commit:     4db5b9f0bb8ea15ffaf7f8a0194d9c5f733c690d
Author:     Jonas Frei <freijon <AT> pm <DOT> me>
AuthorDate: Thu Sep 25 03:35:18 2025 +0000
Commit:     Jonas Frei <freijon <AT> pm <DOT> me>
CommitDate: Thu Sep 25 03:38:30 2025 +0000
URL:        https://gitweb.gentoo.org/repo/proj/guru.git/commit/?id=4db5b9f0

games-engines/fs2_open: drop 24.0.2-r1

Signed-off-by: Jonas Frei <freijon <AT> pm.me>

 games-engines/fs2_open/Manifest                    |   3 -
 .../fs2_open/files/fs2_open-24.0.2-deps-fix.patch  | 183 ---------------------
 .../files/fs2_open-24.0.2-disable-discord.patch    | 175 --------------------
 .../files/fs2_open-24.0.2-dont-build-lz4.patch     |  11 --
 .../fs2_open/files/fs2_open-24.0.2-fix-odr.patch   | 173 -------------------
 .../fs2_open-24.0.2-make-arch-independent.patch    |  16 --
 .../files/fs2_open-24.0.2-respect-flags.patch      |  83 ----------
 games-engines/fs2_open/fs2_open-24.0.2-r1.ebuild   | 109 ------------
 8 files changed, 753 deletions(-)

diff --git a/games-engines/fs2_open/Manifest b/games-engines/fs2_open/Manifest
index 913d57a500..2849504ff0 100644
--- a/games-engines/fs2_open/Manifest
+++ b/games-engines/fs2_open/Manifest
@@ -1,6 +1,3 @@
-DIST fs2_open-24.0.2-ext_libRocket.tar.gz 2417905 BLAKE2B 
0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2
 SHA512 
700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
-DIST fs2_open-24.0.2-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B 
d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9
 SHA512 
0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
-DIST fs2_open-24.0.2.tar.gz 12652011 BLAKE2B 
f1ab67f8ceb9389a7087a1264897bc46748d8a7c18799941cca7acdbe64a718452fe755e6dc36067529e533ac881df2d6025147aa8e20aff8751e3a9eebbf1d0
 SHA512 
f0ffb5da42d0dba98f9f46432c09f8edc7e80f3e65a5d4c0ed9e2e37a26b63d67526982e7209edb6d6727b23d8ce1d75ccac6dcd8da74cd55f7e6fea52ad56d4
 DIST fs2_open-24.2.0-ext_libRocket.tar.gz 2417905 BLAKE2B 
0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2
 SHA512 
700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
 DIST fs2_open-24.2.0-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B 
d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9
 SHA512 
0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
 DIST fs2_open-24.2.0.tar.gz 10958574 BLAKE2B 
1990e7536ce71e1408806af60a8d6908ac23ba4137f26072610ab8259b17934930a7f6bfe2a3df5ab6a33aa2a6714d28c390ed49dca1a0fe04757bf1addff2ff
 SHA512 
4aa7420c6120568f1f414e719b56948329b1ccaeb01c63a012a28e4129d8365782e7ca54b7f5fde1157471de3c9d07943a111db042dcc21eabef0cc5c5722703

diff --git a/games-engines/fs2_open/files/fs2_open-24.0.2-deps-fix.patch 
b/games-engines/fs2_open/files/fs2_open-24.0.2-deps-fix.patch
deleted file mode 100644
index f5e20ffe5b..0000000000
--- a/games-engines/fs2_open/files/fs2_open-24.0.2-deps-fix.patch
+++ /dev/null
@@ -1,183 +0,0 @@
---- a/code/cmdline/cmdline.h
-+++ b/code/cmdline/cmdline.h
-@@ -13,6 +13,8 @@
- #define FS_CMDLINE_HEADER_FILE
- 
- #include <tl/optional.hpp>
-+#include <cstdint>
-+#include "globalincs/vmallocator.h"
- 
- int parse_cmdline(int argc, char *argv[]);
- 
---- a/code/cfile/cfile.h
-+++ b/code/cfile/cfile.h
-@@ -15,6 +15,7 @@
- 
- #include "globalincs/pstypes.h"
- 
-+#include <array>
- #include <ctime>
- #include <stdexcept>
- #include <memory>
---- a/code/graphics/opengl/gropenglopenxr.h
-+++ b/code/graphics/opengl/gropenglopenxr.h
-@@ -1,8 +1,11 @@
- #pragma once
- 
-+#include <cstdint>
-+#include <globalincs/vmallocator.h>
-+
- SCP_vector<const char*> gr_opengl_openxr_get_extensions();
- bool gr_opengl_openxr_test_capabilities();
- bool gr_opengl_openxr_create_session();
- int64_t gr_opengl_openxr_get_swapchain_format(const SCP_vector<int64_t>& 
allowed);
- bool gr_opengl_openxr_acquire_swapchain_buffers();
--bool gr_opengl_openxr_flip();
-\ No newline at end of file
-+bool gr_opengl_openxr_flip();
---- a/code/libs/discord/discord.h
-+++ b/code/libs/discord/discord.h
-@@ -1,5 +1,7 @@
- #pragma once
- 
-+#include <globalincs/vmallocator.h>
-+
- namespace libs {
- namespace discord {
- 
---- a/code/math/floating.h
-+++ b/code/math/floating.h
-@@ -12,6 +12,7 @@
- #ifndef _FLOATING_H
- #define _FLOATING_H
- 
-+#include <algorithm>
- #include <cmath>
- #include <cfloat>
- #include <limits>
---- a/code/io/spacemouse.h
-+++ b/code/io/spacemouse.h
-@@ -4,6 +4,8 @@
- #include "math/vecmat.h"
- #include "io/timer.h"
- 
-+#include <array>
-+
- struct hid_device_;
- typedef hid_device_ hid_device;
- 
-@@ -59,4 +61,4 @@
-                       static std::unique_ptr<SpaceMouse> searchSpaceMice(int 
pollingFrequency = 10);
-               };
-       }
--}
-\ No newline at end of file
-+}
---- a/code/network/multi_mdns.h
-+++ b/code/network/multi_mdns.h
-@@ -1,6 +1,8 @@
- #ifndef MULTI_MDNS_H
- #define MULTI_MDNS_H
- 
-+#include <array>
-+
- bool multi_mdns_query();
- void multi_mdns_query_do();
- void multi_mdns_query_close();
---- a/code/network/multi_pxo.h
-+++ b/code/network/multi_pxo.h
-@@ -7,7 +7,7 @@
-  *
- */
- 
--
-+#include <globalincs/vmallocator.h>
- 
- #ifndef _PARALLAX_ONLINE_HEADER_FILE
- #define _PARALLAX_ONLINE_HEADER_FILE
---- a/code/network/psnet.h
-+++ b/code/network/psnet2.h
-@@ -20,6 +20,7 @@
- #include <netinet/in.h>
- #include <cerrno>
- #endif
-+#include <iomanip>
- 
- #include "globalincs/pstypes.h"
- 
---- a/code/osapi/osapi.h
-+++ b/code/osapi/osapi.h
-@@ -25,6 +25,7 @@
- #include "globalincs/flagset.h"
- 
- #include <functional>
-+#include <fstream>
- #include <memory>
- 
- #include <SDL_events.h>
---- a/code/scripting/lua/LuaTypes.h
-+++ b/code/scripting/lua/LuaTypes.h
-@@ -1,5 +1,8 @@
- #pragma once
- 
-+#include <iostream>
-+#include <vector>
-+
- namespace luacpp {
- class LuaValue;
- 
---- a/code/scripting/api/LuaPromise.h
-+++ b/code/scripting/api/LuaPromise.h
-@@ -2,6 +2,9 @@
- 
- #include "scripting/lua/LuaTypes.h"
- 
-+#include <functional>
-+#include <memory>
-+
- namespace scripting {
- namespace api {
- 
---- a/code/mission/missionhotkey.h
-+++ b/code/mission/missionhotkey.h
-@@ -14,6 +14,8 @@
- 
- #include "globalincs/globals.h"
- 
-+#include <globalincs/vmallocator.h>
-+
- #define MAX_LINES MAX_SHIPS // retail was 200, bump it to match MAX_SHIPS
- 
- // Types of items that can be in the hotkey list
---- a/code/gamehelp/gameplayhelp.h
-+++ b/code/gamehelp/gameplayhelp.h
-@@ -7,7 +7,7 @@
-  *
- */ 
- 
--
-+#include <globalincs/vmallocator.h>
- 
- #ifndef __GAMEPLAY_HELP_H__
- #define __GAMEPLAY_HELP_H__
---- a/code/cutscene/ffmpeg/FFMPEGDecoder.h
-+++ b/code/cutscene/ffmpeg/FFMPEGDecoder.h
-@@ -2,6 +2,8 @@
- 
- #include "cutscene/Decoder.h"
- 
-+#include <thread>
-+
- namespace cutscene {
- namespace ffmpeg {
- struct InputStream;
---- a/code/scripting/hook_conditions.h
-+++ b/code/scripting/hook_conditions.h
-@@ -1,5 +1,6 @@
- #pragma once
- 
-+#include <globalincs/vmallocator.h>
- #include <linb/any.hpp>
- 
- class object;
-

diff --git a/games-engines/fs2_open/files/fs2_open-24.0.2-disable-discord.patch 
b/games-engines/fs2_open/files/fs2_open-24.0.2-disable-discord.patch
deleted file mode 100644
index a1dbd0bde5..0000000000
--- a/games-engines/fs2_open/files/fs2_open-24.0.2-disable-discord.patch
+++ /dev/null
@@ -1,175 +0,0 @@
---- a/freespace2/freespace.cpp
-+++ b/freespace2/freespace.cpp
-@@ -84,7 +84,6 @@
- #include "io/timer.h"
- #include "jumpnode/jumpnode.h"
- #include "lab/labv2.h"
--#include "libs/discord/discord.h"
- #include "libs/ffmpeg/FFmpeg.h"
- #include "lighting/lighting.h"
- #include "lighting/lighting_profiles.h"
-@@ -1987,9 +1986,6 @@
- #ifdef WITH_FFMPEG
-               libs::ffmpeg::initialize();
- #endif
--              if (Discord_presence) {
--                      libs::discord::init();
--              }
-       }
- 
-       mod_table_post_process();
---- a/code/source_groups.cmake
-+++ b/code/source_groups.cmake
-@@ -706,11 +706,6 @@
-       libs/antlr/ErrorListener.h
-       )
- 
--add_file_folder("Libs\\\\Discord"
--      libs/discord/discord.cpp
--      libs/discord/discord.h
--)
--
- if (FSO_BUILD_WITH_FFMPEG)
-       add_file_folder("Libs\\\\FFmpeg"
-               libs/ffmpeg/FFmpeg.cpp
---- a/code/mod_table/mod_table.h
-+++ b/code/mod_table/mod_table.h
-@@ -124,7 +124,6 @@
- } Shadow_disable_overrides;
- extern float Thruster_easing;
- extern bool Always_use_distant_firepoints;
--extern bool Discord_presence;
- extern bool Hotkey_always_hide_hidden_ships;
- extern bool Use_weapon_class_sounds_for_hits_to_player;
- extern bool SCPUI_loads_hi_res_animations;
---- a/code/mod_table/mod_table.cpp
-+++ b/code/mod_table/mod_table.cpp
-@@ -12,7 +12,6 @@
- #include "globalincs/version.h"
- #include "graphics/shadows.h"
- #include "localization/localize.h"
--#include "libs/discord/discord.h"
- #include "mission/missioncampaign.h"
- #include "mission/missionload.h"
- #include "mission/missionmessage.h"
-@@ -135,7 +134,6 @@
- shadow_disable_overrides Shadow_disable_overrides {false, false, false, 
false};
- float Thruster_easing;
- bool Always_use_distant_firepoints;
--bool Discord_presence;
- bool Hotkey_always_hide_hidden_ships;
- bool Use_weapon_class_sounds_for_hits_to_player;
- bool SCPUI_loads_hi_res_animations;
-@@ -145,29 +143,6 @@
- std::array<std::tuple<float, float>, 6> Fred_spacemouse_nonlinearity;
- bool Randomize_particle_rotation;
- 
--static auto DiscordOption __UNUSED = 
options::OptionBuilder<bool>("Game.Discord",
--                     std::pair<const char*, int>{"Discord Presence", 1754},
--                     std::pair<const char*, int>{"Toggle Discord Rich 
Presence", 1755})
--                     .category("Game")
--                     .default_val(Discord_presence)
--                     .level(options::ExpertLevel::Advanced)
--                     .importance(55)
--                     .change_listener([](bool val, bool) {
--                          if(Discord_presence){
--                               if (!val) {
--                                    Discord_presence = false;
--                                    libs::discord::shutdown();
--                               }
--                          } else {
--                               if (val) {
--                                    Discord_presence = true;
--                                    libs::discord::init();
--                               }
--                          }
--                          return true;
--                     })
--                     .finish();
--
- void mod_table_set_version_flags();
- 
- SCP_vector<std::pair<SCP_string, gr_capability>> req_render_ext_pairs = {
-@@ -1264,10 +1239,6 @@
-                       stuff_boolean(&Always_use_distant_firepoints);
-               }
- 
--              if (optional_string("$Enable Discord rich presence:")) {
--                      stuff_boolean(&Discord_presence);
--              }
--
-               if (optional_string("$Always hide hidden ships in hotkey 
list:")) {
-                       stuff_boolean(&Hotkey_always_hide_hidden_ships);
-               }
-@@ -1440,7 +1411,6 @@
-       Lead_indicator_behavior = leadIndicatorBehavior::DEFAULT;
-       Thruster_easing = 0;
-       Always_use_distant_firepoints = false;
--      Discord_presence = true;
-       Hotkey_always_hide_hidden_ships = false;
-       Use_weapon_class_sounds_for_hits_to_player = false;
-       SCPUI_loads_hi_res_animations = true;
---- a/lib/CMakeLists.txt
-+++ b/lib/CMakeLists.txt
-@@ -33,8 +33,6 @@
-       include(FFmpeg.cmake)
- endif()
- 
--add_subdirectory(discord)
--
- include(libRocket.cmake)
- 
- add_subdirectory(libpcp)
---- a/code/CMakeLists.txt
-+++ b/code/CMakeLists.txt
-@@ -44,8 +44,6 @@
- 
- target_link_libraries(code PUBLIC md5)
- 
--target_link_libraries(code PUBLIC discord-rpc)
--
- target_link_libraries(code PUBLIC libRocket)
- 
- target_link_libraries(code PUBLIC pcp)
---- a/code/scripting/api/libs/base.cpp
-+++ b/code/scripting/api/libs/base.cpp
-@@ -8,7 +8,6 @@
- #include "freespace.h"
- 
- #include "gamesequence/gamesequence.h"
--#include "libs/discord/discord.h"
- #include "mission/missiontraining.h"
- #include "network/multi.h"
- #include "parse/parselo.h"
-@@ -754,31 +753,6 @@
- }
- 
- 
--ADE_FUNC(setDiscordPresence,
--      l_Base,
--      "string DisplayText, [boolean Gameplay]",
--      "Sets the Discord presence to a specific string. If Gameplay is true 
then the string is ignored and presence will "
--      "be set as if the player is in-mission. The latter will fail if the 
player is not in a mission.",
--      nullptr,
--      "nothing")
--{
--      const char* text;
--      bool gp = false;
--      if (!ade_get_args(L, "s|b", &text, &gp)) {
--              return ADE_RETURN_NIL;
--      }
--
--      if (gp) {
--              if ((Game_mode & GM_IN_MISSION) != 0){
--                      libs::discord::set_presence_gameplay();
--              }
--      } else {
--              libs::discord::set_presence_string(text);
--      }
--
--      return ADE_RETURN_NIL;
--}
--
- ADE_FUNC(hasFocus, l_Base, nullptr, "Returns if the game engine has focus or 
not", "boolean", "True if the game has focus, false if it has been lost")
- {
-       return ade_set_args(L, "b", os_foreground());

diff --git a/games-engines/fs2_open/files/fs2_open-24.0.2-dont-build-lz4.patch 
b/games-engines/fs2_open/files/fs2_open-24.0.2-dont-build-lz4.patch
deleted file mode 100644
index db2ac5e538..0000000000
--- a/games-engines/fs2_open/files/fs2_open-24.0.2-dont-build-lz4.patch
+++ /dev/null
@@ -1,11 +0,0 @@
---- a/lib/CMakeLists.txt
-+++ b/lib/CMakeLists.txt
-@@ -53,8 +53,6 @@
- 
- add_subdirectory(optional)
- 
--ADD_SUBDIRECTORY(lz4)
--
- set(HIDAPI_WITH_LIBUSB OFF)
- set(HIDAPI_WITH_HIDRAW ON)
- add_subdirectory(hidapi)

diff --git a/games-engines/fs2_open/files/fs2_open-24.0.2-fix-odr.patch 
b/games-engines/fs2_open/files/fs2_open-24.0.2-fix-odr.patch
deleted file mode 100644
index 4a992da283..0000000000
--- a/games-engines/fs2_open/files/fs2_open-24.0.2-fix-odr.patch
+++ /dev/null
@@ -1,173 +0,0 @@
-Fix ODR violations for `barracks_buttons` and `Section`.
-https://bugs.gentoo.org/859982
-https://github.com/scp-fs2open/fs2open.github.com/pull/6417
---- a/code/menuui/playermenu.cpp
-+++ b/code/menuui/playermenu.cpp
-@@ -79,45 +79,45 @@ const char 
*Player_select_background_mask_bitmap[GR_NUM_RESOLUTIONS] = {
- #define PLAYER_SELECT_MAIN_HALL_OVERLAY               NOX("MainHall1")        
                // main hall help overlay
- 
- // convenient struct for handling all button controls
--struct barracks_buttons {
-+struct barracks_buttons_alt {
-       const char *filename;
-       int x, y, xt, yt;
-       int hotspot;
-       UI_BUTTON button;  // because we have a class inside this struct, we 
need the constructor below..
- 
--      barracks_buttons(const char *name, int x1, int y1, int xt1, int yt1, 
int h) : filename(name), x(x1), y(y1), xt(xt1), yt(yt1), hotspot(h) {}
-+      barracks_buttons_alt(const char *name, int x1, int y1, int xt1, int 
yt1, int h) : filename(name), x(x1), y(y1), xt(xt1), yt(yt1), hotspot(h) {}
- };
- 
--static barracks_buttons 
Player_select_buttons[GR_NUM_RESOLUTIONS][NUM_PLAYER_SELECT_BUTTONS] = {
-+static barracks_buttons_alt 
Player_select_buttons[GR_NUM_RESOLUTIONS][NUM_PLAYER_SELECT_BUTTONS] = {
-       { // GR_640
-               // create, clone and delete (respectively)
--              barracks_buttons("CPB_00",              114,    205,    117,    
240,    0),
--              barracks_buttons("CPB_01",              172,    205,    175,    
240,    1),
--              barracks_buttons("CPB_02",              226,    205,    229,    
240,    2),
-+              barracks_buttons_alt("CPB_00",          114,    205,    117,    
240,    0),
-+              barracks_buttons_alt("CPB_01",          172,    205,    175,    
240,    1),
-+              barracks_buttons_alt("CPB_02",          226,    205,    229,    
240,    2),
- 
-               // scroll up, scroll down, and accept (respectively)
--              barracks_buttons("CPB_03",              429,    213,     -1,    
 -1,    3),
--              barracks_buttons("CPB_04",              456,    213,     -1,    
 -1,    4),
--              barracks_buttons("CPB_05",              481,    207,    484,    
246,    5),
-+              barracks_buttons_alt("CPB_03",          429,    213,     -1,    
 -1,    3),
-+              barracks_buttons_alt("CPB_04",          456,    213,     -1,    
 -1,    4),
-+              barracks_buttons_alt("CPB_05",          481,    207,    484,    
246,    5),
-               
-               // single player select and multiplayer select, respectively
--              barracks_buttons("CPB_06",              428,     82,    430,    
108,    6),
--              barracks_buttons("CPB_07",              477,     82,    481,    
108,    7)
-+              barracks_buttons_alt("CPB_06",          428,     82,    430,    
108,    6),
-+              barracks_buttons_alt("CPB_07",          477,     82,    481,    
108,    7)
-       }, 
-       { // GR_1024
-               // create, clone and delete (respectively)
--              barracks_buttons("2_CPB_00",    182,    328,    199,    384,    
0),
--              barracks_buttons("2_CPB_01",    275,    328,    292,    384,    
1),
--              barracks_buttons("2_CPB_02",    361,    328,    379,    384,    
2),
-+              barracks_buttons_alt("2_CPB_00",        182,    328,    199,    
384,    0),
-+              barracks_buttons_alt("2_CPB_01",        275,    328,    292,    
384,    1),
-+              barracks_buttons_alt("2_CPB_02",        361,    328,    379,    
384,    2),
- 
-               // scroll up, scroll down, and accept (respectively)
--              barracks_buttons("2_CPB_03",    686,    341,     -1,     -1,    
3),
--              barracks_buttons("2_CPB_04",    729,    341,     -1,     -1,    
4),
--              barracks_buttons("2_CPB_05",    770,    332,    787,    394,    
5),
-+              barracks_buttons_alt("2_CPB_03",        686,    341,     -1,    
 -1,    3),
-+              barracks_buttons_alt("2_CPB_04",        729,    341,     -1,    
 -1,    4),
-+              barracks_buttons_alt("2_CPB_05",        770,    332,    787,    
394,    5),
-               
-               // single player select and multiplayer select, respectively
--              barracks_buttons("2_CPB_06",    685,    132,    700,    173,    
6),
--              barracks_buttons("2_CPB_07",    764,    132,    782,    173,    
7)
-+              barracks_buttons_alt("2_CPB_06",        685,    132,    700,    
173,    6),
-+              barracks_buttons_alt("2_CPB_07",        764,    132,    782,    
173,    7)
-       }
- };
- 
-@@ -294,7 +294,7 @@ void player_select_set_controls(int gray)
- void player_select_init()
- {
-       int i;
--      barracks_buttons *b;
-+      barracks_buttons_alt *b;
-       UI_WINDOW *w;
- 
-       // start a looping ambient sound
---- a/code/osapi/osregistry.cpp
-+++ b/code/osapi/osregistry.cpp
-@@ -475,17 +475,17 @@ typedef struct KeyValue
-       struct KeyValue *next;
- } KeyValue;
- 
--typedef struct Section
-+typedef struct IniSection
- {
-       char *name;
- 
-       struct KeyValue *pairs;
--      struct Section *next;
--} Section;
-+      struct IniSection *next;
-+} IniSection;
- 
- typedef struct Profile
- {
--      struct Section *sections;
-+      struct IniSection *sections;
- } Profile;
- 
- // For string config functions
-@@ -602,8 +602,8 @@ static Profile *profile_read(const char *file)
-       Profile *profile = (Profile *)vm_malloc(sizeof(Profile));
-       profile->sections = NULL;
- 
--      Section **sp_ptr = &(profile->sections);
--      Section *sp = NULL;
-+      IniSection **sp_ptr = &(profile->sections);
-+      IniSection *sp = NULL;
- 
-       KeyValue **kvp_ptr = NULL;
- 
-@@ -620,7 +620,7 @@ static Profile *profile_read(const char *file)
-                               *pend = 0;
- 
-                               if (*ptr) {
--                                      sp = (Section 
*)vm_malloc(sizeof(Section));
-+                                      sp = (IniSection 
*)vm_malloc(sizeof(IniSection));
-                                       sp->next = NULL;
- 
-                                       sp->name = vm_strdup(ptr);
-@@ -675,9 +675,9 @@ static void profile_free(Profile *profile)
-       if (profile == NULL)
-               return;
- 
--      Section *sp = profile->sections;
-+      IniSection *sp = profile->sections;
-       while (sp != NULL) {
--              Section *st = sp;
-+              IniSection *st = sp;
-               KeyValue *kvp = sp->pairs;
- 
-               while (kvp != NULL) {
-@@ -709,8 +709,8 @@ static Profile *profile_update(Profile *profile, const 
char *section, const char
- 
-       KeyValue *kvp;
- 
--      Section **sp_ptr = &(profile->sections);
--      Section *sp = profile->sections;
-+      IniSection **sp_ptr = &(profile->sections);
-+      IniSection *sp = profile->sections;
- 
-       while (sp != NULL) {
-               if (strcmp(section, sp->name) == 0) {
-@@ -758,7 +758,7 @@ static Profile *profile_update(Profile *profile, const 
char *section, const char
-       }
- 
-       /* section not found */
--      sp = (Section *)vm_malloc(sizeof(Section));
-+      sp = (IniSection *)vm_malloc(sizeof(IniSection));
-       sp->next = NULL;
-       sp->name = vm_strdup(section);
- 
-@@ -779,7 +779,7 @@ static char *profile_get_value(Profile *profile, const 
char *section, const char
-       if (profile == NULL)
-               return NULL;
- 
--      Section *sp = profile->sections;
-+      IniSection *sp = profile->sections;
- 
-       while (sp != NULL) {
-               if (stricmp(section, sp->name) == 0) {
-@@ -814,7 +814,7 @@ static void profile_save(Profile *profile, const char 
*file)
-       if (fp == NULL)
-               return;
- 
--      Section *sp = profile->sections;
-+      IniSection *sp = profile->sections;
- 
-       while (sp != NULL) {
-               sprintf(tmp, NOX("[%s]\n"), sp->name);

diff --git 
a/games-engines/fs2_open/files/fs2_open-24.0.2-make-arch-independent.patch 
b/games-engines/fs2_open/files/fs2_open-24.0.2-make-arch-independent.patch
deleted file mode 100644
index d400762110..0000000000
--- a/games-engines/fs2_open/files/fs2_open-24.0.2-make-arch-independent.patch
+++ /dev/null
@@ -1,16 +0,0 @@
---- a/cmake/version.cmake
-+++ b/cmake/version.cmake
-@@ -35,13 +35,6 @@
-     SET(FSO_BINARY_SUFFIX 
"${FSO_VERSION_MAJOR}_${FSO_VERSION_MINOR}_${FSO_VERSION_BUILD}_${FSO_VERSION_REVISION_STR}")
- ENDIF()
- 
--IF(IS_ARM64)
--    SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_arm64")
--ELSEIF(IS_64BIT)
--      # This is a 64-bit builds
--    SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_x64")
--ENDIF()
--
- IF (NOT "${FSO_INSTRUCTION_SET}" STREQUAL "")
-     SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_${FSO_INSTRUCTION_SET}")
- ENDIF()

diff --git a/games-engines/fs2_open/files/fs2_open-24.0.2-respect-flags.patch 
b/games-engines/fs2_open/files/fs2_open-24.0.2-respect-flags.patch
deleted file mode 100644
index d27003facf..0000000000
--- a/games-engines/fs2_open/files/fs2_open-24.0.2-respect-flags.patch
+++ /dev/null
@@ -1,83 +0,0 @@
-https://bugs.gentoo.org/917418
---- a/cmake/toolchain-clang.cmake
-+++ b/cmake/toolchain-clang.cmake
-@@ -87,27 +87,12 @@ endif()
- string(REGEX MATCH "-O[a-zA-Z|0-9]+" CXX_OPT_FLAG ${CXX_BASE_FLAGS})
- string(REGEX MATCH "-O[a-zA-Z|0-9]+" C_OPT_FLAG ${C_BASE_FLAGS})
- 
--# If no user-set opt flag, set -O2 and -Og
--if ("${CXX_OPT_FLAG}" STREQUAL "")
--      set(CXX_OPT_FLAG_RELEASE "-O2")
--      set(CXX_OPT_FLAG_DEBUG "-Og")
--else()
--      set(CXX_OPT_FLAG_RELEASE "${CXX_OPT_FLAG}")
--      set(CXX_OPT_FLAG_DEBUG "${CXX_OPT_FLAG}")
--endif()
--if ("${C_OPT_FLAG}" STREQUAL "")
--      set(C_OPT_FLAG_RELEASE "-O2")
--      set(C_OPT_FLAG_DEBUG "-Og")
--else()
--      set(C_OPT_FLAG_RELEASE "${C_OPT_FLAG}")
--      set(C_OPT_FLAG_DEBUG "${C_OPT_FLAG}")
--endif()
- 
- set(CXX_FLAGS_RELEASE "${CXX_OPT_FLAG_RELEASE} -Wno-unused-variable 
-Wno-unused-parameter")
- set(C_FLAGS_RELEASE "${C_OPT_FLAG_RELEASE} -Wno-unused-variable 
-Wno-unused-parameter")
- 
--set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -g -Wshadow")
--set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -g -Wshadow")
-+set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -Wshadow")
-+set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -Wshadow")
- 
- # Always use the base flags and add our compiler flags at the back
- set(CMAKE_CXX_FLAGS "${CXX_BASE_FLAGS} ${COMPILER_FLAGS}")
-@@ -134,7 +119,7 @@ if (SANITIZE_FLAGS)
- endif()
- 
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "")
--set(CMAKE_EXE_LINKER_FLAGS_DEBUG "-g -rdynamic")
-+set(CMAKE_EXE_LINKER_FLAGS_DEBUG "")
- 
- if (FSO_FATAL_WARNINGS)
-       # Make warnings fatal if the right variable is set
---- a/cmake/toolchain-gcc.cmake
-+++ b/cmake/toolchain-gcc.cmake
-@@ -117,27 +117,12 @@ endif()
- string(REGEX MATCH "-O[a-zA-Z|0-9]+" CXX_OPT_FLAG ${CXX_BASE_FLAGS})
- string(REGEX MATCH "-O[a-zA-Z|0-9]+" C_OPT_FLAG ${C_BASE_FLAGS})
- 
--# If no user-set opt flag, set -O2 and -Og
--if ("${CXX_OPT_FLAG}" STREQUAL "")
--      set(CXX_OPT_FLAG_RELEASE "-O2")
--      set(CXX_OPT_FLAG_DEBUG "-Og")
--else()
--      set(CXX_OPT_FLAG_RELEASE "${CXX_OPT_FLAG}")
--      set(CXX_OPT_FLAG_DEBUG "${CXX_OPT_FLAG}")
--endif()
--if ("${C_OPT_FLAG}" STREQUAL "")
--      set(C_OPT_FLAG_RELEASE "-O2")
--      set(C_OPT_FLAG_DEBUG "-Og")
--else()
--      set(C_OPT_FLAG_RELEASE "${C_OPT_FLAG}")
--      set(C_OPT_FLAG_DEBUG "${C_OPT_FLAG}")
--endif()
- 
- set(CXX_FLAGS_RELEASE "${CXX_OPT_FLAG_RELEASE} -Wno-unused-variable 
-Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered 
-Wno-unused-parameter")
- set(C_FLAGS_RELEASE "${C_OPT_FLAG_RELEASE} -Wno-unused-variable 
-Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered 
-Wno-unused-parameter")
- 
--set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -g -Wshadow")
--set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -g -Wshadow")
-+set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -Wshadow")
-+set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -Wshadow")
- 
- # Always use the base flags and add our compiler flags at the back
- set(CMAKE_CXX_FLAGS "${CXX_BASE_FLAGS} ${COMPILER_FLAGS}")
-@@ -161,7 +146,7 @@ if (SANITIZE_FLAGS)
- endif()
- 
- set(CMAKE_EXE_LINKER_FLAGS_RELEASE "")
--set(CMAKE_EXE_LINKER_FLAGS_DEBUG "-g")
-+set(CMAKE_EXE_LINKER_FLAGS_DEBUG "")
- 
- if (GCC_GENERATE_GDB_INDEX)
-       # For pure debug binaries, generate a gdb index for better debugging

diff --git a/games-engines/fs2_open/fs2_open-24.0.2-r1.ebuild 
b/games-engines/fs2_open/fs2_open-24.0.2-r1.ebuild
deleted file mode 100644
index 66a24ce09b..0000000000
--- a/games-engines/fs2_open/fs2_open-24.0.2-r1.ebuild
+++ /dev/null
@@ -1,109 +0,0 @@
-# Copyright 2022-2024 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=8
-
-inherit cmake
-
-DESCRIPTION="FreeSpace2 Source Code Project game engine"
-HOMEPAGE="https://github.com/scp-fs2open/fs2open.github.com/";
-
-# Replace "." with "_" in version
-_PV=${PV//./_}
-
-# Current hashes of external repositories:
-HASH_LIBROCKET="ecd648a43aff8a9f3daf064d75ca5725237d5b38"
-HASH_CMAKE_MODULES="7cef9577d6fc35057ea57f46b4986a8a28aeff50"
-
-SRC_URI="
-       
https://github.com/scp-fs2open/fs2open.github.com/archive/refs/tags/release_${_PV}.tar.gz
 -> ${P}.tar.gz
-       
https://github.com/scp-fs2open/libRocket/archive/${HASH_LIBROCKET}.tar.gz -> 
${P}-ext_libRocket.tar.gz
-       
https://github.com/asarium/cmake-modules/archive/${HASH_CMAKE_MODULES}.tar.gz 
-> ${P}-ext_rpavlik-cmake-modules.tar.gz
-"
-
-S="${WORKDIR}/fs2open.github.com-release_${_PV}"
-
-LICENSE="Unlicense MIT Boost-1.0"
-SLOT="0"
-KEYWORDS="~amd64"
-
-IUSE="clang debug discord"
-
-DEPEND="
-       app-arch/lz4:=
-       <dev-lang/lua-5.1.6:5.1
-       dev-libs/jansson:=
-       media-libs/freetype:2
-       media-libs/glu
-       media-libs/libjpeg-turbo:=
-       media-libs/libpng:=
-       media-libs/libsdl2[X]
-       media-libs/libtheora
-       media-libs/libvorbis
-       media-libs/mesa
-       media-libs/openal
-       media-video/ffmpeg:=
-       x11-libs/libX11
-"
-RDEPEND="${DEPEND}"
-BDEPEND="
-       clang? ( llvm-core/clang )
-"
-PATCHES=(
-       "${FILESDIR}/${P}-deps-fix.patch"
-       "${FILESDIR}/${P}-dont-build-lz4.patch"
-       "${FILESDIR}/${P}-make-arch-independent.patch"
-       # bug 859982
-       "${FILESDIR}/${P}-fix-odr.patch"
-       # bug 917418
-       "${FILESDIR}/${P}-respect-flags.patch"
-)
-
-CMAKE_BUILD_TYPE=Release
-
-src_unpack() {
-       unpack ${A}
-       mv libRocket-${HASH_LIBROCKET}/* "${S}/lib/libRocket/" || die
-       mv cmake-modules-${HASH_CMAKE_MODULES}/* 
"${S}/cmake/external/rpavlik-cmake-modules/" || die
-}
-
-src_configure() {
-       if use clang ; then
-               # Force clang
-               einfo "Enforcing the use of clang due to USE=clang ..."
-               AR=llvm-ar
-               CC=${CHOST}-clang
-               CXX=${CHOST}-clang++
-               LDFLAGS+=" -fuse-ld=lld"
-       fi
-       cmake_src_configure
-}
-
-src_prepare() {
-       use discord || eapply "${FILESDIR}/${P}-disable-discord.patch"
-       eapply_user
-       cmake_src_prepare
-       use debug && CMAKE_BUILD_TYPE=Debug
-}
-
-src_install() {
-       exeinto "/opt/${PN}"
-       if use debug ; then
-               doexe "${BUILD_DIR}/bin/${PN}_${_PV}-DEBUG"
-       else
-               doexe "${BUILD_DIR}/bin/${PN}_${_PV}"
-       fi
-       insinto "/opt/${PN}"
-       doins "${BUILD_DIR}/bin/libRocketControls.so"
-       doins "${BUILD_DIR}/bin/libRocketControlsLua.so"
-       doins "${BUILD_DIR}/bin/libRocketCore.so"
-       doins "${BUILD_DIR}/bin/libRocketCoreLua.so"
-       doins "${BUILD_DIR}/bin/libRocketDebugger.so"
-       use discord && doins "${BUILD_DIR}/bin/libdiscord-rpc.so"
-}
-
-pkg_postinst() {
-       einfo "This package only generates the engine binary."
-       einfo "The retail Freespace 2 data is required to play the"
-       einfo "original game and most mods."
-}

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