commit:     966ceefb3283f34d7f82fb5a92f5028e1dcc4834
Author:     Sam James <sam <AT> gentoo <DOT> org>
AuthorDate: Tue Jan 12 15:20:14 2021 +0000
Commit:     Sam James <sam <AT> gentoo <DOT> org>
CommitDate: Tue Jan 12 15:22:05 2021 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=966ceefb

games-fps/doomsday: bump to 2.3.0

Package-Manager: Portage-3.0.12, Repoman-3.0.2
Signed-off-by: Sam James <sam <AT> gentoo.org>

 games-fps/doomsday/Manifest              |  1 +
 games-fps/doomsday/doomsday-2.3.0.ebuild | 81 ++++++++++++++++++++++++++++++++
 2 files changed, 82 insertions(+)

diff --git a/games-fps/doomsday/Manifest b/games-fps/doomsday/Manifest
index 4726ace45e3..e6ef0b454e3 100644
--- a/games-fps/doomsday/Manifest
+++ b/games-fps/doomsday/Manifest
@@ -1 +1,2 @@
 DIST doomsday-2.1.1.tar.gz 47526008 BLAKE2B 
bf941048d160058273df09d67b09e140c10d141cd73ff56d0f3162045696d81533aba9a8c9ff39fc29530248ee8b2f6dd2b3da76a929fb6263c311e65bcbdd82
 SHA512 
9df0afa0465ef3c3bb30cccf8ca51596e8e6e5584775a695c9c3278f15bcf7e9f7aaeaa0917f0a1de9fbb1174f2ae83a1ee85fba63bef6e49be957836f1107a3
+DIST doomsday-2.3.0.tar.gz 47838189 BLAKE2B 
807204cd5e716f57291e383b6a2f0570c01f3e4a92d575f5e585cf1e793785031edd845399dd6896766b1c77425b2fefd6f5f5913adc5fcb7bb1415b2f906c98
 SHA512 
46d92743e981804eca3ed6e486c4a748114621053d6269a0c0bc5fa84a591f6556ad3226ab6fb3cbc8642ac2f128885261c0bdc78bb5f2012a25f2cab6413461

diff --git a/games-fps/doomsday/doomsday-2.3.0.ebuild 
b/games-fps/doomsday/doomsday-2.3.0.ebuild
new file mode 100644
index 00000000000..47cd24259c1
--- /dev/null
+++ b/games-fps/doomsday/doomsday-2.3.0.ebuild
@@ -0,0 +1,81 @@
+# Copyright 1999-2021 Gentoo Authors
+# Distributed under the terms of the GNU General Public License v2
+
+EAPI=7
+
+PYTHON_COMPAT=( python3_{6,7,8,9} )
+
+inherit cmake python-any-r1 qmake-utils readme.gentoo-r1
+
+DESCRIPTION="A modern gaming engine for Doom, Heretic, and Hexen"
+HOMEPAGE="https://www.dengine.net";
+SRC_URI="https://downloads.sourceforge.net/project/deng/Doomsday%20Engine/${PV}/${P}.tar.gz";
+
+LICENSE="GPL-3+ LGPL-3+"
+SLOT="0"
+KEYWORDS="~amd64 ~arm ~x86"
+IUSE="demo fmod freedoom fluidsynth openal tools"
+
+RDEPEND="
+       dev-qt/qtcore:5=
+       dev-qt/qtgui:5=[-gles2-only]
+       dev-qt/qtnetwork:5=
+       dev-qt/qtopengl:5=
+       dev-qt/qtwidgets:5=
+       dev-qt/qtx11extras:5=
+       media-libs/assimp
+       net-misc/curl
+       sys-libs/zlib
+       fmod? ( media-libs/fmod:1 )
+       fluidsynth? ( media-sound/fluidsynth:= )
+       openal? ( media-libs/openal )
+       tools? ( sys-libs/ncurses:0= )
+"
+DEPEND="${RDEPEND}"
+BDEPEND="${PYTHON_DEPS}
+       virtual/pkgconfig
+"
+PDEPEND="
+       demo? ( games-fps/doom-data )
+       freedoom? ( games-fps/freedoom )
+"
+
+S="${WORKDIR}/${P}/${PN}"
+
+DOC_CONTENTS="You need to copy Doom, Doom 2, Chex Quest, Heretic, Hexen, 
HexenDD, or Doom64 wads to a folder of your choice and then tell the game 
engine where that folder is. This is different to older versions, which had 
separate launchers for each game and required the files to be in a specific 
place."
+
+src_prepare() {
+       cmake_src_prepare
+
+       # Fix QA warning for "installing to one or more unexpected paths"
+       sed -e "10s:/texc:/${PF}:" -i tools/texc/CMakeLists.txt || die
+}
+
+src_configure() {
+       local mycmakeargs=(
+               -DDENG_ASSIMP_EMBEDDED="OFF"
+               -DDENG_ENABLE_TOOLS="$(usex tools)"
+               -DPYTHON_EXECUTABLE="${PYTHON}"
+               -DQMAKE=$(qt5_get_bindir)/qmake
+       )
+       cmake_src_configure
+}
+
+src_install() {
+       cmake_src_install
+
+       if use tools; then
+               mv -v "${ED}"/usr/bin/md2tool{,.${PN}} || die
+       fi
+
+       readme.gentoo_create_doc
+}
+
+pkg_postinst() {
+       readme.gentoo_print_elog
+
+       if use tools; then
+               einfo "In order to prevent a file collision with 
games-fps/eduke32[tools],"
+               einfo "the utility md2tool has been renamed to 
md2tool.doomsday."
+       fi
+}

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