commit:     73d8ab63c15decd6ddacebddb3d3c1a3bbfa9044
Author:     Andreas Sturmlechner <asturm <AT> gentoo <DOT> org>
AuthorDate: Sat Mar 13 15:50:27 2021 +0000
Commit:     Andreas Sturmlechner <asturm <AT> gentoo <DOT> org>
CommitDate: Sat Mar 13 15:50:40 2021 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=73d8ab63

games-engines/box2d: Drop slotted versions 2.1.2, 2.2.1, 2.3.1

Acked-by: James Le Cuirot <chewi <AT> gentoo.org>
Package-Manager: Portage-3.0.17, Repoman-3.0.2
Signed-off-by: Andreas Sturmlechner <asturm <AT> gentoo.org>

 games-engines/box2d/Manifest           |  3 ---
 games-engines/box2d/box2d-2.1.2.ebuild | 45 ----------------------------------
 games-engines/box2d/box2d-2.2.1.ebuild | 45 ----------------------------------
 games-engines/box2d/box2d-2.3.1.ebuild | 43 --------------------------------
 4 files changed, 136 deletions(-)

diff --git a/games-engines/box2d/Manifest b/games-engines/box2d/Manifest
index 95d6cad6ee1..0f3e700ba93 100644
--- a/games-engines/box2d/Manifest
+++ b/games-engines/box2d/Manifest
@@ -1,4 +1 @@
-DIST Box2D_v2.1.2.zip 3100922 BLAKE2B 
1f2d2b201517ef2adb1b1a2c1f62f94b2f7cde6f857935dba11544b931481a2b87e036269f34571b99f5272b9dd985dcf463d153b628c54163166e2ae77d95d5
 SHA512 
cc50be6db8d02a4ddbb61208f67b05c264e24ab96885debc708b1b284957f18193b6a57d84d378cb0ba33ab3fc9a0f5c534b8ca9f8982e7e0fe656115cb5a82f
-DIST Box2D_v2.2.1.zip 3637276 BLAKE2B 
844b589b43b916e20cb594ba160c4a025b2fb98bacb7c856884ec728c7b67f44ed86151df0b005ce1c813d74c8c55ce93e5060b4b9387662870cdcda9cdea76e
 SHA512 
3d0d4eb06d9e2c425ffafb26839032cae897a4a82f27356ccad2fc764a02c3ca6dd53b24c51196291f5492f795356fb03575f8c75e599467577ba19165ccdcb4
-DIST box2d-2.3.1.tar.gz 1553222 BLAKE2B 
e21eafb9d807c5f241486c875bd8ee350c3e44601801b98d9ee35e2343244f5c72998cbc1e9f687d3a72033a76361a1ff7dd3bacad50f21212fca3618e887bb6
 SHA512 
22e31005644ae1f5a947149dee832286b0d5a96648a0e9766c32a9a047ae839b4354403eaf7040895074cf3bd33bb298e65053cf1b5b67a6a23fbf3fd5777dd5
 DIST box2d-2.4.1.tar.gz 1224516 BLAKE2B 
4f268c082d6c51d574fe6974351a64e98693e7eb71aa36626561fe23cb5fa890c77946e34d91fce92298af7e723c34306dfc6a934251a8566f431821397d1b82
 SHA512 
d900f925b77906777719c91488bdc5e2df1ad1f4a8ca39a574229f5e57070e3a843bdd7530e817112605fde6d82145c872d8afdfc65b84531a73199098c81162

diff --git a/games-engines/box2d/box2d-2.1.2.ebuild 
b/games-engines/box2d/box2d-2.1.2.ebuild
deleted file mode 100644
index 953853c4921..00000000000
--- a/games-engines/box2d/box2d-2.1.2.ebuild
+++ /dev/null
@@ -1,45 +0,0 @@
-# Copyright 1999-2019 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=7
-
-inherit meson multilib
-
-MY_PN="Box2D"
-DESCRIPTION="A C++ engine for simulating rigid bodies in 2D games"
-HOMEPAGE="https://box2d.org/";
-SRC_URI="https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/${PN}/${MY_PN}_v${PV}.zip";
-LICENSE="ZLIB"
-SLOT="$(ver_cut 1-2).0"
-KEYWORDS="~amd64 ~x86"
-
-BDEPEND="app-arch/unzip"
-
-S="${WORKDIR}/${MY_PN}_v${PV}/${MY_PN}"
-
-src_prepare() {
-       # This version supports CMake but upstream has dropped it since this
-       # release. They now use Premake but this Meson file is actually
-       # simpler! Installation is manual but that's true for Premake too.
-       cat > meson.build <<EOF || die
-project('${MY_PN}', 'cpp')
-shared_library(
-       '${MY_PN}',
-       $(find ${MY_PN} -name "*.cpp" -printf "'%p', ")
-       soversion: '${SLOT}', install : true
-)
-EOF
-
-       default
-}
-
-src_install() {
-       dodoc Readme.txt
-       dolib.so "${BUILD_DIR}"/lib${MY_PN}$(get_libname ${SLOT})
-
-       local FILE
-       for FILE in $(find ${MY_PN} -name *.h); do
-               insinto "/usr/include/${MY_PN}-${SLOT}/${FILE%/*}"
-               doins "${FILE}"
-       done
-}

diff --git a/games-engines/box2d/box2d-2.2.1.ebuild 
b/games-engines/box2d/box2d-2.2.1.ebuild
deleted file mode 100644
index 5663da2c4f6..00000000000
--- a/games-engines/box2d/box2d-2.2.1.ebuild
+++ /dev/null
@@ -1,45 +0,0 @@
-# Copyright 1999-2019 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=7
-
-inherit meson multilib
-
-MY_PN="Box2D"
-DESCRIPTION="A C++ engine for simulating rigid bodies in 2D games"
-HOMEPAGE="https://box2d.org/";
-SRC_URI="https://storage.googleapis.com/google-code-archive-downloads/v2/code.google.com/${PN}/${MY_PN}_v${PV}.zip";
-LICENSE="ZLIB"
-SLOT="$(ver_cut 1-2).0"
-KEYWORDS="~amd64 ~x86"
-
-BDEPEND="app-arch/unzip"
-
-S="${WORKDIR}/${MY_PN}_v${PV}"
-
-src_prepare() {
-       # This version supports CMake but upstream has dropped it since this
-       # release. They now use Premake but this Meson file is actually
-       # simpler! Installation is manual but that's true for Premake too.
-       cat > meson.build <<EOF || die
-project('${MY_PN}', 'cpp')
-shared_library(
-       '${MY_PN}',
-       $(find ${MY_PN} -name "*.cpp" -printf "'%p', ")
-       soversion: '${SLOT}', install : true
-)
-EOF
-
-       default
-}
-
-src_install() {
-       dodoc Readme.txt
-       dolib.so "${BUILD_DIR}"/lib${MY_PN}$(get_libname ${SLOT})
-
-       local FILE
-       for FILE in $(find ${MY_PN} -name *.h); do
-               insinto "/usr/include/${MY_PN}-${SLOT}/${FILE%/*}"
-               doins "${FILE}"
-       done
-}

diff --git a/games-engines/box2d/box2d-2.3.1.ebuild 
b/games-engines/box2d/box2d-2.3.1.ebuild
deleted file mode 100644
index 9a083d4ffb0..00000000000
--- a/games-engines/box2d/box2d-2.3.1.ebuild
+++ /dev/null
@@ -1,43 +0,0 @@
-# Copyright 1999-2019 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=7
-
-inherit meson multilib
-
-MY_PN="Box2D"
-DESCRIPTION="A C++ engine for simulating rigid bodies in 2D games"
-HOMEPAGE="https://box2d.org/";
-SRC_URI="https://github.com/erincatto/${MY_PN}/archive/v${PV}.tar.gz -> 
${P}.tar.gz"
-LICENSE="ZLIB"
-SLOT="$(ver_cut 1-2).0"
-KEYWORDS="~amd64 ~x86"
-
-S="${WORKDIR}/${MY_PN}-${PV}/${MY_PN}"
-
-src_prepare() {
-       # This version supports CMake but upstream has dropped it since this
-       # release. They now use Premake but this Meson file is actually
-       # simpler! Installation is manual but that's true for Premake too.
-       cat > meson.build <<EOF || die
-project('${MY_PN}', 'cpp')
-shared_library(
-       '${MY_PN}',
-       $(find ${MY_PN} -name "*.cpp" -printf "'%p', ")
-       soversion: '${SLOT}', install : true
-)
-EOF
-
-       default
-}
-
-src_install() {
-       dodoc {Changes,Readme}.txt
-       dolib.so "${BUILD_DIR}"/lib${MY_PN}$(get_libname ${SLOT})
-
-       local FILE
-       for FILE in $(find ${MY_PN} -name *.h); do
-               insinto "/usr/include/${MY_PN}-${SLOT}/${FILE%/*}"
-               doins "${FILE}"
-       done
-}

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