commit:     13d3e0764b30e7ea53e41ca534fbd026d2acc560
Author:     Julian Ospald <hasufell <AT> gentoo <DOT> org>
AuthorDate: Tue Aug 11 11:29:18 2015 +0000
Commit:     Julian Ospald <hasufell <AT> gentoo <DOT> org>
CommitDate: Tue Aug 11 11:29:43 2015 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=13d3e076

games-engines/renpy: add missing patch file

Gentoo-Bug: 557270

 .../renpy/files/renpy-6.99.5-multiple-abi.patch    | 302 +++++++++++++++++++++
 1 file changed, 302 insertions(+)

diff --git a/games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch 
b/games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch
new file mode 100644
index 0000000..74177fb
--- /dev/null
+++ b/games-engines/renpy/files/renpy-6.99.5-multiple-abi.patch
@@ -0,0 +1,302 @@
+From 9f318ab1a173bc3527c72f2ce9073d4b711559f4 Mon Sep 17 00:00:00 2001
+From: hasufell <hasuf...@gentoo.org>
+Date: Sat, 4 Apr 2015 13:13:18 +0200
+Subject: [PATCH] fix multiple abi support
+
+---
+ renpy.py        | 124 ++------------------------------------------------------
+ renpy/common.py | 106 ++++++++++++++++++++++++++++++++++++++++++++++++
+ renpy/main.py   |   6 +--
+ 3 files changed, 113 insertions(+), 123 deletions(-)
+ create mode 100644 renpy/common.py
+
+diff --git a/renpy.py b/renpy.py
+index b7bc67d..82ea492 100644
+--- a/renpy.py
++++ b/renpy.py
+@@ -29,114 +29,9 @@ import os
+ import sys
+ import warnings
+ 
+-# Functions to be customized by distributors. ################################
+-
+-# Given the Ren'Py base directory (usually the directory containing
+-# this file), this is expected to return the path to the common directory.
+-def path_to_common(renpy_base):
+-    return renpy_base + "/renpy/common"
+-
+-# Given a directory holding a Ren'Py game, this is expected to return
+-# the path to a directory that will hold save files.
+-def path_to_saves(gamedir):
+-    import renpy #@UnresolvedImport
+-
+-    # Makes sure the permissions are right on the save directory.
+-    def test_writable(d):
+-        try:
+-            fn = os.path.join(d, "test.txt")
+-            open(fn, "w").close()
+-            open(fn, "r").close()
+-            os.unlink(fn)
+-            return True
+-        except:
+-            return False
+-
+-
+-    # Android.
+-    if renpy.android:
+-        paths = [
+-            os.path.join(os.environ["ANDROID_OLD_PUBLIC"], "game/saves"),
+-            os.path.join(os.environ["ANDROID_PRIVATE"], "saves"),
+-            os.path.join(os.environ["ANDROID_PUBLIC"], "saves"),
+-            ]
+-
+-        for rv in paths:
+-            if os.path.isdir(rv) and test_writable(rv):
+-                break
+-
+-        print "Saving to", rv
+-
+-        # We return the last path as the default.
+-
+-        return rv
+-
+-    if renpy.ios:
+-        from pyobjus import autoclass
+-        from pyobjus.objc_py_types import enum
+-
+-        NSSearchPathDirectory = enum("NSSearchPathDirectory", 
NSDocumentDirectory=9)
+-        NSSearchPathDomainMask = enum("NSSearchPathDomainMask", 
NSUserDomainMask=1)
+-
+-        NSFileManager = autoclass('NSFileManager')
+-        manager = NSFileManager.defaultManager()
+-        url = manager.URLsForDirectory_inDomains_(
+-            NSSearchPathDirectory.NSDocumentDirectory,
+-            NSSearchPathDomainMask.NSUserDomainMask,
+-            ).lastObject()
+-
+-        # url.path seems to change type based on iOS version, for some reason.
+-        try:
+-            rv = url.path().UTF8String().decode("utf-8")
+-        except:
+-            rv = url.path.UTF8String().decode("utf-8")
+-
+-        print "Saving to", rv
+-        return rv
+-
+-    # No save directory given.
+-    if not renpy.config.save_directory:
+-        return gamedir + "/saves"
+-
+-    # Search the path above Ren'Py for a directory named "Ren'Py Data".
+-    # If it exists, then use that for our save directory.
+-    path = renpy.config.renpy_base
+-
+-    while True:
+-        if os.path.isdir(path + "/Ren'Py Data"):
+-            return path + "/Ren'Py Data/" + renpy.config.save_directory
+-
+-        newpath = os.path.dirname(path)
+-        if path == newpath:
+-            break
+-        path = newpath
+-
+-    # Otherwise, put the saves in a platform-specific location.
+-    if renpy.macintosh:
+-        rv = "~/Library/RenPy/" + renpy.config.save_directory
+-        return os.path.expanduser(rv)
+-
+-    elif renpy.windows:
+-        if 'APPDATA' in os.environ:
+-            return os.environ['APPDATA'] + "/RenPy/" + 
renpy.config.save_directory
+-        else:
+-            rv = "~/RenPy/" + renpy.config.save_directory
+-            return os.path.expanduser(rv)
+-
+-    else:
+-        rv = "~/.renpy/" + renpy.config.save_directory
+-        return os.path.expanduser(rv)
+-
+-
+-# Returns the path to the Ren'Py base directory (containing common and
+-# the launcher, usually.)
+-def path_to_renpy_base():
+-    renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
+-    renpy_base = os.path.abspath(renpy_base)
+-
+-    return renpy_base
+-
+-##############################################################################
++from distutils.sysconfig import get_python_lib
++sys.path.append(get_python_lib() + "/renpy@SLOT@")
++import renpy.common as common
+ 
+ # The version of the Mac Launcher and py4renpy that we require.
+ macos_version = (6, 14, 0)
+@@ -151,20 +46,9 @@ except:
+     print "Ren'Py requires at least python 2.6."
+     sys.exit(0)
+ 
+-android = ("ANDROID_PRIVATE" in os.environ)
+-
+-# Android requires us to add code to the main module, and to command some
+-# renderers.
+-if android:
+-    __main__ = sys.modules["__main__"]
+-    __main__.path_to_renpy_base = path_to_renpy_base
+-    __main__.path_to_common = path_to_common
+-    __main__.path_to_saves = path_to_saves
+-    os.environ["RENPY_RENDERER"] = "gl"
+-
+ def main():
+ 
+-    renpy_base = path_to_renpy_base()
++    renpy_base = common.path_to_renpy_base()
+ 
+     # Add paths.
+     if os.path.exists(renpy_base + "/module"):
+diff --git a/renpy/common.py b/renpy/common.py
+new file mode 100644
+index 0000000..598b16c
+--- /dev/null
++++ b/renpy/common.py
+@@ -0,0 +1,106 @@
++# This file is part of Ren'Py. The license below applies to Ren'Py only.
++# Games and other projects that use Ren'Py may use a different license.
++
++# Copyright 2004-2015 Tom Rothamel <py...@bishoujo.us>
++#
++# Permission is hereby granted, free of charge, to any person
++# obtaining a copy of this software and associated documentation files
++# (the "Software"), to deal in the Software without restriction,
++# including without limitation the rights to use, copy, modify, merge,
++# publish, distribute, sublicense, and/or sell copies of the Software,
++# and to permit persons to whom the Software is furnished to do so,
++# subject to the following conditions:
++#
++# The above copyright notice and this permission notice shall be
++# included in all copies or substantial portions of the Software.
++#
++# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
++# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
++# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
++# NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
++# LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
++# OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
++# WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
++
++import os
++import sys
++import warnings
++from distutils.sysconfig import get_python_lib
++
++# Functions to be customized by distributors. ################################
++
++# Given the Ren'Py base directory (usually the directory containing
++# this file), this is expected to return the path to the common directory.
++def path_to_common(renpy_base):
++    return renpy_base + "/renpy/common"
++
++# Given a directory holding a Ren'Py game, this is expected to return
++# the path to a directory that will hold save files.
++def path_to_saves(gamedir):
++    import renpy #@UnresolvedImport
++
++    # Makes sure the permissions are right on the save directory.
++    def test_writable(d):
++        try:
++            fn = os.path.join(d, "test.txt")
++            open(fn, "w").close()
++            open(fn, "r").close()
++            os.unlink(fn)
++            return True
++        except:
++            return False
++
++
++    # Makes sure the permissions are right on the save directory.
++    def test_writable(d):
++        try:
++            fn = os.path.join(d, "test.txt")
++            open(fn, "w").close()
++            open(fn, "r").close()
++            os.unlink(fn)
++            return True
++        except:
++            return False
++
++    # No save directory given.
++    if not renpy.config.save_directory:
++        return gamedir + "/saves"
++
++    # Search the path above Ren'Py for a directory named "Ren'Py Data".
++    # If it exists, then use that for our save directory.
++    path = renpy.config.renpy_base
++
++    while True:
++        if os.path.isdir(path + "/Ren'Py Data"):
++            return path + "/Ren'Py Data/" + renpy.config.save_directory
++
++        newpath = os.path.dirname(path)
++        if path == newpath:
++            break
++        path = newpath
++
++    # Otherwise, put the saves in a platform-specific location.
++    if renpy.macintosh:
++        rv = "~/Library/RenPy/" + renpy.config.save_directory
++        return os.path.expanduser(rv)
++
++    elif renpy.windows:
++        if 'APPDATA' in os.environ:
++            return os.environ['APPDATA'] + "/RenPy/" + 
renpy.config.save_directory
++        else:
++            rv = "~/RenPy/" + renpy.config.save_directory
++            return os.path.expanduser(rv)
++
++    else:
++        rv = "~/.renpy/" + renpy.config.save_directory
++        return os.path.expanduser(rv)
++
++
++# Returns the path to the Ren'Py base directory (containing common and
++# the launcher, usually.)
++def path_to_renpy_base():
++    renpy_base = os.path.dirname(os.path.realpath(sys.argv[0]))
++    renpy_base = get_python_lib() + "/renpy@SLOT@"
++    renpy_base = os.path.abspath(renpy_base)
++
++    return renpy_base
+diff --git a/renpy/main.py b/renpy/main.py
+index 70372d1..937dd21 100644
+--- a/renpy/main.py
++++ b/renpy/main.py
+@@ -27,7 +27,7 @@ import os
+ import sys
+ import time
+ import zipfile
+-import __main__
++import renpy.common as common
+ 
+ 
+ def run(restart):
+@@ -204,7 +204,7 @@ def main():
+     renpy.config.searchpath = [ renpy.config.gamedir ]
+ 
+     # Find the common directory.
+-    commondir = __main__.path_to_common(renpy.config.renpy_base) # E1101 
@UndefinedVariable
++    commondir = common.path_to_common(renpy.config.renpy_base) # E1101 
@UndefinedVariable
+ 
+     if os.path.isdir(commondir):
+         renpy.config.searchpath.append(commondir)
+@@ -272,7 +272,7 @@ def main():
+ 
+     # Find the save directory.
+     if renpy.config.savedir is None:
+-        renpy.config.savedir = __main__.path_to_saves(renpy.config.gamedir) # 
E1101 @UndefinedVariable
++        renpy.config.savedir = common.path_to_saves(renpy.config.gamedir) # 
E1101 @UndefinedVariable
+ 
+     if renpy.game.args.savedir: #@UndefinedVariable
+         renpy.config.savedir = renpy.game.args.savedir #@UndefinedVariable
+-- 
+2.3.1
+

Reply via email to