commit:     a73bf107bb4061a37f33e4c55a93c3228f04ad5f
Author:     James Le Cuirot <chewi <AT> gentoo <DOT> org>
AuthorDate: Sat May  4 08:45:21 2019 +0000
Commit:     James Le Cuirot <chewi <AT> gentoo <DOT> org>
CommitDate: Sat May  4 09:14:03 2019 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=a73bf107

games-fps/doomsday: Rewrite the readme in better English

Package-Manager: Portage-2.3.66, Repoman-2.3.12
Signed-off-by: James Le Cuirot <chewi <AT> gentoo.org>

 games-fps/doomsday/doomsday-2.1.1.ebuild | 10 +---------
 1 file changed, 1 insertion(+), 9 deletions(-)

diff --git a/games-fps/doomsday/doomsday-2.1.1.ebuild 
b/games-fps/doomsday/doomsday-2.1.1.ebuild
index 5c8767fa7cf..fac61719195 100644
--- a/games-fps/doomsday/doomsday-2.1.1.ebuild
+++ b/games-fps/doomsday/doomsday-2.1.1.ebuild
@@ -42,15 +42,7 @@ PDEPEND="
 
 S="${WORKDIR}/${P}/${PN}"
 
-DISABLE_AUTOFORMATTING="yes"
-
-DOC_CONTENTS="
-You need to copy Doom, Doom 2, Chex Quest, Heretic, Hexen, HexenDD,
-and Doom64 wads to a folder of your choice. Then configure in game
-engine where that folder is. This is different than old versions,
-which had centralized launchers for each game, and required the
-files to be in a specific place
-"
+DOC_CONTENTS="You need to copy Doom, Doom 2, Chex Quest, Heretic, Hexen, 
HexenDD, or Doom64 wads to a folder of your choice and then tell the game 
engine where that folder is. This is different to older versions, which had 
separate launchers for each game and required the files to be in a specific 
place."
 
 src_prepare() {
        cmake-utils_src_prepare

Reply via email to