commit:     849349fa869f0730bcc2e94d4b1cff49a3adfdb1
Author:     Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
AuthorDate: Tue Dec 29 07:13:50 2015 +0000
Commit:     Michael Sterrett <mr_bones_ <AT> gentoo <DOT> org>
CommitDate: Tue Dec 29 07:41:00 2015 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=849349fa

games-fps/darkplaces: old

Package-Manager: portage-2.2.24

 games-fps/darkplaces/Manifest                   |   1 -
 games-fps/darkplaces/darkplaces-20130304.ebuild | 187 ------------------------
 2 files changed, 188 deletions(-)

diff --git a/games-fps/darkplaces/Manifest b/games-fps/darkplaces/Manifest
index 5dcaeae..3c5e0cf 100644
--- a/games-fps/darkplaces/Manifest
+++ b/games-fps/darkplaces/Manifest
@@ -1,5 +1,4 @@
 DIST darkplacesengine20110628.zip 23377408 SHA256 
d2464c681e3fdcc66cb090e79c44c0c173a43b6f181a12e500b0b1fd7d73ffce SHA512 
bf44933470be2856a80ebd73a0cb531c6d22e69da5be24bc52175998ab687b4112c88423a6b42a9a4ed746e0f96c1bb39e188a037a98ea596cf7b6183e390038
 WHIRLPOOL 
b4214be8a9c9aadf02a92c9b7e54d508df38f9e38f650f839a8ea43d9c0768641dbf59c71b210d337f591fac2d77a21a14e7900a3038d1af828f064bf3368071
-DIST darkplacesengine20130304.zip 29427833 SHA256 
e1858dcba033b1dfc6e685482745b7137ceb23dfd710671971cd5e34529a9f44 SHA512 
6672160ad6ed34bb45262f03b7a7671d65aa88ca44abab616f54cd1a8e5240dcb7b8a3a7c364fc8de3e9e2acf458e5c129311a0c52b8c6b29d9a4cafa5188b15
 WHIRLPOOL 
5566c7de789735fb984c5b64cf7ece2e948b87e170e16f434d5015f70baad901aadc251bb25a32926f43ced903daaa914a51024c08a64f4edcf1a9003aab1261
 DIST darkplacesengine20140513.zip 28113487 SHA256 
69e5a50991884196e403bd6aab4a33bba553a934a167be366672ab4e223b06c9 SHA512 
45864b590057c6de0ea978b3cc967feb879b87b2d376f3b4d8525e037b10ca1fc68599c152506494bb06669c6c2304e0aa0ee1b28f7a0d589d10c23f7285052c
 WHIRLPOOL 
0fca6d87c9d3482112992965b70f829dfd6ecd926d940ad66f5f75aec4438c2b5b33fb6ac51f69c5199f06d53fbc16f1c8d0780db40b8cbd71c7ceb0e67a4048
 DIST fuhquake-lits.rar 8388829 SHA256 
066fd58e2a6d157a1aa7925334d7e3e6cffa7f5c556e707bc31da8bfecea873c SHA512 
6e59f5e08a6c401b329b86b0cd677a04b1a5aee11f24973c77c9e7ea50cab9dedf4fc15c4f3d6b73bdc87bacdc9612a3c244d0a4ceceef943abb6e256ac23925
 WHIRLPOOL 
d398b57c03d02c8180f8ca93f6964ac2118ef50cace3ecbc9da9113b1e91ed3a7b7e5473ebb9ad2f5198828eb8565c7c0470aea2095152b2898335562bef821d
 DIST id1.pk3 350470 SHA256 
f1ee6e144d1942ebf91a8c71d0333eac94c73efae35377fbe7ae43e0e4ab37dc SHA512 
d4d7233bc1e5049e89d09448818219b0ce7941fecde5381cd95933e4c96ebc9b4e34ff7eae5eb5d0d1e3cc2ceb4f5254f4d600aded7dda373713149817621331
 WHIRLPOOL 
30fe7e6d6ac6408c54e704586d4f4e15d139c0330e4f3e758651bfc2e6582eadae08c590e87264cfb26faae56a7033b383d51f93bf54ddfce7db38e47d569280

diff --git a/games-fps/darkplaces/darkplaces-20130304.ebuild 
b/games-fps/darkplaces/darkplaces-20130304.ebuild
deleted file mode 100644
index bfbc882..0000000
--- a/games-fps/darkplaces/darkplaces-20130304.ebuild
+++ /dev/null
@@ -1,187 +0,0 @@
-# Copyright 1999-2015 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Id$
-
-EAPI=5
-inherit unpacker eutils flag-o-matic games
-
-# Latest versions are in http://icculus.org/twilight/darkplaces/files/
-MY_PV=${PV/_beta/beta}
-MY_ENGINE="${PN}engine${MY_PV}.zip"
-
-# Different Quake 1 engines expect the lights in different directories
-# http://www.fuhquake.net/download.html and http://www.kgbsyndicate.com/romi/
-MY_LIGHTS="fuhquake-lits.rar"
-
-DESCRIPTION="Enhanced engine for iD Software's Quake 1"
-HOMEPAGE="http://icculus.org/twilight/darkplaces/";
-SRC_URI="http://icculus.org/twilight/${PN}/files/${MY_ENGINE}
-       lights? (
-               http://www.fuhquake.net/files/extras/${MY_LIGHTS}
-               http://www.kgbsyndicate.com/romi/id1.pk3 )"
-
-LICENSE="GPL-2"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE="alsa cdinstall cdsound debug dedicated demo lights opengl oss sdl 
textures"
-
-UIRDEPEND="virtual/jpeg
-       media-libs/libogg
-       media-libs/libvorbis
-       virtual/opengl
-       alsa? ( media-libs/alsa-lib )
-       sdl? ( media-libs/libsdl )
-       x11-libs/libX11
-       x11-libs/libXpm
-       x11-libs/libXxf86dga
-       x11-libs/libXxf86vm"
-UIDEPEND="x11-proto/xextproto
-       x11-proto/xf86dgaproto
-       x11-proto/xf86vidmodeproto
-       x11-proto/xproto"
-RDEPEND="net-misc/curl
-       cdinstall? ( games-fps/quake1-data )
-       demo? ( games-fps/quake1-demodata )
-       textures? ( >=games-fps/quake1-textures-20050820 )
-       opengl? ( ${UIRDEPEND} )
-       !opengl? ( sdl? ( ${UIRDEPEND} ) )
-       !opengl? ( !sdl? ( !dedicated? ( ${UIRDEPEND} ) ) )"
-DEPEND="lights? ( || (
-                       app-arch/unrar
-                       app-arch/rar ) )
-       opengl? (
-               ${UIRDEPEND}
-               ${UIDEPEND} )
-       !opengl? ( sdl? (
-               ${UIRDEPEND}
-               ${UIDEPEND} ) )
-       !opengl? ( !sdl? ( !dedicated? (
-               ${UIRDEPEND}
-               ${UIDEPEND} ) ) )
-       virtual/pkgconfig
-       app-arch/unzip"
-
-S=${WORKDIR}/${PN}
-dir=${GAMES_DATADIR}/quake1
-
-opengl_client() { use opengl || ( ! use dedicated && ! use sdl ) }
-
-src_unpack() {
-       if use lights ; then
-               unpack "${MY_LIGHTS}"
-               unpack_zip "${DISTDIR}"/id1.pk3
-               mv *.lit maps/ || die
-               mv ReadMe.txt rtlights.txt
-       fi
-       unpack "${MY_ENGINE}"
-       unpack ./${PN}*.zip
-}
-
-src_prepare() {
-       rm "${WORKDIR}"/README-SDL.txt
-       cd "${S}"
-       rm mingw_note.txt
-
-       strip-flags
-
-       # Only additional CFLAGS optimization is the -march flag
-       local march=$(get-flag -march)
-       sed -i \
-               -e "s:-lasound:$(pkg-config --libs alsa):" \
-               -e "/^CPUOPTIMIZATIONS/d" \
-               -e '/^OPTIM_RELEASE/s/=.*/=$(CFLAGS)/' \
-               -e '/^OPTIM_DEBUG/s/=.*/=$(CFLAGS)/' \
-               -e '/^LDFLAGS_DEBUG/s/$/ $(LDFLAGS)/' \
-               -e '/^LDFLAGS_RELEASE/s/$/ $(LDFLAGS)/' \
-               -e "s:strip:true:" \
-               makefile.inc || die
-
-       if ! use cdsound ; then
-               # Turn the CD accesses off
-               sed -i \
-                       -e "s:/dev/cdrom:/dev/null:" \
-                       cd_linux.c || die
-               sed -i \
-                       -e 's:COM_CheckParm("-nocdaudio"):1:' \
-                       cd_shared.c || die
-       fi
-}
-
-src_compile() {
-       local opts="DP_FS_BASEDIR=\"${dir}\" DP_LINK_TO_LIBJPEG=1"
-
-       # Preferred sound is alsa
-       local sound_api="NULL"
-       use oss && sound_api="OSS"
-       use alsa && sound_api="ALSA"
-       opts="${opts} DP_SOUND_API=${sound_api}"
-
-       local type="release"
-       use debug && type="debug"
-
-       # Only compile a maximum of 1 client
-       if use sdl ; then
-               emake ${opts} "sdl-${type}"
-       elif opengl_client ; then
-               emake ${opts} "cl-${type}"
-       fi
-
-       if use dedicated ; then
-               emake ${opts} "sv-${type}"
-       fi
-}
-
-src_install() {
-       if opengl_client || use sdl ; then
-               local type=glx
-
-               use sdl && type=sdl
-
-               # darkplaces executable is needed, even just for demo
-               newgamesbin "${PN}-${type}" ${PN}
-               newicon darkplaces72x72.png ${PN}.png
-
-               if use demo ; then
-                       # Install command-line for demo, even if not desktop 
entry
-                       games_make_wrapper ${PN}-demo "${PN} -game demo"
-               fi
-
-               if use demo && ! use cdinstall ; then
-                       make_desktop_entry ${PN}-demo "Dark Places (Demo)"
-               else
-                       # Full version takes precedence over demo
-                       make_desktop_entry ${PN} "Dark Places"
-               fi
-       fi
-
-       if use dedicated ; then
-               newgamesbin ${PN}-dedicated ${PN}-ded
-       fi
-
-       dodoc *.txt ChangeLog todo "${WORKDIR}"/*.txt
-
-       if use lights ; then
-               insinto "${dir}"/id1
-               doins -r "${WORKDIR}"/{cubemaps,maps}
-               if use demo ; then
-                       # Set up symlinks, for the demo levels to include the 
lights
-                       local d
-                       for d in cubemaps maps ; do
-                               dosym "${dir}/id1/${d}" "${dir}/demo/${d}"
-                       done
-               fi
-       fi
-       prepgamesdirs
-}
-
-pkg_postinst() {
-       games_pkg_postinst
-
-       if ! use cdinstall && ! use demo ; then
-               elog "Place pak0.pak and pak1.pak in ${dir}/id1"
-       fi
-
-       if use sdl ; then
-               ewarn "Select opengl with alsa, instead of sdl USE flag, for 
better audio latency."
-       fi
-}

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