commit:     8193c47a1aa412a2d84a8e242ecc0400df395a00
Author:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
AuthorDate: Fri Dec 16 00:00:43 2022 +0000
Commit:     Ionen Wolkens <ionen <AT> gentoo <DOT> org>
CommitDate: Fri Dec 16 00:05:19 2022 +0000
URL:        https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=8193c47a

dev-games/godot: prevent upgrade to libX11-1.8.3 too

Don't want to cause a rebuild over this, but it's completely
broken with 1.8.3. Had hoped libX11's upstream would look at this
before doing a new release that includes the reentrancy patch.

1.8.2-r0 works but ideally recommend to use stable libX11-1.8.1

Would be simpler to mask, although affected packages are few
(vkQuake (not packaged) and maybe gamescope(?) on top godot for
what I've heard). Still unclear if the issue is with the packages
or libX11.

Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org>

 dev-games/godot/{godot-4.0_beta8.ebuild => godot-4.0_beta8-r1.ebuild} | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dev-games/godot/godot-4.0_beta8.ebuild 
b/dev-games/godot/godot-4.0_beta8-r1.ebuild
similarity index 99%
rename from dev-games/godot/godot-4.0_beta8.ebuild
rename to dev-games/godot/godot-4.0_beta8-r1.ebuild
index 8f872f4fdb83..ba144b6c7e6c 100644
--- a/dev-games/godot/godot-4.0_beta8.ebuild
+++ b/dev-games/godot/godot-4.0_beta8-r1.ebuild
@@ -50,7 +50,7 @@ RDEPEND="
                media-libs/libglvnd[X]
                media-libs/vulkan-loader[X]
                || (
-                       >x11-libs/libX11-1.8.2-r1
+                       >x11-libs/libX11-1.8.3
                        <x11-libs/libX11-1.8.2-r1
                )
                x11-libs/libXcursor

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