commit: 8193c47a1aa412a2d84a8e242ecc0400df395a00 Author: Ionen Wolkens <ionen <AT> gentoo <DOT> org> AuthorDate: Fri Dec 16 00:00:43 2022 +0000 Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org> CommitDate: Fri Dec 16 00:05:19 2022 +0000 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=8193c47a
dev-games/godot: prevent upgrade to libX11-1.8.3 too Don't want to cause a rebuild over this, but it's completely broken with 1.8.3. Had hoped libX11's upstream would look at this before doing a new release that includes the reentrancy patch. 1.8.2-r0 works but ideally recommend to use stable libX11-1.8.1 Would be simpler to mask, although affected packages are few (vkQuake (not packaged) and maybe gamescope(?) on top godot for what I've heard). Still unclear if the issue is with the packages or libX11. Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org> dev-games/godot/{godot-4.0_beta8.ebuild => godot-4.0_beta8-r1.ebuild} | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dev-games/godot/godot-4.0_beta8.ebuild b/dev-games/godot/godot-4.0_beta8-r1.ebuild similarity index 99% rename from dev-games/godot/godot-4.0_beta8.ebuild rename to dev-games/godot/godot-4.0_beta8-r1.ebuild index 8f872f4fdb83..ba144b6c7e6c 100644 --- a/dev-games/godot/godot-4.0_beta8.ebuild +++ b/dev-games/godot/godot-4.0_beta8-r1.ebuild @@ -50,7 +50,7 @@ RDEPEND=" media-libs/libglvnd[X] media-libs/vulkan-loader[X] || ( - >x11-libs/libX11-1.8.2-r1 + >x11-libs/libX11-1.8.3 <x11-libs/libX11-1.8.2-r1 ) x11-libs/libXcursor