commit:     695bdbfb4f53508f83dec59adb270b87a08300a4
Author:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
AuthorDate: Thu Aug 11 06:07:36 2022 +0000
Commit:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Thu Aug 11 07:37:08 2022 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=695bdbfb

games-fps/eduke32: drop 20220422.10033

Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>

 games-fps/eduke32/Manifest                      |   1 -
 games-fps/eduke32/eduke32-20220422.10033.ebuild | 218 ------------------------
 2 files changed, 219 deletions(-)

diff --git a/games-fps/eduke32/Manifest b/games-fps/eduke32/Manifest
index 631203f47101..187d57d23b77 100644
--- a/games-fps/eduke32/Manifest
+++ b/games-fps/eduke32/Manifest
@@ -5,5 +5,4 @@ DIST duke3d_psx-1.11.zip 7636016 BLAKE2B 
63094c0eb2343e443f98844675ddc23a138d87c
 DIST duke3d_voxels-1.21.zip 2997999 BLAKE2B 
dcb3103a82b45cfcf906d00147a57fe47997680ff7550973ed9741e62e78f9a099c1a13f65eaa133076d6551fcdfbf34e28ff59f2ad59f91ece98753e7d39523
 SHA512 
4b55dcc192cb2aa8830250fd222664272176bea8f6c6e4ac6d488abfecb1332b5793986c164fde78901904e2bde37e6ee4aa020c5eb578002de8f6102f44df15
 DIST duke3d_xxx-1.33.zip 26586453 BLAKE2B 
7e3c46172d3db1b2eb49eb07f243a9ead4f260d6b1dcae9f8bd599b8e9ba3a19068032afeb4ec2cf61742b6216e3a06c24f2b7e8903f9636f9d00f4d57ada47f
 SHA512 
4783d159610fc178e748446b7a5f9c13d90e1aca3cef34deb82e99655b7f4a254f1130e16dbcfad9013b95bc07161d5c5dccfcc552fbb7a88404b4b9cedbadbf
 DIST eduke32_classic.png 5129 BLAKE2B 
332ad44b7f6b4f51362387aa6870e7db54423ca5a1f0586cb5019322fb72317d8e88e0bbf46ac89b56290db7e2e4a8442179a6eb87a615fd741b5f00ce96a1c8
 SHA512 
b41dece8f1ddcadde3367a83f6029ffdc5805811b40380e270169684fb3b368258bd8caeb55623dadffb6fb9d72faf9a3d75907722623f4fac94a4347f8ce833
-DIST eduke32_src_20220422-10033-3927367ba.tar.xz 20777836 BLAKE2B 
7c62a831c8daa5ba2f30e4dd80261aad87cb808eca28d0036f116c537de4d14b3fc2ca6fd325379aca21e7a2a6ab01dccce16907e108d932d5d62e3e0228aca5
 SHA512 
aac039500e9babc85d50d616868abff145ea145b3f53e9512c905acc084e9a193a7e0bbbd18c9976ad8ad306deccf6e23a66686edb06970b4b943a31938f0229
 DIST eduke32_src_20220702-10113-e27a7b621.tar.xz 20787584 BLAKE2B 
977dddf96f54fd2e30de148de16e62a27b736acdb0d17e1d4fef7991b601c141c1242257bb7bed25d50baba4dff04aa3bdc060d4f83ba98fd724342de588c0dc
 SHA512 
fe9ff5444934a4a0c10db9723a3ef317ac7aab55ccbdaf62ffabbd557e91537b92127d16231afff3a4bd9baadae559ff8cd8c3f2d02909a0d8267352fcac01fa

diff --git a/games-fps/eduke32/eduke32-20220422.10033.ebuild 
b/games-fps/eduke32/eduke32-20220422.10033.ebuild
deleted file mode 100644
index e3608e25cc4c..000000000000
--- a/games-fps/eduke32/eduke32-20220422.10033.ebuild
+++ /dev/null
@@ -1,218 +0,0 @@
-# Copyright 1999-2022 Gentoo Authors
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=8
-
-inherit desktop toolchain-funcs xdg-utils
-
-EGIT_COMMIT="3927367ba"
-MY_BUILD="$(ver_cut 2)"
-MY_DATE="$(ver_cut 1)"
-MY_PV_HRP="5.4"
-MY_PV_OFFENSIVE_XXX="1.33"
-MY_PV_OPL="2.01"
-MY_PV_PSX="1.11"
-MY_PV_SC55="4.02"
-MY_PV_VOXELS="1.21"
-
-DESCRIPTION="An open source engine port of the classic PC first person shooter 
Duke Nukem 3D"
-HOMEPAGE="http://www.eduke32.com/";
-SRC_URI="
-       
http://dukeworld.com/eduke32/synthesis/${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}/${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
-       https://www.eduke32.com/images/eduke32_classic.png
-       hrp? ( http://www.duke4.org/files/nightfright/hrp/duke3d_hrp.zip -> 
duke3d_hrp-${MY_PV_HRP}.zip )
-       offensive? ( 
http://www.duke4.org/files/nightfright/related/duke3d_xxx.zip -> 
duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip )
-       opl? ( 
https://www.moddb.com/downloads/mirror/95750/102/ce9e8f422c6cccdb297852426e96740a
 -> duke3d_musopl-${MY_PV_OPL}.zip )
-       psx? ( http://www.duke4.org/files/nightfright/related/duke3d_psx.zip -> 
duke3d_psx-${MY_PV_PSX}.zip )
-       sc-55? ( 
http://www.duke4.org/files/nightfright/music/duke3d_music-sc55.zip -> 
duke3d_music-sc55-${MY_PV_SC55}.zip )
-       voxels? ( https://www.dropbox.com/s/yaxfahyvskyvt4r/duke3d_voxels.zip 
-> duke3d_voxels-${MY_PV_VOXELS}.zip )
-"
-S="${WORKDIR}/${PN}_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}"
-
-LICENSE="BUILDLIC GPL-2 HRP"
-SLOT="0"
-KEYWORDS="~amd64 ~arm ~arm64 ~ppc64 ~x86"
-IUSE="duke3d fluidsynth gtk hrp offensive opengl opl png psx sc-55 server sdk 
timidity tools voidsw voxels vpx xmp"
-REQUIRED_USE="
-       hrp? ( duke3d !voxels )
-       offensive? ( duke3d )
-       opl? ( duke3d !sc-55 )
-       psx? ( duke3d )
-       sc-55? ( duke3d !opl )
-       voxels? ( !hrp )
-       vpx? ( opengl )
-"
-
-# There are no tests,
-# instead it tries to build a test game, which does not compile
-RESTRICT="bindist test"
-
-RDEPEND="
-       media-libs/flac
-       media-libs/libogg
-       media-libs/libsdl2[alsa,joystick,opengl?,sound,video]
-       media-libs/libvorbis
-       media-libs/sdl2-mixer[flac,fluidsynth?,midi,timidity?,vorbis]
-       sys-libs/zlib
-       gtk? ( x11-libs/gtk+:2 )
-       opengl? (
-               virtual/glu
-               virtual/opengl
-       )
-       png? ( media-libs/libpng:0= )
-       vpx? ( media-libs/libvpx:= )
-       xmp? ( media-libs/exempi:2= )
-"
-
-DEPEND="
-       ${RDEPEND}
-       timidity? ( media-sound/timidity++ )
-"
-
-BDEPEND="
-       app-arch/unzip
-       x86? ( dev-lang/nasm )
-"
-
-PDEPEND="duke3d? ( games-fps/duke3d-data )"
-
-PATCHES=(
-       "${FILESDIR}/${PN}-20190820.8043-search-duke3d-path.patch"
-       "${FILESDIR}/${PN}-20200505.8904-gcc10.patch"
-       "${FILESDIR}/${PN}-20220204.9957-log-to-tmpdir.patch"
-)
-
-src_unpack() {
-       # Extract only the eduke32 archive
-       unpack ${PN}_src_${MY_DATE}-${MY_BUILD}-${EGIT_COMMIT}.tar.xz
-
-       # Unpack only the documentation
-       if use hrp; then
-               unzip -q "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip 
hrp_readme.txt hrp_todo.txt || die
-       fi
-       if use offensive; then
-               unzip -q "${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip 
xxx_readme.txt || die
-       fi
-       if use opl; then
-               unzip -q "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip readme.txt 
|| die
-               mv readme.txt opl_readme.txt || die
-       fi
-       if use sc-55; then
-               unzip -q "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip 
readme/music_readme.txt || die
-       fi
-       if use voxels; then
-               unzip -q "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip 
voxelpack_readme.txt || die
-       fi
-}
-
-src_compile() {
-       local myemakeopts=(
-               ALLOCACHE_AS_MALLOC=0
-               AS="$(tc-getAS)"
-               CC="$(tc-getCC)"
-               CXX="$(tc-getCXX)"
-               CLANG=0
-               CPLUSPLUS=1
-               CUSTOMOPT=""
-               DEBUGANYWAY=0
-               F_JUMP_TABLES=""
-               FORCEDEBUG=0
-               HAVE_FLAC=1
-               HAVE_GTK2=$(usex gtk 1 0)
-               HAVE_XMP=$(usex xmp 1 0)
-               LINKED_GTK=$(usex gtk 1 0)
-               LTO=1
-               LUNATIC=0
-               KRANDDEBUG=0
-               MEMMAP=0
-               MIXERTYPE=SDL
-               NETCODE=$(usex server 1 0)
-               NOASM=0
-               OPTLEVEL=0
-               OPTOPT=""
-               PACKAGE_REPOSITORY=1
-               POLYMER=$(usex opengl 1 0)
-               PRETTY_OUTPUT=0
-               PROFILER=0
-               RELEASE=1
-               RENDERTYPE=SDL
-               SDL_TARGET=2
-               SIMPLE_MENU=0
-               STRIP=""
-               TANDALONE=0
-               STARTUP_WINDOW=$(usex gtk 1 0)
-               USE_OPENGL=$(usex opengl 1 0)
-               USE_LIBVPX=$(usex vpx 1 0)
-               USE_LIBPNG=$(usex png 1 0)
-               USE_LUAJIT_2_1=0
-               WITHOUT_GTK=$(usex gtk 0 1)
-       )
-
-       emake "${myemakeopts[@]}"
-
-       use tools && emake utils "${myemakeopts[@]}"
-       use voidsw && emake sw "${myemakeopts[@]}"
-}
-
-src_install() {
-       dobin eduke32 mapster32 "${FILESDIR}"/eduke32-bin
-       use voidsw && dobin voidsw "${FILESDIR}"/voidsw-bin
-
-       if use tools; then
-               local tools=(
-                       arttool
-                       bsuite
-                       cacheinfo
-                       generateicon
-                       givedepth
-                       ivfrate
-                       kextract
-                       kgroup
-                       kmd2tool
-                       makesdlkeytrans
-                       map2stl
-                       md2tool
-                       mkpalette
-                       transpal
-                       unpackssi
-                       wad2art
-                       wad2map
-               )
-
-               dobin "${tools[@]}"
-       fi
-
-       keepdir /usr/share/games/eduke32
-       insinto /usr/share/games/eduke32
-
-       use hrp && doins "${DISTDIR}"/duke3d_hrp-${MY_PV_HRP}.zip
-       use offensive && doins 
"${DISTDIR}"/duke3d_xxx-${MY_PV_OFFENSIVE_XXX}.zip
-       use opl && doins "${DISTDIR}"/duke3d_musopl-${MY_PV_OPL}.zip
-       use psx && doins "${DISTDIR}"/duke3d_psx-${MY_PV_PSX}.zip
-       use sc-55 && doins "${DISTDIR}"/duke3d_music-sc55-${MY_PV_SC55}.zip
-       use sdk && doins -r package/sdk
-       use voxels && doins "${DISTDIR}"/duke3d_voxels-${MY_PV_VOXELS}.zip
-
-       newicon "${DISTDIR}"/eduke32_classic.png eduke32.png
-
-       make_desktop_entry eduke32-bin EDuke32 eduke32 Game
-       make_desktop_entry mapster32 Mapster32 eduke32 Game
-       use voidsw && make_desktop_entry voidsw-bin VoidSW voidsw Game
-
-       local DOCS=( package/sdk/samples/*.txt source/build/doc/*.txt )
-       use hrp && DOCS+=( "${WORKDIR}"/hrp_readme.txt 
"${WORKDIR}"/hrp_todo.txt )
-       use offensive && DOCS+=( "${WORKDIR}"/xxx_readme.txt )
-       use opl && DOCS+=( "${WORKDIR}"/opl_readme.txt )
-       use sc-55 && DOCS+=( "${WORKDIR}"/readme/music_readme.txt )
-       use voxels && DOCS+=( "${WORKDIR}"/voxelpack_readme.txt )
-
-       einstalldocs
-}
-
-pkg_postinst() {
-       xdg_icon_cache_update
-}
-
-pkg_postrm() {
-       xdg_icon_cache_update
-}

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