commit:     82abfbd2c267ecf579222b9040140309e09a7dfe
Author:     Sergey Torokhov <torokhov-s-a <AT> yandex <DOT> ru>
AuthorDate: Mon Nov  9 22:13:01 2020 +0000
Commit:     Sergey Torokhov <torokhov-s-a <AT> yandex <DOT> ru>
CommitDate: Mon Nov  9 22:13:01 2020 +0000
URL:        https://gitweb.gentoo.org/repo/proj/guru.git/commit/?id=82abfbd2

games-board/rmahjong: update to p20201106 tarball with merged patches

Signed-off-by: Sergey Torokhov <torokhov-s-a <AT> yandex.ru>

 .../files/rmahjong-0.4_fix_python3_compat.patch    | 105 --------
 .../rmahjong/files/rmahjong-0.4_fix_tests.patch    | 296 ---------------------
 ...201013.ebuild => rmahjong-0.4_p20201106.ebuild} |   9 +-
 3 files changed, 2 insertions(+), 408 deletions(-)

diff --git a/games-board/rmahjong/files/rmahjong-0.4_fix_python3_compat.patch 
b/games-board/rmahjong/files/rmahjong-0.4_fix_python3_compat.patch
deleted file mode 100644
index 0fd0de1e..00000000
--- a/games-board/rmahjong/files/rmahjong-0.4_fix_python3_compat.patch
+++ /dev/null
@@ -1,105 +0,0 @@
-diff --git a/client/client.py b/client/client.py
---- a/client/client.py
-+++ b/client/client.py
-@@ -138,10 +138,10 @@ class Mahjong:
- 
-       def init_player_boxes(self, names, player_winds, score):
-               self.player_boxes = [
--                      PlayerBox((50, 700), names[0], player_winds[0], 
int(score[0]), direction_up, (0,-80)),
--                      PlayerBox((954, 50), names[1], player_winds[1], 
int(score[1]), direction_left, (-210, 0)),
--                      PlayerBox((700, 0), names[2], player_winds[2], 
int(score[2]), direction_up, (0,80)),
--                      PlayerBox((0, 50), names[3], player_winds[3], 
int(score[3]), direction_right, (80,0)) ]
-+                      PlayerBox((50, 700), names[0], player_winds[0], 
int(float(score[0])), direction_up, (0,-80)),
-+                      PlayerBox((954, 50), names[1], player_winds[1], 
int(float(score[1])), direction_left, (-210, 0)),
-+                      PlayerBox((700, 0), names[2], player_winds[2], 
int(float(score[2])), direction_up, (0,80)),
-+                      PlayerBox((0, 50), names[3], player_winds[3], 
int(float(score[3])), direction_right, (80,0)) ]
-               for widget in self.player_boxes:
-                       self.gui.add_widget(widget)
- 
-diff --git a/client/states.py b/client/states.py
---- a/client/states.py
-+++ b/client/states.py
-@@ -555,8 +555,8 @@ class ScoreState(RoundPreparingState):
-               results = []
-               for wind in winds:
-                       name = (self.mahjong.get_player_name(wind))
--                      score = (int(self.message[wind + "_score"]))
--                      payment = (int(self.message[wind + "_payment"]))
-+                      score = (int(float(self.message[wind + "_score"])))
-+                      payment = (int(float(self.message[wind + "_payment"])))
-                       results.append((name, score, payment))
-               results.sort(key = lambda r: r[1], reverse = True)
-               return results
-diff --git a/client/tilepainter.py b/client/tilepainter.py
---- a/client/tilepainter.py
-+++ b/client/tilepainter.py
-@@ -89,7 +89,7 @@ class TilePainter:
-                       img = self.tile_images[name]
-                       w = img.get_width()
-                       h = img.get_height()
--                      screen.blit(pygame.transform.smoothscale(img, (w/4, 
h/4)), position)
-+                      screen.blit(pygame.transform.smoothscale(img, (w//4, 
h//4)), position)
- 
-       def draw_tile_list(self, screen, position, tile_names, space = 0):
-               for i, tile_name in enumerate(tile_names):
-diff --git a/server/botengine.py b/server/botengine.py
-index 03623f9..b128135 100644
---- a/server/botengine.py
-+++ b/server/botengine.py
-@@ -71,7 +71,7 @@ class BotEngine():
- 
-       def get_tiles(self, blocking = False):
-               if self._is_next_line() or blocking:
--                      return map(Tile, (self._read_line().strip().split()))
-+                      return [*map(Tile, (self._read_line().strip().split()))]
-               else:
-                       return None
- 
-diff --git a/server/eval.py b/server/eval.py
-index 042ee54..dc7e463 100644
---- a/server/eval.py
-+++ b/server/eval.py
-@@ -19,6 +19,7 @@ from tile import Pon, Chi
- from tile import red_dragon, white_dragon, green_dragon, dragons
- from tile import bamboos, chars, pins, all_tiles, honors
- from copy import copy
-+import functools
- 
- def is_hand_open(sets):
-       for set in sets:
-@@ -97,14 +97,14 @@
-       
-       if wintype == "Ron":
-               if player_wind.name == "WE":
--                      return (name, round_to_base(score / 2 * 3, 100))
-+                      return (name, round_to_base(score // 2 * 3, 100))
-               else:
-                       return (name, score)
-       else:
-               if player_wind.name == "WE":
--                      return (name, (round_to_base(score / 2, 100), 0))
-+                      return (name, (round_to_base(score // 2, 100), 0))
-               else:
--                      return (name, (round_to_base(score / 4, 100), 
round_to_base(score / 2, 100)))
-+                      return (name, (round_to_base(score // 4, 100), 
round_to_base(score // 2, 100)))
- 
- def quick_pons_and_kans(hand):
-       d = {}
-@@ -274,7 +275,7 @@ def eval_sets(pair, sets, round_wind, player_wind, 
last_tile, wintype):
-       # Other hands
-       for name, fn in score_functions:
-               score = fn(pair, sets)
--              if score > 0:
-+              if score:
-                       result.append((name, score))
- 
-       # Pinfu
-@@ -304,7 +305,7 @@ def eval_sets(pair, sets, round_wind, player_wind, 
last_tile, wintype):
- 
- 
- def sum_over_sets(sets, fn):
--      return reduce(lambda a, s: fn(s) + a, sets, 0)
-+      return functools.reduce(lambda a, s: fn(s) + a, sets, 0)
- 
- def for_all_tiles_in_sets(sets, fn):
-       return for_all_sets(sets, lambda s: s.all_tiles(fn))

diff --git a/games-board/rmahjong/files/rmahjong-0.4_fix_tests.patch 
b/games-board/rmahjong/files/rmahjong-0.4_fix_tests.patch
deleted file mode 100644
index 93b671db..00000000
--- a/games-board/rmahjong/files/rmahjong-0.4_fix_tests.patch
+++ /dev/null
@@ -1,296 +0,0 @@
-diff a/server/botengine.py b/server/botengine.py
---- a/server/botengine.py
-+++ b/server/botengine.py
-@@ -53,7 +53,10 @@
- 
-       def shutdown(self):
-               self.thread.thread_quit = True
-+              self.process.stdin.close()
-+              self.process.stdout.close()
-               self.process.terminate()
-+              self.process.wait()
-               #self._write("QUIT\n")
-               #self.join()
- 
-diff --git a/server/test.py b/server/test.py
---- a/server/test.py
-+++ b/server/test.py
-@@ -25,7 +25,7 @@ from botengine import BotEngine
- 
- 
- def tiles(strs):
--      return map(Tile, strs)
-+      return [*map(Tile, strs)]
- 
- 
- def chi(tile_name):
-@@ -156,52 +156,52 @@ class EvalHandTestCase(TestCase):
-                       hand, sets, r = h
-                       score = count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("XX"), Tile("XX"), "Ron")
-                       yaku = find_tiles_yaku(tiles(hand), sets, [], 
Tile("XX"), Tile("XX"), "Ron")
--                      self.assert_(score == r, "Hand %i returned score %i %s 
hand=%s" % (hand_id, score, yaku, hand))
-+                      self.assertTrue(score == r, "Hand %i returned score %i 
%s hand=%s" % (hand_id, score, yaku, hand))
- 
-               hand = [ "WE", "C2", "C3", "C4", "WN", "WN", "WN", "DR", "B9", 
"DR", "B8", "B7", "WE", "WE" ]
-               sets = []
--              self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WN"), "Ron"), 2)
--              self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WN"), "Tsumo"), 3)
--              self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WE"), "Ron"), 2)
--              self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WS"), "Ron"), 1)
-+              self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WN"), "Ron"), 2)
-+              self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WN"), "Tsumo"), 3)
-+              self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WE"), "Ron"), 2)
-+              self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WS"), "Ron"), 1)
-               hand = [ "WE", "DW", "DW", "DW", "C4", "C2", "C3", "DR", "B9", 
"DR", "B8", "B7", "WE", "WE" ]
--              self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WS"), "Ron"), 2)
-+              self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WS"), "Ron"), 2)
-               hand,sets = ([ "C4", "C5", "C6", "C7", "B7", "B8", "B9", "P2", 
"P3", "P4", "C4"], [kan("WS")])
--              self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WS"), "Ron"), 1)
-+              self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WS"), "Ron"), 1)
-               hand,sets = ([ "C4", "C5", "C6", "C7", "B7", "B8", "B9", "P2", 
"P3", "P4", "C4"], [ckan("WS")])
--              self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WS"), "Ron"), 1)
-+              self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WS"), "Ron"), 1)
- 
-               hand = [ "WN", "B9", "B6", "WN", "B4", "B8", "B5", "B7"]
-               sets = [chi("B1"), chi("P5")]
--              self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WW"), "Ron"), 1)
--              self.assertEquals(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WW"), "Tsumo"), 1)
-+              self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WW"), "Ron"), 1)
-+              self.assertEqual(count_of_tiles_yaku(tiles(hand), sets, [], 
Tile("WE"), Tile("WW"), "Tsumo"), 1)
- 
-       def test_basic_payment(self):
--              self.assert_(compute_payment(2, 40, "Ron", Tile("WN")) == ("", 
2600))
--              self.assert_(compute_payment(2, 40, "Ron", Tile("WE")) == ("", 
3900))
--              self.assertEquals(compute_payment(2, 40, "Tsumo", Tile("WN")), 
("", (700,1300)))
--              self.assertEquals(compute_payment(2, 40, "Tsumo", Tile("WE")), 
("", (1300, 0)))
-+              self.assertTrue(compute_payment(2, 40, "Ron", Tile("WN")) == 
("", 2600))
-+              self.assertTrue(compute_payment(2, 40, "Ron", Tile("WE")) == 
("", 3900))
-+              self.assertEqual(compute_payment(2, 40, "Tsumo", Tile("WN")), 
("", (700,1300)))
-+              self.assertEqual(compute_payment(2, 40, "Tsumo", Tile("WE")), 
("", (1300, 0)))
- 
--              self.assert_(compute_payment(1, 40, "Ron", Tile("WN")) == ("", 
1300))
--              self.assert_(compute_payment(1, 40, "Ron", Tile("WE")) == ("", 
2000))
--              self.assertEquals(compute_payment(1, 40, "Tsumo", Tile("WN")), 
("", (400, 700)))
--              self.assertEquals(compute_payment(1, 40, "Tsumo", Tile("WE")), 
("", (700, 0)))
-+              self.assertTrue(compute_payment(1, 40, "Ron", Tile("WN")) == 
("", 1300))
-+              self.assertTrue(compute_payment(1, 40, "Ron", Tile("WE")) == 
("", 2000))
-+              self.assertEqual(compute_payment(1, 40, "Tsumo", Tile("WN")), 
("", (400, 700)))
-+              self.assertEqual(compute_payment(1, 40, "Tsumo", Tile("WE")), 
("", (700, 0)))
- 
--              self.assertEquals(compute_payment(4, 20, "Tsumo", Tile("WN")), 
("", (1300, 2600)))
--              self.assertEquals(compute_payment(4, 20, "Tsumo", Tile("WE")), 
("", (2600, 0)))
-+              self.assertEqual(compute_payment(4, 20, "Tsumo", Tile("WN")), 
("", (1300, 2600)))
-+              self.assertEqual(compute_payment(4, 20, "Tsumo", Tile("WE")), 
("", (2600, 0)))
- 
--              self.assertEquals(compute_payment(3, 20, "Tsumo", Tile("WN")), 
("", (700, 1300)))
--              self.assertEquals(compute_payment(3, 20, "Tsumo", Tile("WE")), 
("", (1300, 0)))
-+              self.assertEqual(compute_payment(3, 20, "Tsumo", Tile("WN")), 
("", (700, 1300)))
-+              self.assertEqual(compute_payment(3, 20, "Tsumo", Tile("WE")), 
("", (1300, 0)))
- 
--              self.assertEquals(compute_payment(5, 40, "Ron", Tile("WN")), 
("Mangan", 8000))
--              self.assertEquals(compute_payment(5, 40, "Ron", Tile("WE")), 
("Mangan", 12000))
--              self.assertEquals(compute_payment(5, 40, "Tsumo", Tile("WN")), 
("Mangan", (2000, 4000)))
--              self.assertEquals(compute_payment(5, 40, "Tsumo", Tile("WE")), 
("Mangan", (4000, 0)))
-+              self.assertEqual(compute_payment(5, 40, "Ron", Tile("WN")), 
("Mangan", 8000))
-+              self.assertEqual(compute_payment(5, 40, "Ron", Tile("WE")), 
("Mangan", 12000))
-+              self.assertEqual(compute_payment(5, 40, "Tsumo", Tile("WN")), 
("Mangan", (2000, 4000)))
-+              self.assertEqual(compute_payment(5, 40, "Tsumo", Tile("WE")), 
("Mangan", (4000, 0)))
- 
--              self.assertEquals(compute_payment(13, 40, "Ron", Tile("WN")), 
("Yakuman", 32000))
--              self.assertEquals(compute_payment(13, 40, "Ron", Tile("WE")), 
("Yakuman", 48000))
--              self.assertEquals(compute_payment(13, 40, "Tsumo", Tile("WN")), 
("Yakuman", (8000, 16000)))
--              self.assertEquals(compute_payment(13, 40, "Tsumo", Tile("WE")), 
("Yakuman", (16000, 0)))
-+              self.assertEqual(compute_payment(13, 40, "Ron", Tile("WN")), 
("Yakuman", 32000))
-+              self.assertEqual(compute_payment(13, 40, "Ron", Tile("WE")), 
("Yakuman", 48000))
-+              self.assertEqual(compute_payment(13, 40, "Tsumo", Tile("WN")), 
("Yakuman", (8000, 16000)))
-+              self.assertEqual(compute_payment(13, 40, "Tsumo", Tile("WE")), 
("Yakuman", (16000, 0)))
- 
-       def test_tenpai(self):
-               hands = (([ "B1", "B2", "B3", "B4", "B5", "B6", "B7", "B8", 
"B9", "P1", "P1", "P1", "WN"], [], True, ["WN"]),
-@@ -215,10 +215,10 @@ class EvalHandTestCase(TestCase):
-                                               ([ "P1", "P2", "P3", "DR", 
"DR", "DR", "B7", "B9", "WN", "WN"], [ pon("P1") ], True, ["B8"]))
- 
-               for h, sets, tenpai, w in hands:
--                      self.assertEquals(hand_in_tenpai(tiles(h), sets), 
tenpai)
-+                      self.assertEqual(hand_in_tenpai(tiles(h), sets), tenpai)
-                       waiting = [ t.name for t in 
find_waiting_tiles(tiles(h), sets) ]
-                       waiting.sort()
--                      self.assertEquals(waiting, w)
-+                      self.assertEqual(waiting, w)
- 
-       def test_riichi(self):
-               hands = (([ "P5", "B1", "B2", "B3", "B4", "B5", "B6", "B7", 
"B8", "B9", "P1", "P1", "P1", "WN"], [], True),
-@@ -229,7 +229,7 @@ class EvalHandTestCase(TestCase):
-                                       ([ "P4", "P4", "P4", "C6", "C4", "C5", 
"B7", "B6", "B8", "B8", "DR" ], [ ckan("WE") ], True),   
-                                       ([ "P4", "P4", "C6", "P3", "C5", "B7", 
"B6", "P1", "DR", "B8", "DR" ], [ ckan("WE") ], False))
-               for h, sets, riichi in hands:
--                      self.assertEquals(riichi_test(tiles(h), sets), riichi, 
[h,sets])
-+                      self.assertEqual(riichi_test(tiles(h), sets), riichi, 
[h,sets])
- 
-       def test_singlewait(self):
-               # Last tile in the list comes last
-@@ -242,21 +242,21 @@ class EvalHandTestCase(TestCase):
-                               ([  "B1", "B2", "B3", "B4", "B5", "B6", "B7", 
"B8", "B9", "P1", "P1", "P3", "P1", "P2"], [], True),
-                               ([  "B1", "B2", "B3", "C8", "C8", "C8", "DW", 
"DW", "DW", "P4", "P4", "P1", "P2", "P3"], [], True))
-               for h, sets, singlewait in hands:
--                      self.assertEquals(check_single_waiting(tiles(h), sets), 
singlewait)
-+                      self.assertEqual(check_single_waiting(tiles(h), sets), 
singlewait)
- 
- 
-       def test_score(self):
-               hand = [ "WN", "B9", "B6", "WN", "B4", "B8", "B5", "B7"]
-               sets = [chi("B1"), chi("P5")]
-               payment, scores, minipoints = compute_score(tiles(hand), sets, 
"Ron", ([], [ Tile("B7") ]), [], Tile("WE"), Tile("WW"))
--              self.assertEquals(payment, ('', 2000))
--              self.assertEquals(minipoints, 30)
-+              self.assertEqual(payment, ('', 2000))
-+              self.assertEqual(minipoints, 30)
- 
-               hand = [ "C2", "C2", "C4", "C4", "C7", "C7", "B6", "B8", "B8", 
"C1", "C1", "WS", "WS", "B6"]
-               sets = []
-               payment, scores, minipoints = compute_score(tiles(hand), sets, 
"Ron", ([ Tile("C7") ], [ Tile("B5") ]), [], Tile("WS"), Tile("WW"))
--              self.assertEquals(payment, ('', 6400))
--              self.assertEquals(minipoints, 25)
-+              self.assertEqual(payment, ('', 6400))
-+              self.assertEqual(minipoints, 25)
- 
- 
- class BotEngineTestCase(TestCase):
-@@ -272,9 +272,9 @@ class BotEngineTestCase(TestCase):
-                       e.set_wall(4 * all_tiles)
-                       e.question_discard()
-                       action = e.get_string()
--                      self.assert_(action == "Discard")
-+                      self.assertTrue(action == "Discard")
-                       tile = e.get_tile()
--                      self.assert_(tile in h)
-+                      self.assertTrue(tile in h)
-               finally:
-                       e.shutdown()
- 
-@@ -289,9 +289,9 @@ class BotEngineTestCase(TestCase):
-                       e.set_wall(4 * all_tiles)
-                       e.question_discard()
-                       action = e.get_string()
--                      self.assert_(action == "Discard")
-+                      self.assertTrue(action == "Discard")
-                       tile = e.get_tile()
--                      self.assert_(tile in h)
-+                      self.assertTrue(tile in h)
-               finally:
-                       e.shutdown()
- 
-@@ -308,7 +308,7 @@ class BotEngineTestCase(TestCase):
-                               e.set_sets(sets)
-                               e.question_yaku()
-                               score = e.get_int() 
--                              self.assert_(score == r, "Hand %i returned 
score %i" % (hand_id, score))
-+                              self.assertTrue(score == r, "Hand %i returned 
score %i" % (hand_id, score))
-               
-               finally:
-                       e.shutdown()
-@@ -324,23 +324,23 @@ class BotEngineTestCase(TestCase):
-                       e.set_round_wind(Tile("WE"))
-                       e.set_player_wind(Tile("WN"))
-                       e.question_yaku()
--                      self.assertEquals(e.get_int(), 2)
-+                      self.assertEqual(e.get_int(), 2)
- 
-                       e.set_round_wind(Tile("WE"))
-                       e.set_player_wind(Tile("WE"))
-                       e.question_yaku()
--                      self.assertEquals(e.get_int(), 2)
-+                      self.assertEqual(e.get_int(), 2)
- 
-                       e.set_round_wind(Tile("WE"))
-                       e.set_player_wind(Tile("WS"))
-                       e.question_yaku()
--                      self.assertEquals(e.get_int(), 1)
-+                      self.assertEqual(e.get_int(), 1)
- 
-                       e.set_sets([ pon("DW") ])
-                       e.set_round_wind(Tile("WE"))
-                       e.set_player_wind(Tile("WS"))
-                       e.question_yaku()
--                      self.assertEquals(e.get_int(), 2)
-+                      self.assertEqual(e.get_int(), 2)
- 
-               finally:
-                       e.shutdown()
-@@ -357,7 +357,7 @@ class BotEngineTestCase(TestCase):
-                       e.set_wall(wall)
-                       e.question_discard_tiles()
-                       tile_list = e.get_tiles()
--                      self.assertEquals(tile_list, [Tile("B1"), Tile("B1"), 
Tile("B1")])
-+                      self.assertEqual(tile_list, [Tile("B1"), Tile("B1"), 
Tile("B1")])
-               finally:
-                       e.shutdown()
- 
-@@ -373,7 +373,7 @@ class BotEngineTestCase(TestCase):
-                       e.set_wall(wall)
-                       e.question_discard_tiles()
-                       tile_list = e.get_tiles()
--                      self.assertEquals(tile_list, [Tile("DR")])
-+                      self.assertEqual(tile_list, [Tile("DR")])
-               finally:
-                       e.shutdown()
- 
-@@ -394,12 +394,12 @@ class BotEngineTestCase(TestCase):
-                       e.set_wall(wall)
-                       e.question_discard_tiles()
-                       tile_list = e.get_tiles()
--                      self.assertEquals(tile_list, [Tile("P4")])
-+                      self.assertEqual(tile_list, [Tile("P4")])
-                       h = tiles([ "C8", "C8", "C2", "C2", "C3", "C3", "B2", 
"B2", "B4", "B4", "P1", "P4", "B5", "B5" ])
-                       e.set_hand(h)
-                       e.question_discard_tiles()
-                       tile_list = e.get_tiles()
--                      self.assertEquals(tile_list, [Tile("P1")])
-+                      self.assertEqual(tile_list, [Tile("P1")])
- 
-                       wall = 3 * all_tiles
-                       wall.remove(Tile("WW"))
-@@ -411,7 +411,7 @@ class BotEngineTestCase(TestCase):
-                       e.set_hand(h)
-                       e.question_discard_tiles()
-                       tile_list = e.get_tiles()
--                      self.assertEquals(tile_list, [Tile("C9")])
-+                      self.assertEqual(tile_list, [Tile("C9")])
- 
-               finally:
-                       e.shutdown()
-@@ -429,18 +429,18 @@ class BotEngineTestCase(TestCase):
-                       e.question_discard()
- 
-                       action = e.get_string()
--                      self.assert_(action == "Kan")
-+                      self.assertTrue(action == "Kan")
-                       tile = e.get_tile()
--                      self.assertEquals(tile, Tile("P9"))
-+                      self.assertEqual(tile, Tile("P9"))
- 
-                       h = tiles([ "C1", "C2", "C3", "P9", "B1", "B1", "B1", 
"P1", "P3", "DR", "DR" ])
-                       e.set_hand(h)
-                       e.set_sets([pon("P9")])
-                       e.question_discard()
-                       action = e.get_string()
--                      self.assert_(action == "Kan")
-+                      self.assertTrue(action == "Kan")
-                       tile = e.get_tile()
--                      self.assertEquals(tile, Tile("P9"))
-+                      self.assertEqual(tile, Tile("P9"))
- 
- 
-                       h = tiles([ "C1", "C2", "C3", "P9", "P9", "P9", "P9", 
"P7", "P8",  "P1", "P3", "DR", "DR", "C5" ])
-@@ -448,9 +448,9 @@ class BotEngineTestCase(TestCase):
-                       e.set_sets([])
-                       e.question_discard()
-                       action = e.get_string()
--                      self.assert_(action == "Discard")
-+                      self.assertTrue(action == "Discard")
-                       tile = e.get_tile()
--                      self.assertEquals(tile, Tile("C5"))
-+                      self.assertEqual(tile, Tile("C5"))
- 
-               finally:
-                       e.shutdown()

diff --git a/games-board/rmahjong/rmahjong-0.4_p20201013.ebuild 
b/games-board/rmahjong/rmahjong-0.4_p20201106.ebuild
similarity index 91%
rename from games-board/rmahjong/rmahjong-0.4_p20201013.ebuild
rename to games-board/rmahjong/rmahjong-0.4_p20201106.ebuild
index fff2446a..829ac45b 100644
--- a/games-board/rmahjong/rmahjong-0.4_p20201013.ebuild
+++ b/games-board/rmahjong/rmahjong-0.4_p20201106.ebuild
@@ -7,10 +7,10 @@ PYTHON_COMPAT=( python3_{6,7,8,9} )
 
 inherit desktop python-single-r1 xdg
 
-# Tarball from initial py3 port branch:
+# Tarball from py3 port branch:
 # https://github.com/spirali/rmahjong/tree/py3
 # At least "Furiten", "Red fives" rules aren't implemented.
-PKG_sha="119704b581e3358ecb2764bd8e208ea5b24e7695"
+PKG_sha="7a37ade640bc24eb2cc9f0ad6c7ce26773be2856"
 
 DESCRIPTION="Riichi Mahjong, the Japanese variant of the Chinese game Mahjong 
for 4 players"
 HOMEPAGE="https://github.com/spirali/rmahjong";
@@ -39,11 +39,6 @@ RDEPEND="
        ')
 "
 
-PATCHES=(
-       "${FILESDIR}/${PN}-0.4_fix_python3_compat.patch"
-       "${FILESDIR}/${PN}-0.4_fix_tests.patch"
-)
-
 src_prepare(){
        default
 

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