commit:     edd9e982ef2b381a257a4ce2c522c224b432229a
Author:     Vadim A. Misbakh-Soloviov <git <AT> mva <DOT> name>
AuthorDate: Fri Jun  2 09:49:23 2017 +0000
Commit:     Vadim A. Misbakh-Soloviov <mva <AT> mva <DOT> name>
CommitDate: Fri Jun  2 09:49:23 2017 +0000
URL:        https://gitweb.gentoo.org/proj/gamerlay.git/commit/?id=edd9e982

glpng: upstream changed traball generation scheme

 media-libs/glpng/glpng-1.46-r1.ebuild | 27 +++++++++++++++++++++++++++
 media-libs/glpng/metadata.xml         |  9 +++++++++
 2 files changed, 36 insertions(+)

diff --git a/media-libs/glpng/glpng-1.46-r1.ebuild 
b/media-libs/glpng/glpng-1.46-r1.ebuild
new file mode 100644
index 0000000..a16cbf7
--- /dev/null
+++ b/media-libs/glpng/glpng-1.46-r1.ebuild
@@ -0,0 +1,27 @@
+# Copyright 1999-2017 Gentoo Foundation
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=6
+inherit cmake-multilib vcs-snapshot
+
+DESCRIPTION="An OpenGL PNG image library"
+HOMEPAGE="http://repo.or.cz/glpng.git";
+SRC_URI="http://repo.or.cz/glpng.git/snapshot/v${PV}.tar.gz -> ${P}.tar.gz"
+
+LICENSE="ZLIB"
+SLOT="0"
+KEYWORDS="amd64 ppc x86"
+IUSE="static-libs"
+
+RDEPEND="
+       virtual/opengl[${MULTILIB_USEDEP}]
+       virtual/glu[${MULTILIB_USEDEP}]
+       media-libs/libpng:0=[${MULTILIB_USEDEP}]
+       sys-libs/zlib:=[${MULTILIB_USEDEP}]
+"
+DEPEND=${RDEPEND}
+
+src_configure() {
+       local mycmakeargs=( -DBUILD_STATIC_LIBS=$(usex static-libs ON OFF) )
+       cmake-multilib_src_configure
+}

diff --git a/media-libs/glpng/metadata.xml b/media-libs/glpng/metadata.xml
new file mode 100644
index 0000000..90d83b9
--- /dev/null
+++ b/media-libs/glpng/metadata.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd";>
+<pkgmetadata>
+       <maintainer type="person">
+               <email>ch...@gentoo.org</email>
+               <name>James Le Cuirot</name>
+       </maintainer>
+       <longdescription>This is a library for OpenGL to load PNG graphics 
files as an OpenGL texture as easily as possible. It also has a number of 
options for generating the alpha channel and mipmaps.</longdescription>
+</pkgmetadata>

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