On Mon, 2003-10-20 at 00:04, Luke-Jr wrote:
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> On Monday 20 October 2003 03:22 am, Donnie Berkholz wrote:
> > Forgot to answer this:
> > "Fix NASM problems, remove static var in SSE detection code.  (Josh
> > Vanderhoof)"
> >
> > It fixes problems in SSE and 3Dnow detection.
> But why doesn't it work the same with both 2.4 and 2.6? Is it a bug in 2.4 or 
> 2.6 that makes them react differently/poorly?

If I knew that, I could probably write a patch that applied to both.

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