commit: 8f8e795909f5acd223c01b5291cd5606057e4cb1 Author: Ionen Wolkens <ionen <AT> gentoo <DOT> org> AuthorDate: Wed Jan 25 11:55:07 2023 +0000 Commit: Ionen Wolkens <ionen <AT> gentoo <DOT> org> CommitDate: Wed Jan 25 15:27:31 2023 +0000 URL: https://gitweb.gentoo.org/repo/gentoo.git/commit/?id=8f8e7959
dev-games/godot: add 4.0_beta15 Signed-off-by: Ionen Wolkens <ionen <AT> gentoo.org> dev-games/godot/Manifest | 1 + dev-games/godot/godot-4.0_beta15.ebuild | 240 ++++++++++++++++++++++++++++++++ 2 files changed, 241 insertions(+) diff --git a/dev-games/godot/Manifest b/dev-games/godot/Manifest index 3c31abb3fe70..12e8234de0b6 100644 --- a/dev-games/godot/Manifest +++ b/dev-games/godot/Manifest @@ -1,2 +1,3 @@ DIST godot-3.5.1-stable.tar.xz 24153448 BLAKE2B 9d61276a2d82ef4f4487ec1046b7fa58f2b3626640b2db25c1f98c3f8e2ff40eddcf943fd9ffaaf6814fbafbbe7ef1d3f642d77af953b87731cff570ac3a5473 SHA512 59e5ca88534f542562971efb83b76561705f9ca8761311f01b4453857e7ae046c17cadd0d5ca6f6f56e262b5031294a8b9ad970fa6ffc95e1a6a1e1bae48d55f DIST godot-4.0-beta14.tar.xz 31634268 BLAKE2B 6381d8efd0f2298a74c939a8c36f6d29f2b434ef870575fd01a844cfe04711fc29cccc280d6c0a92a4abd0344102b3fb36a87b9629e2cc08233ac7fde65a3be0 SHA512 38c5f33ed4d6c35d4eb45337399b525059caab7fff2efe611b2bbe9a36a23413c02690a94976cc63e6f4b857a1db7a0c7b86a8db3a504fdbf12a8d38c644acf2 +DIST godot-4.0-beta15.tar.xz 31921348 BLAKE2B 45482ac65e74b431d4f781a9055fdb578b8c838e659f459a09e3c39b80d50b1ee9222373159032d3eb25569f259330ef87967177765137491f793afe4d59ad93 SHA512 c0c0a139a437b2a27f38d6c104e64a2d4d9153d4b0c8ad66e157dde2422c86887796e1a1dd2eb9b9385013e7af2e513b8cd77d8bdcdb0750703fa5bba6770986 diff --git a/dev-games/godot/godot-4.0_beta15.ebuild b/dev-games/godot/godot-4.0_beta15.ebuild new file mode 100644 index 000000000000..180498ade9c3 --- /dev/null +++ b/dev-games/godot/godot-4.0_beta15.ebuild @@ -0,0 +1,240 @@ +# Copyright 2022-2023 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=8 + +PYTHON_COMPAT=( python3_{9..11} ) +inherit bash-completion-r1 desktop optfeature python-any-r1 +inherit scons-utils toolchain-funcs xdg + +MY_P="${PN}-$(ver_rs 2 -)" + +DESCRIPTION="Multi-platform 2D and 3D game engine with a feature-rich editor" +HOMEPAGE="https://godotengine.org/" +SRC_URI="https://downloads.tuxfamily.org/godotengine/$(ver_rs 2 /)/${MY_P}.tar.xz" +S="${WORKDIR}/${MY_P}" + +LICENSE=" + MIT + AFL-2.1 Apache-2.0 BSD Boost-1.0 CC0-1.0 LGPL-2.1+ Unlicense ZLIB + gui? ( CC-BY-4.0 ) tools? ( OFL-1.1 )" +SLOT="4" +KEYWORDS="~amd64" +# Enable roughly same as upstream by default so it works as expected, +# except raycast (tools-only heavy dependency), and deprecated. +IUSE="debug deprecated +gui raycast +runner test +theora +tools +upnp +vulkan +webp" +# disable tests until out of beta, tests themselves are new and can be volatile +RESTRICT="test" + +# dlopen: libX*,libglvnd +RDEPEND=" + app-arch/zstd:= + dev-games/recastnavigation:= + dev-libs/icu:= + dev-libs/libpcre2:=[pcre32] + media-libs/freetype[brotli,harfbuzz] + media-libs/harfbuzz:=[icu] + media-libs/libogg + media-libs/libpng:= + media-libs/libvorbis + <net-libs/mbedtls-3:= + net-libs/wslay + sys-libs/zlib:= + gui? ( + media-libs/libglvnd[X] + x11-libs/libX11 + x11-libs/libXcursor + x11-libs/libXext + x11-libs/libXi + x11-libs/libXinerama + x11-libs/libXrandr + x11-libs/libXrender + tools? ( raycast? ( media-libs/embree:3 ) ) + vulkan? ( media-libs/vulkan-loader[X] ) + ) + theora? ( media-libs/libtheora ) + tools? ( app-misc/ca-certificates ) + upnp? ( net-libs/miniupnpc:= ) + webp? ( media-libs/libwebp:= )" +DEPEND=" + ${RDEPEND} + tools? ( test? ( dev-cpp/doctest ) )" +BDEPEND="virtual/pkgconfig" + +PATCHES=( + "${FILESDIR}"/${PN}-4.0-musl.patch + "${FILESDIR}"/${PN}-4.0_beta3-headless-header.patch + "${FILESDIR}"/${PN}-4.0_beta8-scons.patch +) + +src_prepare() { + default + + sed -i "1,5s/ godot/&${SLOT}/i" misc/dist/linux/godot.6 || die + sed -i "/id/s/Godot/&${SLOT}/" misc/dist/linux/org.godotengine.Godot.appdata.xml || die + sed -e "s/=godot/&${SLOT}/" -e "/^Name=/s/$/ ${SLOT}/" \ + -i misc/dist/linux/org.godotengine.Godot.desktop || die + + sed -i "s|pkg-config |$(tc-getPKG_CONFIG) |" platform/linuxbsd/detect.py || die + + # use of builtin_ switches can be messy (see below), delete to be sure + local unbundle=( + doctest embree freetype graphite harfbuzz icu4c libogg + libpng libtheora libvorbis libwebp mbedtls miniupnpc + pcre2 recastnavigation volk wslay zlib zstd + # certs: unused by generated header, but scons panics if not found + # linuxbsd_headers: would /want/ to unbundle these, but it is rather + # messy given godot has dropped all the pkg-config calls and uses + # hardcoded paths on top -- on the plus side, removes a real need + # to have IUSE="alsa dbus fontconfig pulseaudio speech udev" (dlopen) + ) + rm -r "${unbundle[@]/#/thirdparty/}" || die + + # do symlinks to avoid too much patching with hardcoded header paths + mkdir thirdparty/lib{vorbis,ogg} || die + ln -s "${ESYSROOT}"/usr/include thirdparty/zstd || die + ln -s "${ESYSROOT}"/usr/include/doctest thirdparty/ || die + ln -s "${ESYSROOT}"/usr/include/ogg thirdparty/libogg/ || die + ln -s "${ESYSROOT}"/usr/include/vorbis thirdparty/libvorbis/ || die +} + +src_compile() { + local -x GODOT_VERSION_STATUS=$(ver_cut 3-4) # for dev versions only + local -x BUILD_NAME=gentoo # replaces "custom_build" in version string + + local esconsargs=( + AR="$(tc-getAR)" CC="$(tc-getCC)" CXX="$(tc-getCXX)" + + progress=no + verbose=yes + + deprecated=$(usex deprecated) + #execinfo=$(usex !elibc_glibc) # libexecinfo is not packaged + opengl3=$(usex gui) + use_volk=no # unnecessary when linking directly to libvulkan + vulkan=$(usex gui $(usex vulkan)) + x11=$(usex gui) + + system_certs_path="${EPREFIX}"/etc/ssl/certs/ca-certificates.crt + + # platform/*/detect.py uses builtin_* switches to check if need + # to link with system libraries, but ignores whether the dep is + # actually used, so "enable" deleted builtins on disabled deps + builtin_certs=no + builtin_embree=$(usex !gui yes $(usex !tools yes $(usex !raycast))) + builtin_enet=yes # bundled copy is patched for IPv6+DTLS support + builtin_freetype=no + builtin_glslang=yes #879111 + builtin_graphite=no + builtin_harfbuzz=no + builtin_icu=no + builtin_libogg=no + builtin_libpng=no + builtin_libtheora=$(usex !theora) + builtin_libvorbis=no + builtin_libwebp=$(usex !webp) + builtin_mbedtls=no + builtin_miniupnpc=$(usex !upnp) + builtin_msdfgen=yes # not wired for unbundling nor packaged + builtin_pcre2=no + builtin_recast=no + builtin_rvo2=yes # bundled copy has godot-specific changes + builtin_squish=yes # ^ likewise, may not be safe to unbundle + builtin_wslay=no + builtin_xatlas=yes # not wired for unbundling nor packaged + builtin_zlib=no + builtin_zstd=no + # (more is bundled in third_party/ but they lack builtin_* switches) + + # modules with optional dependencies, "possible" to disable more but + # gets messy and breaks all sorts of features (expected enabled) + module_gridmap_enabled=$(usex deprecated) # fails without deprecated + module_mono_enabled=no # unhandled + # note raycast is only enabled on amd64+arm64, see raycast/config.py + module_raycast_enabled=$(usex gui $(usex tools $(usex raycast))) + module_theora_enabled=$(usex theora) + module_upnp_enabled=$(usex upnp) + module_webp_enabled=$(usex webp) + + # let *FLAGS handle these, e.g. can pass -flto as-is + debug_symbols=no + lto=none + optimize=custom + use_static_cpp=no + ) + + if use runner && use tools; then + # build alternate faster + ~60% smaller binary for running + # games or servers without game development debug paths + escons extra_suffix=runner target=template_release "${esconsargs[@]}" + fi + + esconsargs+=( + target=$(usex tools editor template_$(usex debug{,} release)) + dev_build=$(usex debug) + + # harmless but note this bakes in --test in the final binary + tests=$(usex tools $(usex test)) + ) + + escons extra_suffix=main "${esconsargs[@]}" +} + +src_test() { + xdg_environment_reset + bin/godot*.main --headless --test || die +} + +src_install() { + local s=godot${SLOT} + + newbin bin/godot*.main ${s} + if use runner && use tools; then + newbin bin/godot*.runner ${s}-runner + else + # always available, revdeps shouldn't depend on [runner] + dosym ${s} /usr/bin/${s}-runner + fi + + newman misc/dist/linux/godot.6 ${s}.6 + dodoc AUTHORS.md CHANGELOG.md DONORS.md README.md + + if use gui; then + newicon icon.svg ${s}.svg + newmenu misc/dist/linux/org.godotengine.Godot.desktop \ + org.godotengine.${s^}.desktop + + insinto /usr/share/metainfo + newins misc/dist/linux/org.godotengine.Godot.appdata.xml \ + org.godotengine.${s^}.appdata.xml + + insinto /usr/share/mime/application + newins misc/dist/linux/org.godotengine.Godot.xml \ + org.godotengine.${s^}.xml + fi + + newbashcomp misc/dist/shell/godot.bash-completion ${s} + bashcomp_alias ${s}{,-runner} + + insinto /usr/share/fish/vendor_completions.d + newins misc/dist/shell/godot.fish ${s}.fish + dosym ${s}.fish /usr/share/fish/vendor_completions.d/${s}-runner.fish + + insinto /usr/share/zsh/site-functions + newins misc/dist/shell/_godot.zsh-completion _${s} + dosym _${s} /usr/share/zsh/site-functions/_${s}-runner +} + +pkg_postinst() { + xdg_pkg_postinst + + # these use bundled headers then get dlopen()'ed if available, USE=gui + # itself could technically be a optfeature too but it'd be messy here + if use gui; then + optfeature "gamepad connection detection support" virtual/libudev + optfeature "screensaver and portal desktop handling" sys-apps/dbus + optfeature "sound support" media-libs/alsa-lib media-libs/libpulse + fi + optfeature "system fonts support" media-libs/fontconfig + optfeature "text-to-speech support" app-accessibility/speech-dispatcher +}