commit:     a4c500da08a55ab3ff4b8f78e28dcfdc4372af65
Author:     Ross Charles Campbell <rossbridger.cc <AT> gmail <DOT> com>
AuthorDate: Sat Jan  2 15:57:46 2021 +0000
Commit:     Ross Charles Campbell <rossbridger.cc <AT> gmail <DOT> com>
CommitDate: Sat Jan  2 15:59:18 2021 +0000
URL:        https://gitweb.gentoo.org/repo/proj/guru.git/commit/?id=a4c500da

dev-games/godot: New Package

Closes: https://bugs.gentoo.org/532730
Closes: https://github.com/gentoo/gentoo/pull/17874
Package-Manager: Portage-3.0.12, Repoman-3.0.2
Signed-off-by: Ross Charles Campbell <rossbridger.cc <AT> gmail.com>

 dev-games/godot/Manifest                           |   1 +
 .../godot/files/godot-3.2.3-fix-llvm-build.patch   |  36 ++++++
 dev-games/godot/godot-3.2.3.ebuild                 | 139 +++++++++++++++++++++
 dev-games/godot/metadata.xml                       |  28 +++++
 4 files changed, 204 insertions(+)

diff --git a/dev-games/godot/Manifest b/dev-games/godot/Manifest
new file mode 100644
index 00000000..36fd2278
--- /dev/null
+++ b/dev-games/godot/Manifest
@@ -0,0 +1 @@
+DIST godot-3.2.3.tar.gz 22459811 BLAKE2B 
fdebfc4fc4a259d52496feb2904ff1e311a8df3fd57568091b181380e28b789efd16d598df7a2331f22f182acebacb7af1f5aa88583f8b7e992be52f2f494198
 SHA512 
229a32f082e412f20533b781ee95a1e7a9039a6329fe3429f9a3388ba3aada311bcc49c2abecdeec7496ef039a81358009126b21daaeeb127c170b77c3def99f

diff --git a/dev-games/godot/files/godot-3.2.3-fix-llvm-build.patch 
b/dev-games/godot/files/godot-3.2.3-fix-llvm-build.patch
new file mode 100644
index 00000000..40c45f34
--- /dev/null
+++ b/dev-games/godot/files/godot-3.2.3-fix-llvm-build.patch
@@ -0,0 +1,36 @@
+diff --git a/SConstruct b/SConstruct
+index 26019e6..f460aef 100644
+--- a/SConstruct
++++ b/SConstruct
+@@ -170,6 +170,8 @@ opts.Add(BoolVariable("builtin_zstd", "Use the built-in 
Zstd library", True))
+ # Compilation environment setup
+ opts.Add("CXX", "C++ compiler")
+ opts.Add("CC", "C compiler")
++opts.Add("AR", "Archiver")
++opts.Add("RANLIB", "Random Access Library Indexer")
+ opts.Add("LINK", "Linker")
+ opts.Add("CCFLAGS", "Custom flags for both the C and C++ compilers")
+ opts.Add("CFLAGS", "Custom flags for the C compiler")
+diff --git a/platform/x11/detect.py b/platform/x11/detect.py
+index 716930d..28b1df4 100644
+--- a/platform/x11/detect.py
++++ b/platform/x11/detect.py
+@@ -130,7 +130,6 @@ def configure(env):
+             env["CXX"] = "clang++"
+             env["LINK"] = "clang++"
+         env.Append(CPPDEFINES=["TYPED_METHOD_BIND"])
+-        env.extra_suffix = ".llvm" + env.extra_suffix
+ 
+     if env["use_lld"]:
+         if env["use_llvm"]:
+@@ -173,10 +172,6 @@ def configure(env):
+                 env.Append(CCFLAGS=["-flto"])
+                 env.Append(LINKFLAGS=["-flto"])
+ 
+-        if not env["use_llvm"]:
+-            env["RANLIB"] = "gcc-ranlib"
+-            env["AR"] = "gcc-ar"
+-
+     env.Append(CCFLAGS=["-pipe"])
+     env.Append(LINKFLAGS=["-pipe"])
+ 

diff --git a/dev-games/godot/godot-3.2.3.ebuild 
b/dev-games/godot/godot-3.2.3.ebuild
new file mode 100644
index 00000000..b0115ed9
--- /dev/null
+++ b/dev-games/godot/godot-3.2.3.ebuild
@@ -0,0 +1,139 @@
+# Copyright 1999-2021 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=7
+PYTHON_COMPAT=( python3_{7..9} )
+
+inherit desktop python-any-r1 scons-utils xdg
+
+DESCRIPTION="Multi-platform 2D and 3D game engine"
+HOMEPAGE="http://godotengine.org";
+
+SRC_URI="https://github.com/godotengine/${PN}/archive/${PV}-stable.tar.gz -> 
${P}.tar.gz"
+S="${WORKDIR}/${P}-stable"
+KEYWORDS="~amd64 ~x86"
+
+LICENSE="Apache-2.0 BSD BSL-1.1 CC-BY-3.0 MIT MPL-2.0 OFL-1.1 public-domain 
ZLIB"
+SLOT="0"
+IUSE="+bullet debug +enet +freetype lto +mbedtls +ogg +opus pulseaudio +theora 
+udev +upnp +vorbis +webp"
+
+RDEPEND="
+       app-arch/lz4
+       app-arch/zstd
+       dev-libs/libpcre2[pcre32]
+       media-libs/alsa-lib
+       media-libs/libpng:0=
+       media-libs/libvpx
+       media-libs/mesa[gles2]
+       sys-libs/zlib
+       x11-libs/libX11
+       x11-libs/libXcursor
+       x11-libs/libXi
+       x11-libs/libXinerama
+       virtual/glu
+       virtual/opengl
+       bullet? ( >=sci-physics/bullet-2.89 )
+       enet? ( net-libs/enet:= )
+       freetype? ( media-libs/freetype:2 )
+       mbedtls? ( net-libs/mbedtls )
+       ogg? ( media-libs/libogg )
+       opus? (
+               media-libs/opus
+               media-libs/opusfile
+       )
+       pulseaudio? ( media-sound/pulseaudio )
+       theora? ( media-libs/libtheora )
+       udev? ( virtual/udev )
+       upnp? ( net-libs/miniupnpc )
+       vorbis? ( media-libs/libvorbis )
+       webp? ( media-libs/libwebp )
+"
+DEPEND="
+       ${RDEPEND}
+       dev-lang/yasm
+"
+BDEPEND="virtual/pkgconfig"
+
+PATCHES=( "${FILESDIR}"/${P}-fix-llvm-build.patch )
+
+src_prepare() {
+       default
+       rm -r 
thirdparty/{bullet,enet,freetype,libogg,libpng,libtheora,libvorbis,libvpx,libwebp,mbedtls,miniupnpc,opus,pcre2,zlib,zstd}
 || die
+}
+
+src_configure() {
+       myesconsargs=(
+               CC="$(tc-getCC)"
+               CXX="$(tc-getCXX)"
+               AR="$(tc-getAR)"
+               RANLIB="$(tc-getRANLIB)"
+       )
+       # Remove builtin third-party packages, link with system ones instead
+       myesconsargs+=(
+               builtin_bullet=no
+               builtin_enet=no
+               builtin_freetype=no
+               builtin_libogg=no
+               builtin_libpng=no
+               builtin_libtheora=no
+               builtin_libvorbis=no
+               builtin_libvpx=no
+               builtin_libwebp=no
+               builtin_mbedtls=no
+               builtin_miniupnpc=no
+               builtin_opus=no
+               builtin_pcre2=no
+               builtin_pcre2_with_jit=no
+               builtin_zlib=no
+               builtin_zstd=no
+       )
+       myesconsargs+=(
+               # Mono bindings requires MSBuild which is only available on 
Windows
+               module_mono_enabled=no
+               module_bullet_enabled=$(usex bullet)
+               module_enet_enabled=$(usex enet)
+               module_freetype_enabled=$(usex freetype)
+               module_mbedtls_enabled=$(usex mbedtls)
+               module_ogg_enabled=$(usex ogg)
+               module_opus_enabled=$(usex opus)
+               module_theora_enabled=$(usex theora)
+               module_upnp_enabled=$(usex upnp)
+               module_vorbis_enabled=$(usex vorbis)
+               module_webp_enabled=$(usex webp)
+       )
+       # Misc options
+       myesconsargs+=(
+               platform=x11
+               progress=yes
+               tools=yes
+               verbose=yes
+               pulseaudio=$(usex pulseaudio)
+               target=$(usex debug debug release_debug)
+               udev=$(usex udev)
+               use_lto=$(usex lto)
+       )
+}
+
+src_compile() {
+       escons "${myesconsargs[@]}"
+}
+
+src_install() {
+       local godot_binary="${PN}.x11.opt.tools"
+
+       if [[ "${ARCH}" == "amd64" ]]; then
+               godot_binary="${godot_binary}.64"
+       elif [[ "${ARCH}" == "x86" ]]; then
+               godot_binary="${godot_binary}.32"
+       fi
+
+       newbin bin/${godot_binary} ${PN}
+       newicon icon.svg ${PN}.svg
+       doman misc/dist/linux/${PN}.6
+       domenu misc/dist/linux/org.godotengine.Godot.desktop
+       insinto /usr/share/metainfo
+       doins misc/dist/linux/org.godotengine.Godot.appdata.xml
+       insinto /usr/share/mime/application
+       doins misc/dist/linux/x-godot-project.xml
+       dodoc AUTHORS.md CHANGELOG.md DONORS.md README.md
+}

diff --git a/dev-games/godot/metadata.xml b/dev-games/godot/metadata.xml
new file mode 100644
index 00000000..5f4bcc66
--- /dev/null
+++ b/dev-games/godot/metadata.xml
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd";>
+<pkgmetadata>
+       <maintainer type="person">
+               <email>rossbridger...@gmail.com</email>
+               <name>Ross Charles Campbell</name>
+       </maintainer>
+       <longdescription>
+Godot Engine is a feature-packed, cross-platform game engine to create 2D and
+3D games from a unified interface. It provides a comprehensive set of common
+tools, so users can focus on making games without having to reinvent the wheel.
+Games can be exported in one click to a number of platforms, including the 
major
+desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS) and
+web-based (HTML5) platforms.
+       </longdescription>
+       <use>
+               <flag name="bullet">Enable support for 
<pkg>sci-physics/bullet</pkg></flag>
+               <flag name="enet">Enable support for 
<pkg>net-libs/enet</pkg></flag>
+               <flag name="lto">Enable support for link time 
optimization</flag>
+               <flag name="freetype">Enable support for 
<pkg>media-libs/freetype</pkg></flag>
+               <flag name="mbedtls">Enable support for 
<pkg>net-libs/mbedtls</pkg></flag>
+       </use>
+       <upstream>
+               <remote-id type="github">godotengine/godot</remote-id>
+               <bugs-to>https://github.com/godotengine/godot/issues</bugs-to>
+               <doc 
lang="en">https://docs.godotengine.org/en/stable/index.html</doc>
+       </upstream>
+</pkgmetadata>

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