 
ceases to do business; (iii) by you, upon ceasing to use the Licensed Software 
provided under this Agreement; or (iv) by NVIDIA upon written notice if you 
commence or participate in any legal proceeding against NVIDIA, with respect to 
the Licensed Software that is the subject of the proceeding during the pendency 
of such legal proceeding. Termination of this Agreement regardless of
  cause or nature shall be without prejudice to any other rights or remedies of 
the parties and shall be without liability for any loss or damage occasioned 
thereby. Upon any expiration or termination of this Agreement (i) you must 
promptly discontinue use of the Licensed Software, and (ii) you must promptly 
destroy or return to NVIDIA all copies of the Licensed Software and all 
portions thereof in your possession or control, and each party will promptly 
destroy or return to the other all of the other party's Confidential 
Information within its possession or control, provided that your prior 
distributions in accordance with this Agreement are not affected by the 
expiration or termination of this Agreement. Upon written request, you will 
certify in writing that you have complied with your obligations under this 
section. Sections 2 through 9 will survive the expiration or termination of 
this Agreement for any reason.
+
+9. GENERAL.
+
+This Agreement constitutes the entire agreement of the parties with respect to 
the subject matter hereto and supersedes all prior negotiations, conversations, 
or discussions between the parties relating to the subject matter hereto, oral 
or written, and all past dealings or industry custom. Any additional and/or 
conflicting terms and conditions on purchase order(s) or any other documen ts 
issued by you are null, void, and invalid. Any amendment or waiver under this 
Agreement must be in writing and signed by representatives of both parties.
+
+This Agreement and the rights and obligations thereunder may not be assigned 
by you, in whole or in part, including by merger, consolidation, dissolution, 
operation of law, or any other manner, without written consent of NVIDIA, and 
any purported assignment in violation of this provision shall be void and of no 
effect. NVIDIA may assign, delegate or transfer this Agreement and its rights 
and obligations hereunder, and if to a non-affiliate you will be notified.
+
+Each party acknowledges and agrees that the other is an independent contractor 
in the performance of this Agreement, and each party is solely responsible for 
all of its employees, agents, contractors, and labor costs and expenses arising 
in connection therewith. The parties are not partners, joint ventures or 
otherwise affiliated, and neither has any authority to make any statements, 
representations or commitments of any kind to bind the other party without 
prior written consent.
+
+Neither party will be responsible for any failure or delay in its performance 
under this Agreement (except for any payment obligations) to the extent due to 
causes beyond its reasonable control for so long as such force majeure event 
continues in effect.
+
+This Agreement will be governed by and construed under the laws of the State 
of Delaware and the United States without regard to the conflicts of law 
provisions thereof and without regard to the United Nations Convention on 
Contracts for the Internationa l Sale of Goods. The parties consent to the 
personal jurisdiction of the federal and state courts located in Santa Clara 
County, California. You acknowledge and agree that a breach of any of your 
promises or agreements contained in this Agreement may result in irreparable 
and continuing injury to NVIDIA for which monetary damages may not be an 
adequate remedy and therefore NVIDIA is entitled to seek injunctive relief as 
well as such other and further relief as may be appropriate. If any court of 
competent jurisdiction determines that any provision of this Agreement is 
illegal, invalid or unenforceable, the remaining provisions will remain in full 
force and effect. Unless otherwise specified, remedies are cumulative.
+
+The Licensed Software has been developed entirely at private expense and is 
"commercial items" consisting of "commercial computer software" and "commercial 
computer software documentation" provided with RESTRICTED RIGHTS. Use, 
duplication or disclosure by the U.S. Government or a U.S. Government 
subcontractor is subject to the restrictions set forth in this Agreement 
pursuant to DFARS 227.7202-3(a) or as set forth in subparagraphs (c)(1) and (2) 
of the Commercial Computer Software - Restricted Rights clause at FAR 
52.227-19, as applicable. Contractor/manufacturer is NVIDIA, 2701 San Tomas 
Expressway, Santa Clara, CA 95050.
+
+You acknowledge that the Licensed Software described under this Agreement is 
subject to export control under the U.S. Export Administration Regulations 
(EAR) and economic sanctions regulations administered by the U.S. Department of 
Treasury's Office of Foreign Assets Control (OFAC). Therefore, you may not 
export, reexport or transfer in-country the Licensed Software without first 
obtaining any license or other approval that may be required by BIS and/or 
OFAC. You are responsible for any violation of the U.S. or other applicable 
export control or economic sanctions laws, regulations and requirements related 
to the Licensed Software. By accepting this SLA, you confirm that you are not a 
resident or citizen of any country currently embargoed by the U.S. and tha t 
you are not otherwise prohibited from receiving the Licensed Software.
+
+Any notice delivered by NVIDIA to you under this Agreement will be delivered 
via mail, email or fax. Please direct your legal notices or other 
correspondence to NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, 
California 95050, United States of America, Attention: Legal Department.
+
+DESIGNWORKS NVIDIA SDKS, SAMPLES AND TOOLS AGREEMENT, DISTRIBUTION RIGHTS 
(V.13.06.2017)

diff --git a/profiles/license_groups b/profiles/license_groups
index e18adffcb8a5..d8c64ab6ec0f 100644
--- a/profiles/license_groups
+++ b/profiles/license_groups
@@ -81,7 +81,7 @@ OSI-APPROVED @OSI-APPROVED-FREE @OSI-APPROVED-NONFREE
 
 # License agreements that try to take away your rights. These are more
 # restrictive than "all-rights-reserved" or require explicit approval.
-EULA 2dboy-EULA AMD-GPU-PRO-EULA android AnyDesk-TOS Aseprite-EULA baudline 
bestcrypt CAPYBARA-EULA Dell-EULA ETQW f.lux FAH-EULA-2014 Flightradar24 
Gameplay-Group-EULA geekbench genymotion GIMPS GOG-EULA google-chrome Intel-SDP 
Introversion JoyPixels LOKI-EULA MakeMKV-EULA Microsemi 
microsoft-azurevpnclient microsoft-edge Microsoft-vscode MikroTik Mojang 
MTA-0.5 NVIDIA-CUDA NVIDIA-SDK Ookla OPERA-2018 PAPERS-PLEASE PassMark-EULA 
PICO-8 Primate-Plunge PUEL-11 PUEL-12 Q3AEULA-20000111 QUAKE4 RAR sfpg SPS 
Steam supermicro Synology teamspeak3 teamspeak5 TeamViewer THINKTANKS TIK 
ubiquiti ut2003 ut2003-demo Vivaldi worklog-assistant WPS-EULA zi-labone
+EULA 2dboy-EULA AMD-GPU-PRO-EULA android AnyDesk-TOS Aseprite-EULA baudline 
bestcrypt CAPYBARA-EULA Dell-EULA ETQW f.lux FAH-EULA-2014 Flightradar24 
Gameplay-Group-EULA geekbench genymotion GIMPS GOG-EULA google-chrome Intel-SDP 
Introversion JoyPixels LOKI-EULA MakeMKV-EULA Microsemi 
microsoft-azurevpnclient microsoft-edge Microsoft-vscode MikroTik Mojang 
MTA-0.5 NVIDIA-CUDA NVIDIA-SDK NVIDIA-SDK-v2017.06.13 Ookla OPERA-2018 
PAPERS-PLEASE PassMark-EULA PICO-8 Primate-Plunge PUEL-11 PUEL-12 
Q3AEULA-20000111 QUAKE4 RAR sfpg SPS Steam supermicro Synology teamspeak3 
teamspeak5 TeamViewer THINKTANKS TIK ubiquiti ut2003 ut2003-demo Vivaldi 
worklog-assistant WPS-EULA zi-labone
 
 # Deprecated license labels, used by repoman and pkgcheck
 #DEPRECATED (currently none)

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