commit: 957452e266708f0eed02dc4607a61843aeb60ba2 Author: Stefan Strogin <steils <AT> gentoo <DOT> org> AuthorDate: Tue Dec 17 18:51:15 2019 +0000 Commit: Stefan Strogin <steils <AT> gentoo <DOT> org> CommitDate: Tue Dec 17 18:57:56 2019 +0000 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=957452e2
games-roguelike/nethack: version bump to 3.6.3 Reported-by: Daniel Nilsson <gentoo <AT> daniel-nilsson.com> Closes: https://bugs.gentoo.org/678648 Closes: https://bugs.gentoo.org/696574 Package-Manager: Portage-2.3.82, Repoman-2.3.20 Signed-off-by: Stefan Strogin <steils <AT> gentoo.org> games-roguelike/nethack/Manifest | 1 + .../nethack/files/nethack-3.6.3-hint-tty | 19 +++ .../nethack/files/nethack-3.6.3-hint-x11 | 23 ++++ .../nethack/files/nethack-3.6.3-recover.patch | 132 +++++++++++++++++++++ games-roguelike/nethack/nethack-3.6.3.ebuild | 129 ++++++++++++++++++++ 5 files changed, 304 insertions(+) diff --git a/games-roguelike/nethack/Manifest b/games-roguelike/nethack/Manifest index 97ad7b566d2..87ba4b67e93 100644 --- a/games-roguelike/nethack/Manifest +++ b/games-roguelike/nethack/Manifest @@ -1,2 +1,3 @@ +DIST nethack-3.6.3.tar.gz 5568657 BLAKE2B f0aa12a27fdf5005f57dcc802af88939b8460cfcfea3dc4d262b15a2807376ed434233dfa85ae0bfd60e50ad5a51ff4b060b5063e393d5859bac1b98364b5359 SHA512 38bc6140b12188397539f28528dd8e34364fb7efeb42dbe36d86fea6cc473e292b7f47fba01db19cf7641414dee86092e33deb3b074afa0e8b811e71be71e1d1 DIST nethack-360-src.tgz 4261282 BLAKE2B 7be22b8bdc7b5124418fa904aa3776d77440f67ec18782b878e037b989a18092ed88ca192224c7bc1eaa3cb438823188035c3e6d2aa85d13a7aa1e86c8527d32 SHA512 92370a3c60a4f6861b9c0f1e1320fc23d91cedc1615d0d09e06a0ee3e13c9c8c0cd931389bfd7a25845ed07ef966d19d9e46e77ae07084a941685dc67f49c813 DIST nethack-361-src.tgz 4640769 BLAKE2B 3793a753e4012df64335e7e7ec60284de206012d5bb5d30a7ccfb458e456818f30dd0b4bfa9c41b1691bd01ee6aec2e44b57327586f0c9d76a573bf4c9bb00b1 SHA512 bd6e36c163f0d85e1ab1fc659464696b5a02c3864a800ad47e047fdc4a35fff4ef7dd28a9b071fa46f7f67fa45c97fdc77bc1f2bdbad80cc02950d73731d9c30 diff --git a/games-roguelike/nethack/files/nethack-3.6.3-hint-tty b/games-roguelike/nethack/files/nethack-3.6.3-hint-tty new file mode 100644 index 00000000000..626db3f1f7e --- /dev/null +++ b/games-roguelike/nethack/files/nethack-3.6.3-hint-tty @@ -0,0 +1,19 @@ +#-PRE + +LINK=$(CC) + +WINSRC = $(WINTTYSRC) +WINOBJ = $(WINTTYOBJ) +WINLIB = $(WINTTYLIB) + +GAMEPERM = 02755 +VARDIRPERM = 0770 +VARFILEPERM = 0660 +CHOWN = true +CHGRP = true + + +#-POST + +# needed for external pager, bug #57410 +DATNODLB = $(VARDATND) license symbols $(DATHELP) diff --git a/games-roguelike/nethack/files/nethack-3.6.3-hint-x11 b/games-roguelike/nethack/files/nethack-3.6.3-hint-x11 new file mode 100644 index 00000000000..b026cea976c --- /dev/null +++ b/games-roguelike/nethack/files/nethack-3.6.3-hint-x11 @@ -0,0 +1,23 @@ +#-PRE + +LINK=$(CC) + +VARDATND = x11tiles NetHack.ad pet_mark.xbm pilemark.xbm rip.xpm + +WINSRC = $(WINTTYSRC) $(WINX11SRC) +WINOBJ = $(WINTTYOBJ) $(WINX11OBJ) +WINLIB = $(WINTTYLIB) $(WINX11LIB) + +GAMEPERM = 02755 +VARDIRPERM = 0770 +VARFILEPERM = 0660 +CHOWN = true +CHGRP = true + + +#-POST + +# needed for external pager, bug #57410 +DATNODLB = $(VARDATND) license symbols $(DATHELP) + +WINX11LIB = -lXaw -lXmu -lXext -lXt -lX11 -lXpm diff --git a/games-roguelike/nethack/files/nethack-3.6.3-recover.patch b/games-roguelike/nethack/files/nethack-3.6.3-recover.patch new file mode 100644 index 00000000000..7abcaca52b7 --- /dev/null +++ b/games-roguelike/nethack/files/nethack-3.6.3-recover.patch @@ -0,0 +1,132 @@ +From d8878eddd04cb986d57cc721d719670dc7f4d156 Mon Sep 17 00:00:00 2001 +From: Stefan Strogin <ste...@gentoo.org> +Date: Tue, 17 Dec 2019 20:20:52 +0200 +Subject: [PATCH] Rename manpage from recover to recover-nethack + +Based on the patch by Luis Ressel from https://bugs.gentoo.org/203556 + +Upstream-Status: Inappropriate [Gentoo-specific] +Signed-off-by: Stefan Strogin <ste...@gentoo.org> +--- + doc/nethack.6 | 2 +- + doc/recover.6 | 28 ++++++++++++++-------------- + 2 files changed, 15 insertions(+), 15 deletions(-) + +diff --git a/doc/nethack.6 b/doc/nethack.6 +index dda4c89f4..b26a2b493 100644 +--- a/doc/nethack.6 ++++ b/doc/nethack.6 +@@ -393,7 +393,7 @@ SHOPTYPE and SPLEVTYPE can be used in debugging (wizard) mode. + DEBUGFILES can be used if the program was built with 'DEBUG' enabled. + .SH "SEE ALSO" + .PP +-dgn_comp(6), lev_comp(6), recover(6) ++dgn_comp(6), lev_comp(6), recover-nethack(6) + .SH BUGS + .PP + Probably infinite. +diff --git a/doc/recover.6 b/doc/recover.6 +index 1209d31d3..eee5bbc61 100644 +--- a/doc/recover.6 ++++ b/doc/recover.6 +@@ -1,4 +1,4 @@ +-.TH RECOVER 6 "14 December 2015" NETHACK ++.TH RECOVER-NETHACK 6 "14 December 2015" NETHACK + .de ND + .ds Nd \\$3 + .. +@@ -13,9 +13,9 @@ + .NR $NHDT-Revision: 1.9 $ + .ds Na Kenneth Lorber + .SH NAME +-recover \- recover a NetHack game interrupted by disaster ++recover-nethack \- recover a NetHack game interrupted by disaster + .SH SYNOPSIS +-.B recover ++.B recover-nethack + [ + .B \-d + .I directory +@@ -33,7 +33,7 @@ so such games can be recovered at the point of the last level change. + The + .I base + options tell +-.I recover ++.I recover-nethack + which files to process. + Each base option specifies recovery of a separate game. + .PP +@@ -83,24 +83,24 @@ by a user number to avoid conflicts, + or "xlock" if the number of concurrent players is being limited. + It may be necessary to look in the playground to find the correct + base name of the interrupted game. +-.I recover ++.I recover-nethack + will transform these level files into a save file of the same name as + .I nethack + would have used. + .PP + Since +-.I recover ++.I recover-nethack + must be able to read and delete files from the playground + and create files in the save directory, + it has interesting interactions with game security. + Giving ordinary players access to +-.I recover ++.I recover-nethack + through setuid or setgid is tantamount to leaving the playground + world-writable, + with respect to both cheating and messing up other players. + For a single-user system, this of course does not change anything, + so some of the microcomputer ports install +-.I recover ++.I recover-nethack + by default. + .PP + For a multi-user system, +@@ -108,22 +108,22 @@ the game administrator may want to arrange for all .0 files in the + playground to be fed to recover when the host machine boots, + and handle game crashes individually. + If the user population is sufficiently trustworthy, +-.I recover ++.I recover-nethack + can be installed with the same permissions the + .I nethack + executable has. + In either case, +-.I recover ++.I recover-nethack + is easily compiled from the distribution utility directory. + .SH NOTES + .PP + Like + .I nethack + itself, +-.I recover ++.I recover-nethack + will overwrite existing savefiles of the same name. + Savefiles created by +-.I recover ++.I recover-nethack + are uncompressed; + they may be compressed afterwards if desired, + but even a compression-using +@@ -133,12 +133,12 @@ will find them in the uncompressed form. + nethack(6) + .SH BUGS + .PP +-.I recover ++.I recover-nethack + makes no attempt to find out if a base name specifies a game in progress. + If multiple machines share a playground, this would be impossible to + determine. + .PP +-.I recover ++.I recover-nethack + should be taught to use the nethack playground locking mechanism to + avoid conflicts. + .SH COPYRIGHT +-- +2.24.1 + diff --git a/games-roguelike/nethack/nethack-3.6.3.ebuild b/games-roguelike/nethack/nethack-3.6.3.ebuild new file mode 100644 index 00000000000..72711dcc6e1 --- /dev/null +++ b/games-roguelike/nethack/nethack-3.6.3.ebuild @@ -0,0 +1,129 @@ +# Copyright 1999-2019 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 +inherit desktop flag-o-matic toolchain-funcs + +DESCRIPTION="The ultimate old-school single player dungeon exploration game" +HOMEPAGE="https://www.nethack.org/" +SRC_URI="https://nethack.org/download/${PV}/nethack-${PV//.}-src.tgz -> ${P}.tar.gz" + +LICENSE="nethack" +SLOT="0" +KEYWORDS="~amd64 ~arm ~arm64 ~hppa ~ppc ~ppc64 ~x86" +IUSE="X" + +RDEPEND="acct-group/gamestat + sys-libs/ncurses:0= + X? ( + x11-libs/libXaw + x11-libs/libXpm + x11-libs/libXt + )" +DEPEND="${RDEPEND} + X? ( x11-base/xorg-proto ) + " +BDEPEND="virtual/pkgconfig + X? ( + x11-apps/bdftopcf + x11-apps/mkfontscale + )" + +S="${WORKDIR}/NetHack-NetHack-${PV}_Released" + +src_prepare() { + eapply "${FILESDIR}/${P}-recover.patch" + eapply_user + + cp "${FILESDIR}/${P}-hint-$(usex X x11 tty)" hint || die "Failed to copy hint file" + sys/unix/setup.sh hint || die "Failed to run setup.sh" +} + +src_compile() { + append-cflags -I../include -DDLB -DSECURE -DTIMED_DELAY -DVISION_TABLES -DDUMPLOG -DSCORE_ON_BOTL + append-cflags '-DCOMPRESS=\"${EPREFIX}/bin/gzip\"' '-DCOMPRESS_EXTENSION=\".gz\"' + append-cflags "-DHACKDIR=\\\"${EPREFIX}/usr/$(get_libdir)/nethack\\\"" "-DVAR_PLAYGROUND=\\\"${EPREFIX}/var/games/nethack\\\"" + append-cflags "-DDEF_PAGER=\\\"${PAGER}\\\"" + append-cflags -DSYSCF "-DSYSCF_FILE=\\\"${EPREFIX}/etc/nethack.sysconf\\\"" + + use X && append-cflags -DX11_GRAPHICS -DUSE_XPM + + LOCAL_MAKEOPTS=( + CC="$(tc-getCC)" CFLAGS="${CFLAGS}" LFLAGS="${LDFLAGS}" + WINTTYLIB="$($(tc-getPKG_CONFIG) --libs ncurses)" + HACKDIR="${EPREFIX}/usr/$(get_libdir)/nethack" INSTDIR="${ED}/usr/$(get_libdir)/nethack" + SHELLDIR="${ED}/usr/bin" VARDIR="${ED}/var/games/nethack" + ) + + emake "${LOCAL_MAKEOPTS[@]}" nethack recover Guidebook spec_levs + + # Upstream still has some parallel compilation bugs + emake -j1 "${LOCAL_MAKEOPTS[@]}" all +} + +src_install() { + emake "${LOCAL_MAKEOPTS[@]}" install + + mv "${ED}/usr/$(get_libdir)/nethack/recover" "${ED}/usr/bin/recover-nethack" || die "Failed to move recover-nethack" + + doman doc/nethack.6 + newman doc/recover.6 recover-nethack.6 + dodoc doc/Guidebook.txt + + insinto /etc + newins sys/unix/sysconf nethack.sysconf + + insinto /etc/skel + newins "${FILESDIR}/${PN}-3.6.0-nethackrc" .nethackrc + + if use X ; then + cd "${S}/win/X11" || die "Failed to enter win/X11 directory" + + mkdir -p "${ED}/etc/X11/app-defaults/" || die "Failed to make app-defaults directory" + mv "${ED}/usr/$(get_libdir)/nethack/NetHack.ad" "${ED}/etc/X11/app-defaults/" || die "Failed to move NetHack.ad" + + newicon nh_icon.xpm nethack.xpm + make_desktop_entry ${PN} Nethack + + # install nethack fonts + bdftopcf -o nh10.pcf nh10.bdf || die "Converting fonts failed" + bdftopcf -o ibm.pcf ibm.bdf || die "Converting fonts failed" + insinto "/usr/$(get_libdir)/nethack/fonts" + doins *.pcf + mkfontdir "${ED}/usr/$(get_libdir)/nethack/fonts" || die "mkfontdir failed" + fi + + rm -r "${ED}/var/games/nethack" || die "Failed to clean var/games/nethack" + keepdir /var/games/nethack/save +} + +pkg_preinst() { + fowners root:gamestat /var/games/nethack /var/games/nethack/save + fperms 2770 /var/games/nethack /var/games/nethack/save + + fowners root:gamestat "/usr/$(get_libdir)/nethack/nethack" + fperms g+s "/usr/$(get_libdir)/nethack/nethack" +} + +pkg_postinst() { + cd "${EROOT}/var/games/nethack" || die "Failed to enter ${EROOT}/var/games/nethack directory" + + # Transition mechanism for <nethack-3.6.1 ebuilds. It's perfectly safe, so we'll just run it unconditionally. + chmod 2770 . save || die "Failed to chmod statedir" + + # Those files can't be created earlier because we don't want portage to wipe them during upgrades + ( umask 007 && touch logfile perm record xlogfile ) || die "Failed to create log files" + + # Instead of using a proper version header in its save files, nethack checks for incompatibilities + # by comparing the mtimes of save files and its own binary. This would require admin interaction even + # during upgrades which don't change the file format, so we'll just touch the files and warn the admin + # manually in case of compatibility issues. + ( + shopt -s nullglob + local saves=( bones* save/* ) + [[ -n "${saves[*]}" ]] && touch -c "${saves[@]}" + ) # non-fatal + + elog "A minimal default .nethackrc has been placed in /etc/skel/" + elog "The sysconf file is at /etc/nethack.sysconf" +}