Michael Marineau wrote:
What's the point of a use flag if you purposfully use the sse useflag to
do something different? this sort of thing would make more sense:
sse = sse's integer logic
sse = sse's floating point stuff
mmx2 = mmx2
Problem mmx2 = sse (on intel)
mmx2 = I don't know what (on amd)
mmx2 != mmxext
then if both mmx2 and sse are set, then just use mmx2 and disable sse as
both are hardly needed. but I'm a little confused, if the mplayer
config script uses mmx2 to enaple part of sse, is there something else
that enables real mmx2?
See above
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Michael Marineau
[EMAIL PROTECTED]
Oregon State University
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Chris White <[EMAIL PROTECTED]>
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