commit: 4db5b9f0bb8ea15ffaf7f8a0194d9c5f733c690d
Author: Jonas Frei <freijon <AT> pm <DOT> me>
AuthorDate: Thu Sep 25 03:35:18 2025 +0000
Commit: Jonas Frei <freijon <AT> pm <DOT> me>
CommitDate: Thu Sep 25 03:38:30 2025 +0000
URL: https://gitweb.gentoo.org/repo/proj/guru.git/commit/?id=4db5b9f0
games-engines/fs2_open: drop 24.0.2-r1
Signed-off-by: Jonas Frei <freijon <AT> pm.me>
games-engines/fs2_open/Manifest | 3 -
.../fs2_open/files/fs2_open-24.0.2-deps-fix.patch | 183 ---------------------
.../files/fs2_open-24.0.2-disable-discord.patch | 175 --------------------
.../files/fs2_open-24.0.2-dont-build-lz4.patch | 11 --
.../fs2_open/files/fs2_open-24.0.2-fix-odr.patch | 173 -------------------
.../fs2_open-24.0.2-make-arch-independent.patch | 16 --
.../files/fs2_open-24.0.2-respect-flags.patch | 83 ----------
games-engines/fs2_open/fs2_open-24.0.2-r1.ebuild | 109 ------------
8 files changed, 753 deletions(-)
diff --git a/games-engines/fs2_open/Manifest b/games-engines/fs2_open/Manifest
index 913d57a500..2849504ff0 100644
--- a/games-engines/fs2_open/Manifest
+++ b/games-engines/fs2_open/Manifest
@@ -1,6 +1,3 @@
-DIST fs2_open-24.0.2-ext_libRocket.tar.gz 2417905 BLAKE2B
0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2
SHA512
700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
-DIST fs2_open-24.0.2-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B
d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9
SHA512
0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
-DIST fs2_open-24.0.2.tar.gz 12652011 BLAKE2B
f1ab67f8ceb9389a7087a1264897bc46748d8a7c18799941cca7acdbe64a718452fe755e6dc36067529e533ac881df2d6025147aa8e20aff8751e3a9eebbf1d0
SHA512
f0ffb5da42d0dba98f9f46432c09f8edc7e80f3e65a5d4c0ed9e2e37a26b63d67526982e7209edb6d6727b23d8ce1d75ccac6dcd8da74cd55f7e6fea52ad56d4
DIST fs2_open-24.2.0-ext_libRocket.tar.gz 2417905 BLAKE2B
0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2
SHA512
700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
DIST fs2_open-24.2.0-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B
d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9
SHA512
0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
DIST fs2_open-24.2.0.tar.gz 10958574 BLAKE2B
1990e7536ce71e1408806af60a8d6908ac23ba4137f26072610ab8259b17934930a7f6bfe2a3df5ab6a33aa2a6714d28c390ed49dca1a0fe04757bf1addff2ff
SHA512
4aa7420c6120568f1f414e719b56948329b1ccaeb01c63a012a28e4129d8365782e7ca54b7f5fde1157471de3c9d07943a111db042dcc21eabef0cc5c5722703
diff --git a/games-engines/fs2_open/files/fs2_open-24.0.2-deps-fix.patch
b/games-engines/fs2_open/files/fs2_open-24.0.2-deps-fix.patch
deleted file mode 100644
index f5e20ffe5b..0000000000
--- a/games-engines/fs2_open/files/fs2_open-24.0.2-deps-fix.patch
+++ /dev/null
@@ -1,183 +0,0 @@
---- a/code/cmdline/cmdline.h
-+++ b/code/cmdline/cmdline.h
-@@ -13,6 +13,8 @@
- #define FS_CMDLINE_HEADER_FILE
-
- #include <tl/optional.hpp>
-+#include <cstdint>
-+#include "globalincs/vmallocator.h"
-
- int parse_cmdline(int argc, char *argv[]);
-
---- a/code/cfile/cfile.h
-+++ b/code/cfile/cfile.h
-@@ -15,6 +15,7 @@
-
- #include "globalincs/pstypes.h"
-
-+#include <array>
- #include <ctime>
- #include <stdexcept>
- #include <memory>
---- a/code/graphics/opengl/gropenglopenxr.h
-+++ b/code/graphics/opengl/gropenglopenxr.h
-@@ -1,8 +1,11 @@
- #pragma once
-
-+#include <cstdint>
-+#include <globalincs/vmallocator.h>
-+
- SCP_vector<const char*> gr_opengl_openxr_get_extensions();
- bool gr_opengl_openxr_test_capabilities();
- bool gr_opengl_openxr_create_session();
- int64_t gr_opengl_openxr_get_swapchain_format(const SCP_vector<int64_t>&
allowed);
- bool gr_opengl_openxr_acquire_swapchain_buffers();
--bool gr_opengl_openxr_flip();
-\ No newline at end of file
-+bool gr_opengl_openxr_flip();
---- a/code/libs/discord/discord.h
-+++ b/code/libs/discord/discord.h
-@@ -1,5 +1,7 @@
- #pragma once
-
-+#include <globalincs/vmallocator.h>
-+
- namespace libs {
- namespace discord {
-
---- a/code/math/floating.h
-+++ b/code/math/floating.h
-@@ -12,6 +12,7 @@
- #ifndef _FLOATING_H
- #define _FLOATING_H
-
-+#include <algorithm>
- #include <cmath>
- #include <cfloat>
- #include <limits>
---- a/code/io/spacemouse.h
-+++ b/code/io/spacemouse.h
-@@ -4,6 +4,8 @@
- #include "math/vecmat.h"
- #include "io/timer.h"
-
-+#include <array>
-+
- struct hid_device_;
- typedef hid_device_ hid_device;
-
-@@ -59,4 +61,4 @@
- static std::unique_ptr<SpaceMouse> searchSpaceMice(int
pollingFrequency = 10);
- };
- }
--}
-\ No newline at end of file
-+}
---- a/code/network/multi_mdns.h
-+++ b/code/network/multi_mdns.h
-@@ -1,6 +1,8 @@
- #ifndef MULTI_MDNS_H
- #define MULTI_MDNS_H
-
-+#include <array>
-+
- bool multi_mdns_query();
- void multi_mdns_query_do();
- void multi_mdns_query_close();
---- a/code/network/multi_pxo.h
-+++ b/code/network/multi_pxo.h
-@@ -7,7 +7,7 @@
- *
- */
-
--
-+#include <globalincs/vmallocator.h>
-
- #ifndef _PARALLAX_ONLINE_HEADER_FILE
- #define _PARALLAX_ONLINE_HEADER_FILE
---- a/code/network/psnet.h
-+++ b/code/network/psnet2.h
-@@ -20,6 +20,7 @@
- #include <netinet/in.h>
- #include <cerrno>
- #endif
-+#include <iomanip>
-
- #include "globalincs/pstypes.h"
-
---- a/code/osapi/osapi.h
-+++ b/code/osapi/osapi.h
-@@ -25,6 +25,7 @@
- #include "globalincs/flagset.h"
-
- #include <functional>
-+#include <fstream>
- #include <memory>
-
- #include <SDL_events.h>
---- a/code/scripting/lua/LuaTypes.h
-+++ b/code/scripting/lua/LuaTypes.h
-@@ -1,5 +1,8 @@
- #pragma once
-
-+#include <iostream>
-+#include <vector>
-+
- namespace luacpp {
- class LuaValue;
-
---- a/code/scripting/api/LuaPromise.h
-+++ b/code/scripting/api/LuaPromise.h
-@@ -2,6 +2,9 @@
-
- #include "scripting/lua/LuaTypes.h"
-
-+#include <functional>
-+#include <memory>
-+
- namespace scripting {
- namespace api {
-
---- a/code/mission/missionhotkey.h
-+++ b/code/mission/missionhotkey.h
-@@ -14,6 +14,8 @@
-
- #include "globalincs/globals.h"
-
-+#include <globalincs/vmallocator.h>
-+
- #define MAX_LINES MAX_SHIPS // retail was 200, bump it to match MAX_SHIPS
-
- // Types of items that can be in the hotkey list
---- a/code/gamehelp/gameplayhelp.h
-+++ b/code/gamehelp/gameplayhelp.h
-@@ -7,7 +7,7 @@
- *
- */
-
--
-+#include <globalincs/vmallocator.h>
-
- #ifndef __GAMEPLAY_HELP_H__
- #define __GAMEPLAY_HELP_H__
---- a/code/cutscene/ffmpeg/FFMPEGDecoder.h
-+++ b/code/cutscene/ffmpeg/FFMPEGDecoder.h
-@@ -2,6 +2,8 @@
-
- #include "cutscene/Decoder.h"
-
-+#include <thread>
-+
- namespace cutscene {
- namespace ffmpeg {
- struct InputStream;
---- a/code/scripting/hook_conditions.h
-+++ b/code/scripting/hook_conditions.h
-@@ -1,5 +1,6 @@
- #pragma once
-
-+#include <globalincs/vmallocator.h>
- #include <linb/any.hpp>
-
- class object;
-
diff --git a/games-engines/fs2_open/files/fs2_open-24.0.2-disable-discord.patch
b/games-engines/fs2_open/files/fs2_open-24.0.2-disable-discord.patch
deleted file mode 100644
index a1dbd0bde5..0000000000
--- a/games-engines/fs2_open/files/fs2_open-24.0.2-disable-discord.patch
+++ /dev/null
@@ -1,175 +0,0 @@
---- a/freespace2/freespace.cpp
-+++ b/freespace2/freespace.cpp
-@@ -84,7 +84,6 @@
- #include "io/timer.h"
- #include "jumpnode/jumpnode.h"
- #include "lab/labv2.h"
--#include "libs/discord/discord.h"
- #include "libs/ffmpeg/FFmpeg.h"
- #include "lighting/lighting.h"
- #include "lighting/lighting_profiles.h"
-@@ -1987,9 +1986,6 @@
- #ifdef WITH_FFMPEG
- libs::ffmpeg::initialize();
- #endif
-- if (Discord_presence) {
-- libs::discord::init();
-- }
- }
-
- mod_table_post_process();
---- a/code/source_groups.cmake
-+++ b/code/source_groups.cmake
-@@ -706,11 +706,6 @@
- libs/antlr/ErrorListener.h
- )
-
--add_file_folder("Libs\\\\Discord"
-- libs/discord/discord.cpp
-- libs/discord/discord.h
--)
--
- if (FSO_BUILD_WITH_FFMPEG)
- add_file_folder("Libs\\\\FFmpeg"
- libs/ffmpeg/FFmpeg.cpp
---- a/code/mod_table/mod_table.h
-+++ b/code/mod_table/mod_table.h
-@@ -124,7 +124,6 @@
- } Shadow_disable_overrides;
- extern float Thruster_easing;
- extern bool Always_use_distant_firepoints;
--extern bool Discord_presence;
- extern bool Hotkey_always_hide_hidden_ships;
- extern bool Use_weapon_class_sounds_for_hits_to_player;
- extern bool SCPUI_loads_hi_res_animations;
---- a/code/mod_table/mod_table.cpp
-+++ b/code/mod_table/mod_table.cpp
-@@ -12,7 +12,6 @@
- #include "globalincs/version.h"
- #include "graphics/shadows.h"
- #include "localization/localize.h"
--#include "libs/discord/discord.h"
- #include "mission/missioncampaign.h"
- #include "mission/missionload.h"
- #include "mission/missionmessage.h"
-@@ -135,7 +134,6 @@
- shadow_disable_overrides Shadow_disable_overrides {false, false, false,
false};
- float Thruster_easing;
- bool Always_use_distant_firepoints;
--bool Discord_presence;
- bool Hotkey_always_hide_hidden_ships;
- bool Use_weapon_class_sounds_for_hits_to_player;
- bool SCPUI_loads_hi_res_animations;
-@@ -145,29 +143,6 @@
- std::array<std::tuple<float, float>, 6> Fred_spacemouse_nonlinearity;
- bool Randomize_particle_rotation;
-
--static auto DiscordOption __UNUSED =
options::OptionBuilder<bool>("Game.Discord",
-- std::pair<const char*, int>{"Discord Presence", 1754},
-- std::pair<const char*, int>{"Toggle Discord Rich
Presence", 1755})
-- .category("Game")
-- .default_val(Discord_presence)
-- .level(options::ExpertLevel::Advanced)
-- .importance(55)
-- .change_listener([](bool val, bool) {
-- if(Discord_presence){
-- if (!val) {
-- Discord_presence = false;
-- libs::discord::shutdown();
-- }
-- } else {
-- if (val) {
-- Discord_presence = true;
-- libs::discord::init();
-- }
-- }
-- return true;
-- })
-- .finish();
--
- void mod_table_set_version_flags();
-
- SCP_vector<std::pair<SCP_string, gr_capability>> req_render_ext_pairs = {
-@@ -1264,10 +1239,6 @@
- stuff_boolean(&Always_use_distant_firepoints);
- }
-
-- if (optional_string("$Enable Discord rich presence:")) {
-- stuff_boolean(&Discord_presence);
-- }
--
- if (optional_string("$Always hide hidden ships in hotkey
list:")) {
- stuff_boolean(&Hotkey_always_hide_hidden_ships);
- }
-@@ -1440,7 +1411,6 @@
- Lead_indicator_behavior = leadIndicatorBehavior::DEFAULT;
- Thruster_easing = 0;
- Always_use_distant_firepoints = false;
-- Discord_presence = true;
- Hotkey_always_hide_hidden_ships = false;
- Use_weapon_class_sounds_for_hits_to_player = false;
- SCPUI_loads_hi_res_animations = true;
---- a/lib/CMakeLists.txt
-+++ b/lib/CMakeLists.txt
-@@ -33,8 +33,6 @@
- include(FFmpeg.cmake)
- endif()
-
--add_subdirectory(discord)
--
- include(libRocket.cmake)
-
- add_subdirectory(libpcp)
---- a/code/CMakeLists.txt
-+++ b/code/CMakeLists.txt
-@@ -44,8 +44,6 @@
-
- target_link_libraries(code PUBLIC md5)
-
--target_link_libraries(code PUBLIC discord-rpc)
--
- target_link_libraries(code PUBLIC libRocket)
-
- target_link_libraries(code PUBLIC pcp)
---- a/code/scripting/api/libs/base.cpp
-+++ b/code/scripting/api/libs/base.cpp
-@@ -8,7 +8,6 @@
- #include "freespace.h"
-
- #include "gamesequence/gamesequence.h"
--#include "libs/discord/discord.h"
- #include "mission/missiontraining.h"
- #include "network/multi.h"
- #include "parse/parselo.h"
-@@ -754,31 +753,6 @@
- }
-
-
--ADE_FUNC(setDiscordPresence,
-- l_Base,
-- "string DisplayText, [boolean Gameplay]",
-- "Sets the Discord presence to a specific string. If Gameplay is true
then the string is ignored and presence will "
-- "be set as if the player is in-mission. The latter will fail if the
player is not in a mission.",
-- nullptr,
-- "nothing")
--{
-- const char* text;
-- bool gp = false;
-- if (!ade_get_args(L, "s|b", &text, &gp)) {
-- return ADE_RETURN_NIL;
-- }
--
-- if (gp) {
-- if ((Game_mode & GM_IN_MISSION) != 0){
-- libs::discord::set_presence_gameplay();
-- }
-- } else {
-- libs::discord::set_presence_string(text);
-- }
--
-- return ADE_RETURN_NIL;
--}
--
- ADE_FUNC(hasFocus, l_Base, nullptr, "Returns if the game engine has focus or
not", "boolean", "True if the game has focus, false if it has been lost")
- {
- return ade_set_args(L, "b", os_foreground());
diff --git a/games-engines/fs2_open/files/fs2_open-24.0.2-dont-build-lz4.patch
b/games-engines/fs2_open/files/fs2_open-24.0.2-dont-build-lz4.patch
deleted file mode 100644
index db2ac5e538..0000000000
--- a/games-engines/fs2_open/files/fs2_open-24.0.2-dont-build-lz4.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- a/lib/CMakeLists.txt
-+++ b/lib/CMakeLists.txt
-@@ -53,8 +53,6 @@
-
- add_subdirectory(optional)
-
--ADD_SUBDIRECTORY(lz4)
--
- set(HIDAPI_WITH_LIBUSB OFF)
- set(HIDAPI_WITH_HIDRAW ON)
- add_subdirectory(hidapi)
diff --git a/games-engines/fs2_open/files/fs2_open-24.0.2-fix-odr.patch
b/games-engines/fs2_open/files/fs2_open-24.0.2-fix-odr.patch
deleted file mode 100644
index 4a992da283..0000000000
--- a/games-engines/fs2_open/files/fs2_open-24.0.2-fix-odr.patch
+++ /dev/null
@@ -1,173 +0,0 @@
-Fix ODR violations for `barracks_buttons` and `Section`.
-https://bugs.gentoo.org/859982
-https://github.com/scp-fs2open/fs2open.github.com/pull/6417
---- a/code/menuui/playermenu.cpp
-+++ b/code/menuui/playermenu.cpp
-@@ -79,45 +79,45 @@ const char
*Player_select_background_mask_bitmap[GR_NUM_RESOLUTIONS] = {
- #define PLAYER_SELECT_MAIN_HALL_OVERLAY NOX("MainHall1")
// main hall help overlay
-
- // convenient struct for handling all button controls
--struct barracks_buttons {
-+struct barracks_buttons_alt {
- const char *filename;
- int x, y, xt, yt;
- int hotspot;
- UI_BUTTON button; // because we have a class inside this struct, we
need the constructor below..
-
-- barracks_buttons(const char *name, int x1, int y1, int xt1, int yt1,
int h) : filename(name), x(x1), y(y1), xt(xt1), yt(yt1), hotspot(h) {}
-+ barracks_buttons_alt(const char *name, int x1, int y1, int xt1, int
yt1, int h) : filename(name), x(x1), y(y1), xt(xt1), yt(yt1), hotspot(h) {}
- };
-
--static barracks_buttons
Player_select_buttons[GR_NUM_RESOLUTIONS][NUM_PLAYER_SELECT_BUTTONS] = {
-+static barracks_buttons_alt
Player_select_buttons[GR_NUM_RESOLUTIONS][NUM_PLAYER_SELECT_BUTTONS] = {
- { // GR_640
- // create, clone and delete (respectively)
-- barracks_buttons("CPB_00", 114, 205, 117,
240, 0),
-- barracks_buttons("CPB_01", 172, 205, 175,
240, 1),
-- barracks_buttons("CPB_02", 226, 205, 229,
240, 2),
-+ barracks_buttons_alt("CPB_00", 114, 205, 117,
240, 0),
-+ barracks_buttons_alt("CPB_01", 172, 205, 175,
240, 1),
-+ barracks_buttons_alt("CPB_02", 226, 205, 229,
240, 2),
-
- // scroll up, scroll down, and accept (respectively)
-- barracks_buttons("CPB_03", 429, 213, -1,
-1, 3),
-- barracks_buttons("CPB_04", 456, 213, -1,
-1, 4),
-- barracks_buttons("CPB_05", 481, 207, 484,
246, 5),
-+ barracks_buttons_alt("CPB_03", 429, 213, -1,
-1, 3),
-+ barracks_buttons_alt("CPB_04", 456, 213, -1,
-1, 4),
-+ barracks_buttons_alt("CPB_05", 481, 207, 484,
246, 5),
-
- // single player select and multiplayer select, respectively
-- barracks_buttons("CPB_06", 428, 82, 430,
108, 6),
-- barracks_buttons("CPB_07", 477, 82, 481,
108, 7)
-+ barracks_buttons_alt("CPB_06", 428, 82, 430,
108, 6),
-+ barracks_buttons_alt("CPB_07", 477, 82, 481,
108, 7)
- },
- { // GR_1024
- // create, clone and delete (respectively)
-- barracks_buttons("2_CPB_00", 182, 328, 199, 384,
0),
-- barracks_buttons("2_CPB_01", 275, 328, 292, 384,
1),
-- barracks_buttons("2_CPB_02", 361, 328, 379, 384,
2),
-+ barracks_buttons_alt("2_CPB_00", 182, 328, 199,
384, 0),
-+ barracks_buttons_alt("2_CPB_01", 275, 328, 292,
384, 1),
-+ barracks_buttons_alt("2_CPB_02", 361, 328, 379,
384, 2),
-
- // scroll up, scroll down, and accept (respectively)
-- barracks_buttons("2_CPB_03", 686, 341, -1, -1,
3),
-- barracks_buttons("2_CPB_04", 729, 341, -1, -1,
4),
-- barracks_buttons("2_CPB_05", 770, 332, 787, 394,
5),
-+ barracks_buttons_alt("2_CPB_03", 686, 341, -1,
-1, 3),
-+ barracks_buttons_alt("2_CPB_04", 729, 341, -1,
-1, 4),
-+ barracks_buttons_alt("2_CPB_05", 770, 332, 787,
394, 5),
-
- // single player select and multiplayer select, respectively
-- barracks_buttons("2_CPB_06", 685, 132, 700, 173,
6),
-- barracks_buttons("2_CPB_07", 764, 132, 782, 173,
7)
-+ barracks_buttons_alt("2_CPB_06", 685, 132, 700,
173, 6),
-+ barracks_buttons_alt("2_CPB_07", 764, 132, 782,
173, 7)
- }
- };
-
-@@ -294,7 +294,7 @@ void player_select_set_controls(int gray)
- void player_select_init()
- {
- int i;
-- barracks_buttons *b;
-+ barracks_buttons_alt *b;
- UI_WINDOW *w;
-
- // start a looping ambient sound
---- a/code/osapi/osregistry.cpp
-+++ b/code/osapi/osregistry.cpp
-@@ -475,17 +475,17 @@ typedef struct KeyValue
- struct KeyValue *next;
- } KeyValue;
-
--typedef struct Section
-+typedef struct IniSection
- {
- char *name;
-
- struct KeyValue *pairs;
-- struct Section *next;
--} Section;
-+ struct IniSection *next;
-+} IniSection;
-
- typedef struct Profile
- {
-- struct Section *sections;
-+ struct IniSection *sections;
- } Profile;
-
- // For string config functions
-@@ -602,8 +602,8 @@ static Profile *profile_read(const char *file)
- Profile *profile = (Profile *)vm_malloc(sizeof(Profile));
- profile->sections = NULL;
-
-- Section **sp_ptr = &(profile->sections);
-- Section *sp = NULL;
-+ IniSection **sp_ptr = &(profile->sections);
-+ IniSection *sp = NULL;
-
- KeyValue **kvp_ptr = NULL;
-
-@@ -620,7 +620,7 @@ static Profile *profile_read(const char *file)
- *pend = 0;
-
- if (*ptr) {
-- sp = (Section
*)vm_malloc(sizeof(Section));
-+ sp = (IniSection
*)vm_malloc(sizeof(IniSection));
- sp->next = NULL;
-
- sp->name = vm_strdup(ptr);
-@@ -675,9 +675,9 @@ static void profile_free(Profile *profile)
- if (profile == NULL)
- return;
-
-- Section *sp = profile->sections;
-+ IniSection *sp = profile->sections;
- while (sp != NULL) {
-- Section *st = sp;
-+ IniSection *st = sp;
- KeyValue *kvp = sp->pairs;
-
- while (kvp != NULL) {
-@@ -709,8 +709,8 @@ static Profile *profile_update(Profile *profile, const
char *section, const char
-
- KeyValue *kvp;
-
-- Section **sp_ptr = &(profile->sections);
-- Section *sp = profile->sections;
-+ IniSection **sp_ptr = &(profile->sections);
-+ IniSection *sp = profile->sections;
-
- while (sp != NULL) {
- if (strcmp(section, sp->name) == 0) {
-@@ -758,7 +758,7 @@ static Profile *profile_update(Profile *profile, const
char *section, const char
- }
-
- /* section not found */
-- sp = (Section *)vm_malloc(sizeof(Section));
-+ sp = (IniSection *)vm_malloc(sizeof(IniSection));
- sp->next = NULL;
- sp->name = vm_strdup(section);
-
-@@ -779,7 +779,7 @@ static char *profile_get_value(Profile *profile, const
char *section, const char
- if (profile == NULL)
- return NULL;
-
-- Section *sp = profile->sections;
-+ IniSection *sp = profile->sections;
-
- while (sp != NULL) {
- if (stricmp(section, sp->name) == 0) {
-@@ -814,7 +814,7 @@ static void profile_save(Profile *profile, const char
*file)
- if (fp == NULL)
- return;
-
-- Section *sp = profile->sections;
-+ IniSection *sp = profile->sections;
-
- while (sp != NULL) {
- sprintf(tmp, NOX("[%s]\n"), sp->name);
diff --git
a/games-engines/fs2_open/files/fs2_open-24.0.2-make-arch-independent.patch
b/games-engines/fs2_open/files/fs2_open-24.0.2-make-arch-independent.patch
deleted file mode 100644
index d400762110..0000000000
--- a/games-engines/fs2_open/files/fs2_open-24.0.2-make-arch-independent.patch
+++ /dev/null
@@ -1,16 +0,0 @@
---- a/cmake/version.cmake
-+++ b/cmake/version.cmake
-@@ -35,13 +35,6 @@
- SET(FSO_BINARY_SUFFIX
"${FSO_VERSION_MAJOR}_${FSO_VERSION_MINOR}_${FSO_VERSION_BUILD}_${FSO_VERSION_REVISION_STR}")
- ENDIF()
-
--IF(IS_ARM64)
-- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_arm64")
--ELSEIF(IS_64BIT)
-- # This is a 64-bit builds
-- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_x64")
--ENDIF()
--
- IF (NOT "${FSO_INSTRUCTION_SET}" STREQUAL "")
- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_${FSO_INSTRUCTION_SET}")
- ENDIF()
diff --git a/games-engines/fs2_open/files/fs2_open-24.0.2-respect-flags.patch
b/games-engines/fs2_open/files/fs2_open-24.0.2-respect-flags.patch
deleted file mode 100644
index d27003facf..0000000000
--- a/games-engines/fs2_open/files/fs2_open-24.0.2-respect-flags.patch
+++ /dev/null
@@ -1,83 +0,0 @@
-https://bugs.gentoo.org/917418
---- a/cmake/toolchain-clang.cmake
-+++ b/cmake/toolchain-clang.cmake
-@@ -87,27 +87,12 @@ endif()
- string(REGEX MATCH "-O[a-zA-Z|0-9]+" CXX_OPT_FLAG ${CXX_BASE_FLAGS})
- string(REGEX MATCH "-O[a-zA-Z|0-9]+" C_OPT_FLAG ${C_BASE_FLAGS})
-
--# If no user-set opt flag, set -O2 and -Og
--if ("${CXX_OPT_FLAG}" STREQUAL "")
-- set(CXX_OPT_FLAG_RELEASE "-O2")
-- set(CXX_OPT_FLAG_DEBUG "-Og")
--else()
-- set(CXX_OPT_FLAG_RELEASE "${CXX_OPT_FLAG}")
-- set(CXX_OPT_FLAG_DEBUG "${CXX_OPT_FLAG}")
--endif()
--if ("${C_OPT_FLAG}" STREQUAL "")
-- set(C_OPT_FLAG_RELEASE "-O2")
-- set(C_OPT_FLAG_DEBUG "-Og")
--else()
-- set(C_OPT_FLAG_RELEASE "${C_OPT_FLAG}")
-- set(C_OPT_FLAG_DEBUG "${C_OPT_FLAG}")
--endif()
-
- set(CXX_FLAGS_RELEASE "${CXX_OPT_FLAG_RELEASE} -Wno-unused-variable
-Wno-unused-parameter")
- set(C_FLAGS_RELEASE "${C_OPT_FLAG_RELEASE} -Wno-unused-variable
-Wno-unused-parameter")
-
--set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -g -Wshadow")
--set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -g -Wshadow")
-+set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -Wshadow")
-+set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -Wshadow")
-
- # Always use the base flags and add our compiler flags at the back
- set(CMAKE_CXX_FLAGS "${CXX_BASE_FLAGS} ${COMPILER_FLAGS}")
-@@ -134,7 +119,7 @@ if (SANITIZE_FLAGS)
- endif()
-
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "")
--set(CMAKE_EXE_LINKER_FLAGS_DEBUG "-g -rdynamic")
-+set(CMAKE_EXE_LINKER_FLAGS_DEBUG "")
-
- if (FSO_FATAL_WARNINGS)
- # Make warnings fatal if the right variable is set
---- a/cmake/toolchain-gcc.cmake
-+++ b/cmake/toolchain-gcc.cmake
-@@ -117,27 +117,12 @@ endif()
- string(REGEX MATCH "-O[a-zA-Z|0-9]+" CXX_OPT_FLAG ${CXX_BASE_FLAGS})
- string(REGEX MATCH "-O[a-zA-Z|0-9]+" C_OPT_FLAG ${C_BASE_FLAGS})
-
--# If no user-set opt flag, set -O2 and -Og
--if ("${CXX_OPT_FLAG}" STREQUAL "")
-- set(CXX_OPT_FLAG_RELEASE "-O2")
-- set(CXX_OPT_FLAG_DEBUG "-Og")
--else()
-- set(CXX_OPT_FLAG_RELEASE "${CXX_OPT_FLAG}")
-- set(CXX_OPT_FLAG_DEBUG "${CXX_OPT_FLAG}")
--endif()
--if ("${C_OPT_FLAG}" STREQUAL "")
-- set(C_OPT_FLAG_RELEASE "-O2")
-- set(C_OPT_FLAG_DEBUG "-Og")
--else()
-- set(C_OPT_FLAG_RELEASE "${C_OPT_FLAG}")
-- set(C_OPT_FLAG_DEBUG "${C_OPT_FLAG}")
--endif()
-
- set(CXX_FLAGS_RELEASE "${CXX_OPT_FLAG_RELEASE} -Wno-unused-variable
-Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered
-Wno-unused-parameter")
- set(C_FLAGS_RELEASE "${C_OPT_FLAG_RELEASE} -Wno-unused-variable
-Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered
-Wno-unused-parameter")
-
--set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -g -Wshadow")
--set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -g -Wshadow")
-+set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -Wshadow")
-+set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -Wshadow")
-
- # Always use the base flags and add our compiler flags at the back
- set(CMAKE_CXX_FLAGS "${CXX_BASE_FLAGS} ${COMPILER_FLAGS}")
-@@ -161,7 +146,7 @@ if (SANITIZE_FLAGS)
- endif()
-
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "")
--set(CMAKE_EXE_LINKER_FLAGS_DEBUG "-g")
-+set(CMAKE_EXE_LINKER_FLAGS_DEBUG "")
-
- if (GCC_GENERATE_GDB_INDEX)
- # For pure debug binaries, generate a gdb index for better debugging
diff --git a/games-engines/fs2_open/fs2_open-24.0.2-r1.ebuild
b/games-engines/fs2_open/fs2_open-24.0.2-r1.ebuild
deleted file mode 100644
index 66a24ce09b..0000000000
--- a/games-engines/fs2_open/fs2_open-24.0.2-r1.ebuild
+++ /dev/null
@@ -1,109 +0,0 @@
-# Copyright 2022-2024 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=8
-
-inherit cmake
-
-DESCRIPTION="FreeSpace2 Source Code Project game engine"
-HOMEPAGE="https://github.com/scp-fs2open/fs2open.github.com/"
-
-# Replace "." with "_" in version
-_PV=${PV//./_}
-
-# Current hashes of external repositories:
-HASH_LIBROCKET="ecd648a43aff8a9f3daf064d75ca5725237d5b38"
-HASH_CMAKE_MODULES="7cef9577d6fc35057ea57f46b4986a8a28aeff50"
-
-SRC_URI="
-
https://github.com/scp-fs2open/fs2open.github.com/archive/refs/tags/release_${_PV}.tar.gz
-> ${P}.tar.gz
-
https://github.com/scp-fs2open/libRocket/archive/${HASH_LIBROCKET}.tar.gz ->
${P}-ext_libRocket.tar.gz
-
https://github.com/asarium/cmake-modules/archive/${HASH_CMAKE_MODULES}.tar.gz
-> ${P}-ext_rpavlik-cmake-modules.tar.gz
-"
-
-S="${WORKDIR}/fs2open.github.com-release_${_PV}"
-
-LICENSE="Unlicense MIT Boost-1.0"
-SLOT="0"
-KEYWORDS="~amd64"
-
-IUSE="clang debug discord"
-
-DEPEND="
- app-arch/lz4:=
- <dev-lang/lua-5.1.6:5.1
- dev-libs/jansson:=
- media-libs/freetype:2
- media-libs/glu
- media-libs/libjpeg-turbo:=
- media-libs/libpng:=
- media-libs/libsdl2[X]
- media-libs/libtheora
- media-libs/libvorbis
- media-libs/mesa
- media-libs/openal
- media-video/ffmpeg:=
- x11-libs/libX11
-"
-RDEPEND="${DEPEND}"
-BDEPEND="
- clang? ( llvm-core/clang )
-"
-PATCHES=(
- "${FILESDIR}/${P}-deps-fix.patch"
- "${FILESDIR}/${P}-dont-build-lz4.patch"
- "${FILESDIR}/${P}-make-arch-independent.patch"
- # bug 859982
- "${FILESDIR}/${P}-fix-odr.patch"
- # bug 917418
- "${FILESDIR}/${P}-respect-flags.patch"
-)
-
-CMAKE_BUILD_TYPE=Release
-
-src_unpack() {
- unpack ${A}
- mv libRocket-${HASH_LIBROCKET}/* "${S}/lib/libRocket/" || die
- mv cmake-modules-${HASH_CMAKE_MODULES}/*
"${S}/cmake/external/rpavlik-cmake-modules/" || die
-}
-
-src_configure() {
- if use clang ; then
- # Force clang
- einfo "Enforcing the use of clang due to USE=clang ..."
- AR=llvm-ar
- CC=${CHOST}-clang
- CXX=${CHOST}-clang++
- LDFLAGS+=" -fuse-ld=lld"
- fi
- cmake_src_configure
-}
-
-src_prepare() {
- use discord || eapply "${FILESDIR}/${P}-disable-discord.patch"
- eapply_user
- cmake_src_prepare
- use debug && CMAKE_BUILD_TYPE=Debug
-}
-
-src_install() {
- exeinto "/opt/${PN}"
- if use debug ; then
- doexe "${BUILD_DIR}/bin/${PN}_${_PV}-DEBUG"
- else
- doexe "${BUILD_DIR}/bin/${PN}_${_PV}"
- fi
- insinto "/opt/${PN}"
- doins "${BUILD_DIR}/bin/libRocketControls.so"
- doins "${BUILD_DIR}/bin/libRocketControlsLua.so"
- doins "${BUILD_DIR}/bin/libRocketCore.so"
- doins "${BUILD_DIR}/bin/libRocketCoreLua.so"
- doins "${BUILD_DIR}/bin/libRocketDebugger.so"
- use discord && doins "${BUILD_DIR}/bin/libdiscord-rpc.so"
-}
-
-pkg_postinst() {
- einfo "This package only generates the engine binary."
- einfo "The retail Freespace 2 data is required to play the"
- einfo "original game and most mods."
-}